Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

How to Level-up Summoning

Sirropo
Sirropo
Whats best way to level up Summoning ?
Since Crowd-Control nerf, having to get these stupid pets to help with survivability.

I submitted a Bug Report, Delays Progress
Due to the crowd-control nerf, this character is having to spec into Summoning to contend with the multiple MOBs this game throws at you.

Because of this NEW spec, this character is having to go to lower level zones to level-up this new Summoning spec, hence, "Delays Progress" ..thanks for switching horses mid-stream.

I can understand why EOS would nerfed Crowd-control, but it should have been done months ago before players settled in on a play style.

IMO, Crowd-control nerf has pretty much pigeon-holed all Mage type players into Summoners ...so much for diversity.
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    So we can thank people like you for ZOS being overwhelmed with having to deal with "bug reports" that aren't anything that could be remotely considered a bug. Thanks for wasting ZOS time that could be better spent dealing with actual bugs.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Sirropo wrote: »
    Whats best way to level up Summoning ?
    Since Crowd-Control nerf, having to get these stupid pets to help with survivability.

    I submitted a Bug Report, Delays Progress
    Due to the crowd-control nerf, this character is having to spec into Summoning to contend with the multiple MOBs this game throws at you.

    Because of this NEW spec, this character is having to go to lower level zones to level-up this new Summoning spec, hence, "Delays Progress" ..thanks for switching horses mid-stream.

    I can understand why EOS would nerfed Crowd-control, but it should have been done months ago before players settled in on a play style.

    IMO, Crowd-control nerf has pretty much pigeon-holed all Mage type players into Summoners ...so much for diversity.

    A summoner needs 2 slots on each bar so you only have 6 "skills" to slot between both weapon bars.

    If you want Inner Light that is 3 skills on both bars.

    Oh and in vet zones your summons die in 1-2 hits from every mob and Empowered Ward is gone in one hit, so you don't even get to enjoy the damage bonus it gives your summons.

    Within; Without.
  • Svann
    Svann
    ✭✭✭
    Best way to skillup skills that are less useful than your main skills is to put them on an alt bar and switch weapons before quest turnins.

    If you cant do quests without them (because of cc nerf?) and you cant do quests with them (because they die?), then get in a grind group. You dont need the pets out to skillup, you just need the skills loaded on your toolbar. You could pack your bar with 5 summoner skills and 1 aoe and go to crows nest or similar zone where people just kill kill kill.
  • Sirropo
    Sirropo
    [quote="Soloeus;1039128
    A summoner needs 2 slots on each bar so you only have 6 "skills" to slot between both weapon bars.

    If you want Inner Light that is 3 skills on both bars.

    Oh and in vet zones your summons die in 1-2 hits from every mob and Empowered Ward is gone in one hit, so you don't even get to enjoy the damage bonus it gives your summons.[/quote]

    Yeah, thought about that, the slots Summoning would require ...trying to refigure this crap out is gonna suck.

    I am not after a damage bonus, just want to give the MOBs something to chew on other than my in-game toon, but if what you say is true about pets dieing so easly in vet zones, appears survivability is going to suck any which way you go.

    BTW, I noticed that ESO has given some MOBs the capability to break CC and make their selves immune to CC besides the "auto-immune", just seeing that with this patch.

  • Liquid_Time
    Liquid_Time
    ✭✭✭✭✭
    Best way to skillup skills that are less useful than your main skills is to put them on an alt bar and switch weapons before quest turnins.

    If you cant do quests without them (because of cc nerf?) and you cant do quests with them (because they die?), then get in a grind group. You dont need the pets out to skillup, you just need the skills loaded on your toolbar. You could pack your bar with 5 summoner skills and 1 aoe and go to crows nest or similar zone where people just kill kill kill.

    Sums it up. :+1:
    ¸.•¨)
    ¸.•´¸.•*´¨) ¸.•*¨)
    (¸.•´ (¸.•`
    Liquid_Time'*-.¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-••¤
    ╔═══════════════════════════════════════════════════╗
       IGN: Liquid Past || Rank: V14 || Class: Nightblade || World Skill: Vampire
    ╚═══════════════════════════════════════════════════╝
  • Sirropo
    Sirropo
    Thanks guys ...guess maybe ESO is back-peddling on this game catering to solo play because my other option as implied, is grouping ...but be good idea to level Summoning anyway ...was almost to vr5, now Im back to lower zone to get Summoning leveled up some.
  • mndfreeze
    mndfreeze
    ✭✭✭
    I played a pet/summoner single target DPS sorc up to vet, once I hit vet I re-spec'd a little and removed most of my summoning stuff. I did keep my clanfear however and still use it. It has some survivability and will pull agro away from you a bit. So use it on both bars and nuke your targets to throw various CC in the mix to keep your clanfear alive and mobs off you.

    Granted I'm only in my second vet area but my clanfear does not die that quick at all. I also don't put any points into that final summoner passive since it only increases movement speed for the clanfear. The twlilight DOES die fast (it died fast in non-vet content) and I dont use the atronach ultimate enough to justify a point spent in that last passive, not yet at least.

  • MrPsio
    MrPsio
    Haven't had the chance to play much since the patch, so my experience with the new stuff is limited, but...

    My ususal play style when fighting groups is to mez one, nuke the other. And if there are three or more I decide depending on the mob type to try to AE them, kite, take a beating and use heals, equip armour buff, etc. I often try to use the tank pet, but it was always annoying that it attacks random targets and breaks cc.
    • Pet Control is awesome, mez one, sic the pet on the other, nuke the rest. Solo Elite fights, call back pet when mezzing for dark conversion. Un-cc'able bosses, call back pet out of hard attacks.
    • Pet Control does not work for the Twilight pet, can anybody confirm that? Is that again a case of ZM doing one thing right and in addtion break multiple others?
    • I can't understand the complaints about the survivability of the clannfear, only with him I was able to solo the veteran version of the alchemist quest in Deshaan and other non-cc'able elites. It definitively does not die in two hits. Yes, it is not the wow hunter tank pet, not the DAoC sorcerer ruby pet, etc. Yes, it does not make sense to always have it on your quick bar and waste a precious slot, but there are enough solo situations where using the pet is a valid tactic.
    • What about the cc changes? I tried to re-mezz animal, undead and human mobs yesterday and it seemed to work. I'm not sure about the short stuns from crystal blast, though, they might have been shorter or sometimes not working at all, but this I have to test again. So what exactly was changed?

    For reference I'm a fully heal specced V3 sorc (tested yesterday in Shadowfens) and since a few levels I have basically all usefull and many useless :) damage abilities and passives from the class lines, destro and resto staff and guilds and sitting on 10 spare skill points, meaning my options won't change much during the next levels.


  • mndfreeze
    mndfreeze
    ✭✭✭
    I think the CC changes the OP is talkijng about is the changes that now NPC's can break CC like players do. I'm not sure how the mechanic works behind the scenes, if the npc has a limited real stamina counter that it has to work with or what, but personally I have not had a mob break CC on me yet, though my play time has been a bit limited after the patch.

    I use crystal shards a LOT and have not once had a mob break out of the 2 second stun early. The other type of CC I use is volcanic rune which of course also doesnt get broken since they are mid flight. I have not tried encase or rune prison yet.
  • RedMiniStapler
    RedMiniStapler
    ✭✭✭
    Just leave clannfear summoned and let it do whatever it is that clannfear do. Most of the times nothing, they just stand there looking dumb while you're dying, or just run straight to the mobs after you reserrect and summon it again.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
    ✭✭✭✭✭
    Soloeus wrote: »
    A summoner needs 2 slots on each bar so you only have 6 "skills" to slot between both weapon bars.
    My 'summoner' is only VR3 but she only has one pet skill unlocked and it's only on one bar. Not all 'summoners' need two pets.

  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
    ✭✭✭✭✭
    mndfreeze wrote: »
    I think the CC changes the OP is talkijng about is the changes that now NPC's can break CC like players do
    Er, pets have always broken CC, I think you're confused about something.

    Before the patch I could cast a CC spell on a mob and my clannfear would dutifully run up to the mob and hit it. /facepalm

    I'm hoping the new 'go attack that one' control means I can send my pet to one while I can CC another in peace .. of course with the pets tail-swipe AOE I still need to pull the mob I want to CC away from the other. /sigh

  • MrPsio
    MrPsio
    I'm hoping the new 'go attack that one' control means I can send my pet to one while I can CC another in peace .. of course with the pets tail-swipe AOE I still need to pull the mob I want to CC away from the other. /sigh

    Yes, it works this way, that's why I start with a mezz and then send the pet on a charging second mob so he is away from the first and doesn't break the CC.
    Edited by MrPsio on June 26, 2014 11:05AM
  • Nidwin
    Nidwin
    ✭✭✭
    Before the patch I could cast a CC spell on a mob and some Idiotic player would dutifully run up to the mob and hit it. /facepalm
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • phairdon
    phairdon
    ✭✭✭✭✭
    ✭✭
    Soloeus wrote: »
    Sirropo wrote: »
    Whats best way to level up Summoning ?
    Since Crowd-Control nerf, having to get these stupid pets to help with survivability.

    I submitted a Bug Report, Delays Progress
    Due to the crowd-control nerf, this character is having to spec into Summoning to contend with the multiple MOBs this game throws at you.

    Because of this NEW spec, this character is having to go to lower level zones to level-up this new Summoning spec, hence, "Delays Progress" ..thanks for switching horses mid-stream.

    I can understand why EOS would nerfed Crowd-control, but it should have been done months ago before players settled in on a play style.

    IMO, Crowd-control nerf has pretty much pigeon-holed all Mage type players into Summoners ...so much for diversity.

    A summoner needs 2 slots on each bar so you only have 6 "skills" to slot between both weapon bars.

    If you want Inner Light that is 3 skills on both bars.

    Oh and in vet zones your summons die in 1-2 hits from every mob and Empowered Ward is gone in one hit, so you don't even get to enjoy the damage bonus it gives your summons.

    has this changed recently? Not ventured in veteran zone for a couple of weeks. Never encountered my summoned creatures being killed with 1-2 hits.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    Not sure what your level is or skill is but throw 4 summing skills on your bar + impulse and go to Craglorn and pull the packs of critters and AE them down. Avoid the humanoids.
  • crislevin
    crislevin
    ✭✭✭✭✭
    if you still have quests left, put summons on the second bar and switch to it before completing the quest.

    if you don't have quest left, you will have to use them, go fight dolmens and wb.
  • mndfreeze
    mndfreeze
    ✭✭✭
    mndfreeze wrote: »
    I think the CC changes the OP is talkijng about is the changes that now NPC's can break CC like players do
    Er, pets have always broken CC, I think you're confused about something.

    Before the patch I could cast a CC spell on a mob and my clannfear would dutifully run up to the mob and hit it. /facepalm

    I'm hoping the new 'go attack that one' control means I can send my pet to one while I can CC another in peace .. of course with the pets tail-swipe AOE I still need to pull the mob I want to CC away from the other. /sigh

    If you read the OPs post he says because of the new changes to CC he now has to level up summoning for survivability. Now if pets breaking CC was his problem, why would he be leveling up summoning for more pet stuff?

    So I think you are a bit confused by something. :) One surely wouldn't switch from not using pets to leveling and using them if they were the root of his problem to begin with.
Sign In or Register to comment.