Hi,
Thanks for implementing the FOV slider. Unfortunately it fell very short of my expectations.
This is ESO set to the maximum FOV of 130 degrees:

This is Chivalry medieval warfare set to an FOV of only 100 degrees:

See the difference? ESO at the maximum FOV setting looks VERY narrow and constricted, while Chilvalry at the lower FOV looks very free and wide. A major problem is probably the fact that ESO does not zoom out your hands. So it still ends up feeling way too constricted, as it did before.
At this point, playing in FPV is still not a viable option in my opinion.
Would love to see dev comments on this-- and maybe even a potential fix to zooming out the hands properly? Thanks.