Objectively, bugs make it live due to inadequate testing during development and QA, that's just a statement of fact.milesrodneymcneely2_ESO wrote: »But I'm curious. For those of you that are technically minded, why does every patch seem to break more than it fixes? I seem to notice most of the bugs with quest objectives/NPCs. Someone suggested it had to do with the way that the megaserver instances content, but I don't know enough to agree or disagree.
Any ideas? I'd genuinely like to know, just out of curiosity.
RageKiwiEater wrote: »ZOS testers need to burn with fire
wllstrt75b14_ESO wrote: »Dude the entire management staff at Zenimax should all resign for failing miserably at the most basic function of any business and that is customer care. It is really easy to say hey we were going to put out a patch but the patch is crap and we need to refine it. everyone would appreciate that and understand that but nope the release the garbage here in the US get the feed back and then repeat the same crap on the euro server like nothing happened. Second time in a row they released a larger patch that broke more then it fixed.
So clueless.
wrlifeboil wrote: »Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
wrlifeboil wrote: »@wrlifeboilwllstrt75b14_ESO wrote: »Dude the entire management staff at Zenimax should all resign for failing miserably at the most basic function of any business and that is customer care. It is really easy to say hey we were going to put out a patch but the patch is crap and we need to refine it. everyone would appreciate that and understand that but nope the release the garbage here in the US get the feed back and then repeat the same crap on the euro server like nothing happened. Second time in a row they released a larger patch that broke more then it fixed.
So clueless.
Talk about clueless. A large part of the problem here in this thread is that many here have mistaken expectations. Management's primary responsibility (in any company) is not customer care. Management's primary responsibility is to pay the bills and earn a profit. They don't work for you the customer. They work for the shareholders. Some companies can put customers as a higher priority than other companies but that usually involves higher end companies that sell expensive luxury items. See Starbucks vs McDonald's. Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
wrlifeboil wrote: »Talk about clueless. A large part of the problem here in this thread is that many here have mistaken expectations. Management's primary responsibility (in any company) is not customer care. Management's primary responsibility is to pay the bills and earn a profit. They don't work for you the customer. They work for the shareholders. Some companies can put customers as a higher priority than other companies but that usually involves higher end companies that sell expensive luxury items. See Starbucks vs McDonald's. Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
gorant1313ub17_ESO wrote: »I hope that all the testers are vamps in Cyrodiil like both of my poor characters are.
Might as well start leveling a DK!
wrlifeboil wrote: »wllstrt75b14_ESO wrote: »Dude the entire management staff at Zenimax should all resign for failing miserably at the most basic function of any business and that is customer care. It is really easy to say hey we were going to put out a patch but the patch is crap and we need to refine it. everyone would appreciate that and understand that but nope the release the garbage here in the US get the feed back and then repeat the same crap on the euro server like nothing happened. Second time in a row they released a larger patch that broke more then it fixed.
So clueless.
Talk about clueless. A large part of the problem here in this thread is that many here have mistaken expectations. Management's primary responsibility (in any company) is not customer care. Management's primary responsibility is to pay the bills and earn a profit. They don't work for you the customer. They work for the shareholders. Some companies can put customers as a higher priority than other companies but that usually involves higher end companies that sell expensive luxury items. See Starbucks vs McDonald's. Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
x2link777b14_ESO wrote: »wrlifeboil wrote: »Talk about clueless. A large part of the problem here in this thread is that many here have mistaken expectations. Management's primary responsibility (in any company) is not customer care. Management's primary responsibility is to pay the bills and earn a profit. They don't work for you the customer. They work for the shareholders. Some companies can put customers as a higher priority than other companies but that usually involves higher end companies that sell expensive luxury items. See Starbucks vs McDonald's. Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
That analogy fails on so many levels. Video games ARE an expensive luxury item. MMOs especially, and customer care is certainly a maor focus, or should be. If your customers are not happy, they walk. If your customers walk, suddenly you go from making profit, to eating losses trying to keep the game afloat, or worse, a total loss on the game's shutdown.
milesrodneymcneely2_ESO wrote: »But I'm curious. For those of you that are technically minded, why does every patch seem to break more than it fixes? I seem to notice most of the bugs with quest objectives/NPCs. Someone suggested it had to do with the way that the megaserver instances content, but I don't know enough to agree or disagree.
wrlifeboil wrote: »wllstrt75b14_ESO wrote: »Dude the entire management staff at Zenimax should all resign for failing miserably at the most basic function of any business and that is customer care. It is really easy to say hey we were going to put out a patch but the patch is crap and we need to refine it. everyone would appreciate that and understand that but nope the release the garbage here in the US get the feed back and then repeat the same crap on the euro server like nothing happened. Second time in a row they released a larger patch that broke more then it fixed.
So clueless.
Talk about clueless. A large part of the problem here in this thread is that many here have mistaken expectations. Management's primary responsibility (in any company) is not customer care. Management's primary responsibility is to pay the bills and earn a profit. They don't work for you the customer. They work for the shareholders. Some companies can put customers as a higher priority than other companies but that usually involves higher end companies that sell expensive luxury items. See Starbucks vs McDonald's. Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
Food isnt a luxury item...
RedMiniStapler wrote: »What are they doing? Well we already know it ain't fixing bugs before releasing a very buggy patch.
wrlifeboil wrote: »Kids nowadays. Video games are discretionary items but they aren't luxury items. Video games are mass market. You can go to Wal-Mart to buy the top selling video games. There is no special status or cachet associated with buying or owning a video game that almost anyone else can afford to buy.
wrlifeboil wrote: »wrlifeboil wrote: »wllstrt75b14_ESO wrote: »Dude the entire management staff at Zenimax should all resign for failing miserably at the most basic function of any business and that is customer care. It is really easy to say hey we were going to put out a patch but the patch is crap and we need to refine it. everyone would appreciate that and understand that but nope the release the garbage here in the US get the feed back and then repeat the same crap on the euro server like nothing happened. Second time in a row they released a larger patch that broke more then it fixed.
So clueless.
Talk about clueless. A large part of the problem here in this thread is that many here have mistaken expectations. Management's primary responsibility (in any company) is not customer care. Management's primary responsibility is to pay the bills and earn a profit. They don't work for you the customer. They work for the shareholders. Some companies can put customers as a higher priority than other companies but that usually involves higher end companies that sell expensive luxury items. See Starbucks vs McDonald's. Video game companies are more McDonald's than Starbucks or we would be seeing $250 video games.
Food isnt a luxury item...
First phrase in the first sentence killed your argument.
stefan.gustavsonb16_ESO wrote: »Like several people have pointed out above, the obvious reason for the problems is bad QA, or even a lack of it. Games programming in general is a broken process without proper structure, planning or organization. This is due to rushed deadlines, lack of proper funding, and unhealthy traditions in the field. This is common to most game studios.
However, even considering the sad state of the gaming industry in general, ZOS developers are making a particularly botched job of their flagship title at the moment. Whether this is due to a lack of skill or due to the company not enabling them to do a good enough job, I cannot say. Probably it is a combination of both. In any case, the quality of their output is currently very bad. They really need to shape up, or they will risk running this game into the ground with bugs from broken patches.