Give crafters the ability to upgrade items levels

NoMoreChillies
NoMoreChillies
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I fell in love with this axe:
751LhWk.png
it greatly outsizes all other axes, but alas it is only lvl 50 and there are better damage axes at VR12.

Please give crafters the ability to upgrade levels on items so those of us who like the look of certain weapons can use them endgame.
Insulting people on the internet is cowardly.
  • Syntse
    Syntse
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    I have been thinking this also, would like this feature. This was of course while I was running the set crafting stations to make new set of armors at the same time trying to remember which race models did I use on my old set that looked nice.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Cously
    Cously
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    Where did you get that? Anyways they could add an option to reforge indeed. Even Ice was reforged to other swords despite the metal rarity.
  • Viblo
    Viblo
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    Can't believe this ability isn't already in the game. They dropped the ball in so many areas that would have really made this game enjoyable. So sad...
  • Vandril
    Vandril
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    Joolio wrote: »
    Where did you get that? Anyways they could add an option to reforge indeed. Even Ice was reforged to other swords despite the metal rarity.

    I believe you get it if, at the end of the main quest chain, the chain with Lyirs,The Prophet, and all them...
    sacrifice Lyris to get the blessing of Akatosh from the Amulet of Kings.

    From what I understand, the item you get depends on who you choose there.
  • Natjur
    Natjur
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    The devs said crafting will never be able to upgrade levels as some items, the ones with 'locked' enchantments. (like your link) are the best in the game and if you could upgrade the level, they would never be replaced.

    But the option to add one item's 'look' onto another.......
    Edited by Natjur on June 10, 2014 9:19PM
  • kasain
    kasain
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    I have the same desire and issue. When I beat ebon heart coldharbor story, the king gave a great sword. I used it to v3. I still use it, I like the way it looks, but also loved the storyline. It is 124 base dmg. I could 130 it with legandaries. I would to if I could upgrade it to v7 what I am now.
    4. So yea, improvement should have a way to add ore and item to upgrade lvls.

    As a hobby I keep weapons kings give me. Hopes to upgrade and one day with house added I can display them.
  • NoMoreChillies
    NoMoreChillies
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    Vandril wrote: »
    Joolio wrote: »
    Where did you get that? Anyways they could add an option to reforge indeed. Even Ice was reforged to other swords despite the metal rarity.

    I believe you get it if, at the end of the main quest chain, the chain with Lyirs,The Prophet, and all them...
    sacrifice Lyris to get the blessing of Akatosh from the Amulet of Kings.

    From what I understand, the item you get depends on who you choose there.

    correct

    still would love a dev reply here
    Insulting people on the internet is cowardly.
  • AreoHotah
    AreoHotah
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    But isn't thay axe in one of the craftable motif styles? Cuz the trait and enchantement isn't a problem. It won't be called the same but still...
    Hota'h, Dual-wield/bow full medium armor NB Khajiit from day 1.

    https://imageshack.com/i/p2rF313Qj/b]
  • Oevaag_Bur
    Oevaag_Bur
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    I've just this minute made a suggestion about this in another post. Coulda saved myself a few paragraphs if this post had been up before the other ^^

    http://forums.elderscrollsonline.com/discussion/108245/dear-devs-crafting-feedback
  • Food4Thought
    Food4Thought
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    I like the idea, but I just don't see how it would be possible within the confines of the game crafting design. In order to craft something, you have to have a crafting station and that station would have to have the ability to make that individual piece.

    So the only way to reforge an item in game would be to destroy it, and recraft it. And that is what you are asking for. The ability to reforge an item in game to a higher level.

    The other issue as I see it is that you would eventually run into the problem that the item would require resources not currently used at it's level rating. It would be like taking an iron axe and then reforging it to steel. At some point you go from reforging to simply recreating the piece.
  • NoMoreChillies
    NoMoreChillies
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    AreoHotah wrote: »
    But isn't thay axe in one of the craftable motif styles? Cuz the trait and enchantement isn't a problem. It won't be called the same but still...

    This axe is by far much larger than any other axe i have seen.
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  • Laura
    Laura
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    there is already little reason to go to the raids because crafting is better (that won't last long if they want the game to last long) if you allowed this then you could get your BIS at level 50 and then upgrade it forever. The world would stagnate even more than it is - people are already complaining there is "nothing to do" maybe that is because they can buy the best stuff in the game.

    Cool on paper but think what it would do to the world.

    Your better bet is a system that would allow you to change the graphic of one item into another item.
    Edited by Laura on June 14, 2014 5:40AM
  • NoMoreChillies
    NoMoreChillies
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    maybe put the upgrade materials as rewards from trials
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  • ArRashid
    ArRashid
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    I'm all for upgrading the level (since we don't have weapon "disguise" slot), BUT make it a bit prohibitive so it's won't be used ALL the damn time.

    Well, from the top of the head - reforging a weapon to a higher level destroys enchant and said weapon has to be enchanted again (= enchant won't "scale" with weapon's level, you have to re-apply it - reforging weapons with unique enchantments makes it lose it and you can only apply crafted one instead).
  • Zero_Tolerance
    Zero_Tolerance
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    Just posted a thread about the same thing....

    It could be done in the same way that current rarity upgrades work. Level by level, so upgrade v6 to v7, v7 to v8 and so on, needing a 'magical upgrade essence v7, v8' for each process.
    Those 'essences' should drop from level appropriate items when deconstructing - so decon v6 item for a chance of getting v6 essences that allow upgrading v5 to v6.

    Upgrading level should remove glyphs, rarity etc. just returning white item of higher level, with skin and set bonus intact. That way it'd keep the current rarity upgrades in the same spot.
  • Lynx7386
    Lynx7386
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    I definitely think this is a good idea, the item improvement interface could be given minimal changes and allow for resources to be used to upgrade the item level, as well as the item quality (which we currently have).
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • NoMoreChillies
    NoMoreChillies
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    agree with enchants being removed.
    Just want the white item VR12
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  • Cogo
    Cogo
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    I do agree that on paper it sounds like a good idea to be able to upgrade the level of items, but considering the big picture of all the gear out there. Wouldn't something like this possibly create an inbalance among items?

    I have no proof, but I am quite certain there is an item/gear team at Zenimax that have done a huge job on the items, where the item lvl is a factor.

    I am a blacksmith myself, only a few traits left to fully researched on all heavy armor, so of course this sounds yummy!

    But just like class/skill balancing, I'd rather not create a problem that we do not have currently. Even if I agree it sounds veeeeeery good.

    So, no, I am against this, because of possible unknown problems it can create.

    And there are more items, gear and other things coming quite soon to Craglorn?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • NoMoreChillies
    NoMoreChillies
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    I see your point Cogo, i just wish i could find an axe the same size as this one.
    Also the axe does hold some sentimental value, and thus it would be epic to use it forever. Since it was a reward and an expensive one at that, it should not be outclassed 2 levels later.
    Insulting people on the internet is cowardly.
  • Cogo
    Cogo
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    Yep! I have the same thing with one of my shield.Got it in bank and will not sell it...good memories and looks awesome!

    Takes a valueble spot....but worth it.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Alephen
    Alephen
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    what about adding a 'reforge item' style (racial) stone. you then can pick any item in your inventory of that item type, in this case a battle ax.

    when done you have a base crafted item, but the image and discription (and bound to character) of the item used as the style (racial) stone, with a 'reforged; comment, perhaps.

    it would then be up to you to add appropriate enchantments and upgrade using tempers to complete the feel of the item.

    seems this wouldnt be hard to implement, as it uses included actions. however, it could create a databasing issue, since there would be so many possible variations.
    Edited by Alephen on June 18, 2014 10:30PM
  • NoMoreChillies
    NoMoreChillies
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    reforge stone sounds good, make it a rare drop at VR12 or a passive skill from decon other items just like Epic ingredients are now.
    Insulting people on the internet is cowardly.
  • Cogo
    Cogo
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    Alephen wrote: »
    what about adding a 'reforge item' style (racial) stone. you then can pick any item in your inventory of that item type, in this case a battle ax.

    when done you have a base crafted item, but the image and discription (and bound to character) of the item used as the style (racial) stone, with a 'reforged; comment, perhaps.

    it would then be up to you to add appropriate enchantments and upgrade using tempers to complete the feel of the item.

    seems this wouldnt be hard to implement, as it uses included actions. however, it could create a databasing issue, since there would be so many possible variations.

    No. First it would negete the fun of creating new items that look different. And Zeni are adding new items with their big patches. Already they confirmed more different items in Craglorn

    And we dont know what the 2 new guilds will bring.

    Also....reforge.....This is not WOW! NO!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • NoMoreChillies
    NoMoreChillies
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    still doesnt fix the problem that a signifcant quest choice resulted in a significant quest reward that is outclassed 2 levels later.

    I just wanna keep the name and visual size of the item, giving it VR12 stats.
    Insulting people on the internet is cowardly.
  • Fuzzylumpkins
    Fuzzylumpkins
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    Being able to sink mats into upgrading gear you have and like or prefer using just doesn't make any sense at all for ZoS because it would make sense to the community and be appreciated.

    It would be nice with the horrible VR system to be able to simply upgrade gear each time we get the false +2Vr wall every other month. I would even be willing to sink each of the required mats including the legendary enchant mats to upgrade it or at least get more use of the existing level cap of the glyph as it is vr14.

    I am sure there could be a lock added to block upgrading items that specifically come from trials runs that would keep players interested in future content. Like the Warlock set that has many different levels, just lock those items from being able to be upgraded so they still need to be farmed or looted from the 4-12m content.
  • NoMoreChillies
    NoMoreChillies
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    maybe give the VR reward as a crafting mat you can increase an items level.
    Insulting people on the internet is cowardly.
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