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F2P what's the issue ? Help me someone to see....

  • Omnevolus
    Omnevolus
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    F2P turns into Pay2win.

    ^^^^^^^ Damn skippy it does. Anyone who says different has their head up their spoiled...egg.
  • danno8
    danno8
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    Whether we like it or not F2P is coming to this game. Or at east a version of it. Like it has to nearly every other recently release mmo.

    Subscriptions will eventually dip below the threshold (this is a normal occurrence in new mmos) and ZoS will see not having a F2P option as leaving money on the table and will make it happen.

    So if you think F2P is terrible, that you pay more (which someone in this very thread has posted articles showing that is not the case for nearly all players), or that it will ruin content, I suggest you get use to the idea because I can guarantee you that ZoS is already looking at it, as subscription numbers fall.

    All this arguing over which model is best ignores the more important argument; which model is more profitable?
  • Yasha
    Yasha
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    When you can get a $2 coffee at McDonalds, and a $20 coffee at Starbucks across the street, why do people still want to go to Starbucks and complain that they are paying too much? Why don't they just go to McDonalds?

    Ahh, because they specifically WANT the coffee that Starbucks made. Well then, I guess if they have a valuable product that people want and are willing to pay $20 for (even if they do a little grumbling), then Starbucks must be doing something right!

    If Starbucks was charging $20 and nobody was buying? That would be a completely different issue altogether.

    Yes that's right no one with any common sense would go to starbucks for coffee if they charged $20 (or if they wanted a good coffee for that matter). They would go to a good coffee shop or café and get one for $3-5. That is actually one of the things that is worrying.

    Similarly people would complain about the high price of what is already a sub-standard product. No doubt the starbucks forums would be full of white knights defending the pricing by saying how $20 is so cheap compared to their new porsche, or that starbucks should actually charge more.

    But what you are getting at is essentially correct, people pay for the flavour. A better, less obviously biased example than yours would be to compare Starbucks with Gloria Jean's Coffees, since they are both in the same line of business (chain coffee shops). If one of those chains started charging half the price for their coffee and yet continued to run a successful business the other store would start to look expensive and people would start to question why it kept prices relatively high- even if they liked the flavour better.

    That is essentially what is happening in the mmo industry. People like myself have played b2p or f2p mmos of similar or better quality than sub-based games, and have started to realize that the quality of a game is not determined by whether or not it has a sub.
  • davidetombab16_ESO
    davidetombab16_ESO
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    I prefer a total remake of this game(like final fantasy 14)
    let's it face guys, eso is a bad game, has some good ideas but it was done by incompetent
    F2p is not quality and eso need a totally rework .
    Edited by davidetombab16_ESO on June 26, 2014 12:49PM
  • Yasha
    Yasha
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    GreySix wrote: »
    Blackwidow wrote: »
    F2P [can often be] more expensive that P2P.

    True story.

    Modified your statement for accuracy. Many don't bother with purchasing extra perks and gear for F2P games. For them, F2P is obviously less expensive.

    But it is true that those who want to remain competitive or strut about with their epeens will pay more with F2P than they would with a subscription model.

    Hmmm, it is still not correct. A few people might pay more than for a sub-game the majority pay less as you can deduce from these figures:

    http://www.superdataresearch.com/blog/mmo-arpu/

    Generally, most of the negative things people say about f2p/b2p games are grossly exaggerated or just outright lies.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Stratti wrote: »
    So ... All along I have read about this massive issue in our player base at people complaining about Subscription model etc etc. I need help understanding this because it confuses me.

    So here it is ... $15 per month is the sub fee - $180 dollars per year .

    Some comparisons half a cup of coffee in Melbourne 4 times a month = same value or less than 50 coffees in a year
    The enjoyment of coffee while great is short lived - enjoyment of a game is on demand

    $180 a year = the same value as an expensive dinner for two with your significant other followed by a couple of drinks after the meal - now 1 in a whole year - something more fun then a month of gaming (depending on the partner)

    Try and sign up for a golf game of 9 holes - good luck getting more than 4 a year on that money

    Parking - $180 would give you around 50-60 hours in a meter or perhaps 6 days in a city parking bay .

    $180 would hardly buy you a one way flight between major cities - once a year

    The list goes on . My point is simple if you are complaining about subscriptions , as many people are, pull your head in $15 is not a lot of money for anyone period. If you are logging on and can read this post then you have $15. My 13 year old gets more than $180 a year in pocket money and spare change.

    Enough of the lies - $15 is affordable per month by anyone in the western world - who has a computer and the internet

    Its going free to play not because people are cheap, but because the devs do not know what they are doing and are driving customers off by the thousands. I doubt if there are even 50k subs left.
  • ynotndalton
    F2P takes the fun outta the game... your in town with your fancy items and gear and everyone just shrugs and says... he bought that.. or those "skins"... instead of wow nice drop.. where did you get that...
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    F2P takes the fun outta the game... your in town with your fancy items and gear and everyone just shrugs and says... he bought that.. or those "skins"... instead of wow nice drop.. where did you get that...

    Who cares what others think? Are you so shallow?
  • ynotndalton
    F2P takes the fun outta the game... your in town with your fancy items and gear and everyone just shrugs and says... he bought that.. or those "skins"... instead of wow nice drop.. where did you get that...

    Who cares what others think? Are you so shallow?

    Are you defending f2p or what.. why the angry comment?
    Its nothing about what others think.. its about earning gear items in the game not buying them...

    Edited by ynotndalton on June 26, 2014 3:30PM
  • rwood0604_ESO
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    Honestly any one who feels like a F2P game is crap can have the opinion but I have been playing MMO's for 15 years and most of which I have played have been F2P, now there are some that leave out aspects of the game unless you pay for it those I choose not to play, but there are many games that allow anyone in the game to acquire the same things as anyone else in the game the cash shop is more or less for lazy people who decide to pay for something to help them lvl or to give them an increased chance to upgrade something or to not have their item break with an upgrade failure most of which items that are bought from cash shop can be sold for in game money to other players aswell so really 75% of F2P games are not P2W and to base every single F2P game as such is just being foolish, I have played many many many F2P games and still compete with the best in fact I was ranked top of the server back when I used to play EudemonsOnline and that game was a P2W game and I didn't pay a dime I simply bought everything I needed with in game gold I made for myself or worked hard to earn it just like any other game.
  • ynotndalton
    Honestly any one who feels like a F2P game is crap can have the opinion but I have been playing MMO's for 15 years and most of which I have played have been F2P, now there are some that leave out aspects of the game unless you pay for it those I choose not to play, but there are many games that allow anyone in the game to acquire the same things as anyone else in the game the cash shop is more or less for lazy people who decide to pay for something to help them lvl or to give them an increased chance to upgrade something or to not have their item break with an upgrade failure most of which items that are bought from cash shop can be sold for in game money to other players aswell so really 75% of F2P games are not P2W and to base every single F2P game as such is just being foolish, I have played many many many F2P games and still compete with the best in fact I was ranked top of the server back when I used to play EudemonsOnline and that game was a P2W game and I didn't pay a dime I simply bought everything I needed with in game gold I made for myself or worked hard to earn it just like any other game.

    Not even about p2w its about earning gear with time and in game achievements... thats what mmorpg's were founded on.. thats what made wow great.. the desire to get that awesome looking gear eventually .. f2p takes that away... whats the point anymore.. everyone can get it if they buy it.. why invest time and earn that gear when every joe has one.

  • steveb16_ESO46
    steveb16_ESO46
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    P.S. Forgot to mention one more important fact, about the F2P model. You do get all sorts of "idiots" around, quite simply because, you know it is... free.

    Awfully true. But the very worst game for this is the ArcheAge alpha for which people have paid over $100 for the Early Access pack. Open world PvP attracts the very vilest of people to judge from the chat channel, the court channel and the endless griefing and destruction for the sake of it.

    But still a great game despite that.
  • Bryong9ub17_ESO
    Bryong9ub17_ESO
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    Its .48 cents a day..i feel bad for anyone that can not afford that. And f2p would turn this game into trash. They no longer would care about the customers or what the customers would like. They wouldn't care about releasing new content. The only thing on their minds if this game went f2p would be how much money can they make this month. What shiney new hat can we release will people buy the most of.

    Needless to say, i would leave this game if it went f2p.
  • Ser Lobo
    Ser Lobo
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    Yasha wrote: »
    When you can get a $2 coffee at McDonalds, and a $20 coffee at Starbucks across the street, why do people still want to go to Starbucks and complain that they are paying too much? Why don't they just go to McDonalds?

    Ahh, because they specifically WANT the coffee that Starbucks made. Well then, I guess if they have a valuable product that people want and are willing to pay $20 for (even if they do a little grumbling), then Starbucks must be doing something right!

    If Starbucks was charging $20 and nobody was buying? That would be a completely different issue altogether.

    Yes that's right no one with any common sense would go to starbucks for coffee if they charged $20 (or if they wanted a good coffee for that matter). They would go to a good coffee shop or café and get one for $3-5. That is actually one of the things that is worrying.

    Similarly people would complain about the high price of what is already a sub-standard product. No doubt the starbucks forums would be full of white knights defending the pricing by saying how $20 is so cheap compared to their new porsche, or that starbucks should actually charge more.

    But what you are getting at is essentially correct, people pay for the flavour. A better, less obviously biased example than yours would be to compare Starbucks with Gloria Jean's Coffees, since they are both in the same line of business (chain coffee shops). If one of those chains started charging half the price for their coffee and yet continued to run a successful business the other store would start to look expensive and people would start to question why it kept prices relatively high- even if they liked the flavour better.

    That is essentially what is happening in the mmo industry. People like myself have played b2p or f2p mmos of similar or better quality than sub-based games, and have started to realize that the quality of a game is not determined by whether or not it has a sub.

    But they aren't giving the same product. They are giving half the updates, half the development focus. Far less content than subcription games. There IS a noticable difference.

    But everyone has different priorities.

    One coffee tastes just like another coffee to me ... crap. Coffee is a bad analogy for me to jump on. But you put two steaks in front of me (I'm a butcher), and I know which one is better, will be more flavorful, and will make a better meal. While it's not necessarily ALWAYS the expensive one, there is a cost to taste, and Walmart's shelved cuts just don't make it no matter HOW pretty the packaging is. I know what they put in their steaks, to keep them red and make customers THINK they are fresh two weeks after they are cut.

    Worse, to reference your remark on one competitor halving their price: check yourself. All that time and energy and work into bringing that beef to the table doesn't just magically disappear.

    If it's too good to be true, it often is, and free-to-play is too good to be true. I mean, who WOULDNT argue with a full-featured game with a dedicated development team focused on bringing rapid content updates and bug fixes to an in-depth multiplayer game world?

    Put two MMO's in front of me (say, ESO and Star Trek Online), and I can immediately tell you which one is better. In my opinion, of course. I know what developers put in front of players to make them THINK they are getting content. I know how often subscription games release patches (every two weeks) versus free-to-play games (every two months).

    I know a subscription game focuses on pushing out new stuff to keep their subscrbers entertained and playing, and wanting to resubscribe next month. I know they focus on bringing in NEW players, and returning players.

    I also am well aware that in a free-to-play game, keeping someone entertained for the entire month, and looking forward to next month, isn't the goal. It's more important to draw their attention to the cash shop, and convince them to buy something new. It's more about keeping the game afloat and the cash shop churning, than about keeping the player entertained.

    Not that STO is a bad game, per se, but it's my opinion as someone who's played MMO's for over a decade, the ESO is by far a better game, all the way around. I have played several bad subscription games in my day, but I'd choose any one of them over one of the pure free-to-play games on the market, and most of them over the converted f2p games out there.


    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
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