Is it safe to say the heal debuffs in this game are useless?

psufan5
psufan5
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No matter which debuff I use against a templar, they still instantly heal to full health. I don't see any change in their ability to heal to full, almost instantly. Debuffing a DK also has very minimal, if any results.

Lethal arrow and incapacitating strike are the two debuffs I have tried, and have since basically ignored their listed debuff, and used them for damage only.

Surgical Incision
Former Emperor
USPS4
  • TheBull
    TheBull
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    Tell that to the meatbag.
  • psufan5
    psufan5
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    TheBull wrote: »
    Tell that to the meatbag.

    I dont get it?

    Surgical Incision
    Former Emperor
    USPS4
  • yodased
    yodased
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    Incapacitating Strike

    Deals 27 Magic Damage while reducing healing received by 50%. Damage increases as player's Ultimate charge increases, up to 275%. Stuns for 3 seconds if caster has lower Health than target.

    New Effect:
    Stuns if caster has lower health than target

    Confused to see where this debuffs health.

    Lethal Error

    Deals 19 Poison Damage and reduces target's healing taken by 47% for 10 seconds. 100% chance to apply poison status effect.
    New Effect:
    Deals poison damage and applies the poison status effect. Reduces enemy's healing taken.


    47% decrease in heals isn't enough to stop heal spam from bringing them back up to normal. Its heals taken too not given, this skill actually would be better to take away 47% of heals GIVEN, as you would kill the healer's effectiveness.

    To answer your question, then yes its pretty useless to debuff heals.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Thechemicals
    Thechemicals
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    psufan5 wrote: »
    No matter which debuff I use against a templar, they still instantly heal to full health. I don't see any change in their ability to heal to full, almost instantly. Debuffing a DK also has very minimal, if any results.

    Lethal arrow and incapacitating strike are the two debuffs I have tried, and have since basically ignored their listed debuff, and used them for damage only.

    That's because Templar has debuff removal for like 200 magicka. Any Templar with skill has that skill on use, it removes everything. I was telling people months ago how awesome Templar is and now all the skills I have been using are showing up in Cyrodiil. They should have never added a heal on puncturing strikes, Templar didn't need it.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Koensol
    Koensol
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    psufan5 wrote: »
    No matter which debuff I use against a templar, they still instantly heal to full health. I don't see any change in their ability to heal to full, almost instantly. Debuffing a DK also has very minimal, if any results.

    Lethal arrow and incapacitating strike are the two debuffs I have tried, and have since basically ignored their listed debuff, and used them for damage only.

    That's because Templar has debuff removal for like 200 magicka. Any Templar with skill has that skill on use, it removes everything. I was telling people months ago how awesome Templar is and now all the skills I have been using are showing up in Cyrodiil. They should have never added a heal on puncturing strikes, Templar didn't need it.
    Because pvp is the only playstyle in the game...

  • ExiledKhallisi
    ExiledKhallisi
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    Who complains about templars in PvP? Seriously...the weakest PvP class...cry a river man.
    >>>>>>>>(DC)Guild Master of Biestas 250+ Active Members<<<<<<<<
    ||||||Vr14 Sorc: Darkened Soul vr14 Templar: Tiffaney||||||
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    ― Sun Tzu, The Art of War
  • zgrssd
    zgrssd
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    Koensol wrote: »
    psufan5 wrote: »
    No matter which debuff I use against a templar, they still instantly heal to full health. I don't see any change in their ability to heal to full, almost instantly. Debuffing a DK also has very minimal, if any results.

    Lethal arrow and incapacitating strike are the two debuffs I have tried, and have since basically ignored their listed debuff, and used them for damage only.

    That's because Templar has debuff removal for like 200 magicka. Any Templar with skill has that skill on use, it removes everything. I was telling people months ago how awesome Templar is and now all the skills I have been using are showing up in Cyrodiil. They should have never added a heal on puncturing strikes, Templar didn't need it.
    Because pvp is the only playstyle in the game...
    Since this was about the usefullness of "healing received debuffs on templar in PvP" non-pvp stuff is irrelevant for this discussion.
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
    Leonida Peterson (EU), Daggerfall, Kajiit Nightblade, Tank & main Crafter
    Kurga Peterson (EU), Ebonhart, Ork Dragonknight, Provision Mule
    Coldblood Peterson (EU) Argonian Templer, Daggerfall, Healer
    Incendia Peterson (EU), Dominion, Dunmer Dragonknight, fire DPS & healer
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  • Koensol
    Koensol
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    zgrssd wrote: »
    Koensol wrote: »
    psufan5 wrote: »
    No matter which debuff I use against a templar, they still instantly heal to full health. I don't see any change in their ability to heal to full, almost instantly. Debuffing a DK also has very minimal, if any results.

    Lethal arrow and incapacitating strike are the two debuffs I have tried, and have since basically ignored their listed debuff, and used them for damage only.

    That's because Templar has debuff removal for like 200 magicka. Any Templar with skill has that skill on use, it removes everything. I was telling people months ago how awesome Templar is and now all the skills I have been using are showing up in Cyrodiil. They should have never added a heal on puncturing strikes, Templar didn't need it.
    Because pvp is the only playstyle in the game...
    Since this was about the usefullness of "healing received debuffs on templar in PvP" non-pvp stuff is irrelevant for this discussion.
    They guy said they should have never added the heal on puncturing strikes. I say thats bs because it was needed alot for VR pve soloing.

  • zgrssd
    zgrssd
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    Koensol wrote: »
    zgrssd wrote: »
    Koensol wrote: »
    psufan5 wrote: »
    No matter which debuff I use against a templar, they still instantly heal to full health. I don't see any change in their ability to heal to full, almost instantly. Debuffing a DK also has very minimal, if any results.

    Lethal arrow and incapacitating strike are the two debuffs I have tried, and have since basically ignored their listed debuff, and used them for damage only.

    That's because Templar has debuff removal for like 200 magicka. Any Templar with skill has that skill on use, it removes everything. I was telling people months ago how awesome Templar is and now all the skills I have been using are showing up in Cyrodiil. They should have never added a heal on puncturing strikes, Templar didn't need it.
    Because pvp is the only playstyle in the game...
    Since this was about the usefullness of "healing received debuffs on templar in PvP" non-pvp stuff is irrelevant for this discussion.
    They guy said they should have never added the heal on puncturing strikes. I say thats bs because it was needed alot for VR pve soloing.
    Vet PvE is overall to hard, because they lacked a proper balanced baseline (the class abilities) to balance it against. Now they approach that balance.

    They showed me time and againt they are too smart to "fix" that with things they will have to take back once they drop overall difficulty.
    So I highly doubt that heal on puncturing strike was added for PvE balance. While it might have had a positive effect for that part, it was part of thier overall plan for PvP balance first.

    PvP balance is a large part of longterm motivation for the palyer base. And also the best place to get class skills balanced (becaue any inbalances will be more pronounced there).
    Class balance is needed to make stam/mana balance.
    Class balance is needed to make PvE balance.
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
    Leonida Peterson (EU), Daggerfall, Kajiit Nightblade, Tank & main Crafter
    Kurga Peterson (EU), Ebonhart, Ork Dragonknight, Provision Mule
    Coldblood Peterson (EU) Argonian Templer, Daggerfall, Healer
    Incendia Peterson (EU), Dominion, Dunmer Dragonknight, fire DPS & healer
    Haldor Belendor (EU), Ebonhart, Breton Sorcerer, Tank
    Fuliminictus Peterson (EU), Ebonhart, Altmer Sorcerer, Electric DPS

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    If you think anything I or somebody else said violates the Rules of this Forum, you are free to flag my posts. Till I get any notifcaion from this, I just asume you know you have no case against me or Zenimax disagrees with you.
  • ExiledKhallisi
    ExiledKhallisi
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    No, really....who complains about Templars in pvp lol? Ohhhhhh, you got used to steam rolling them and now they evened up the playing field a bit. Templars are a utility/healer class with half the DPS of any other class....

    But that strong point....the Utility/Heals....expect them to be harder to kill than other classes. It is what makes up for their terrible damage. There is a bet going on in reddit for gold if a templar can show proof of sustaining 700+ DPS... no one can do it.... vr1 DK or sorc and sustain 1k+ ...If you have ever played a MMO before you would know this about this type of class.
    >>>>>>>>(DC)Guild Master of Biestas 250+ Active Members<<<<<<<<
    ||||||Vr14 Sorc: Darkened Soul vr14 Templar: Tiffaney||||||
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    ― Sun Tzu, The Art of War
  • psufan5
    psufan5
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    Who complains about templars in PvP? Seriously...the weakest PvP class...cry a river man.

    I would point out how wrong you are on this fact... but I dont have to.

    Surgical Incision
    Former Emperor
    USPS4
  • psufan5
    psufan5
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    No, really....who complains about Templars in pvp lol? Ohhhhhh, you got used to steam rolling them and now they evened up the playing field a bit. Templars are a utility/healer class with half the DPS of any other class....

    But that strong point....the Utility/Heals....expect them to be harder to kill than other classes. It is what makes up for their terrible damage. There is a bet going on in reddit for gold if a templar can show proof of sustaining 700+ DPS... no one can do it.... vr1 DK or sorc and sustain 1k+ ...If you have ever played a MMO before you would know this about this type of class.

    "Heal debuff" - was the question, templars were the example. It does nothing against them, and therefore, is pointless. They are the only healing class that is viable in PVP. All others are squishy and pretty simple to drop in a matter of seconds.

    Those saying templars arent good in PVP, need to learn how to templar. They are one of the best PVP classes in the game by far.

    Surgical Incision
    Former Emperor
    USPS4
  • Kiljaz
    Kiljaz
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    Who complains about templars in PvP? Seriously...the weakest PvP class...cry a river man.

    Templars are underpowered as attackers yes. They are downright godly as group healers in pvp.
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