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So 1.2.3 nerfed motif, recipe, valuable drop rate, by replacing them with worthless "armour/weapon"

crislevin
crislevin
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with 50% chance of getting 0 g worth worthless armour/weapon from dressers, nightstands trunks....

more time sink.....
Edited by crislevin on June 25, 2014 2:51PM
  • dharbert
    dharbert
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    It's not supposed to drop from containers, only from actual weapons/armor lying on the ground in the world. They are looking into it.
  • Innocente
    Innocente
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    Well, for me it is just about finishing the PvE content with my static duo playing partner.

    Until he gets sick of all this and we move on.

    Rest of the game can go hang; Crafting, Trials, VR Dungeons...all crap.
  • crislevin
    crislevin
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    I think people need to realize this is a blatant time sink, bag space management is bad, but farming for gold is their true target.

    Now yout have to spend twice the time to farm materials that worth the same gold.
    Edited by crislevin on June 25, 2014 10:19AM
  • Volla
    Volla
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    crislevin wrote: »
    I think people need to realize this is a blatant time sink, bag space management is bad, but farming for gold is their true target.

    Now yout have to spend twice the time to farm materials that worth the same gold.

    Word lal ...
  • Aeradon
    Aeradon
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    dharbert wrote: »
    It's not supposed to drop from containers, only from actual weapons/armor lying on the ground in the world. They are looking into it.

    Quote @ZOS_GinaBruno‌
    This isn't a change - it's a new feature for this patch. There were previously no armor or weapons that you could find inside interactable objects or laying around. Remember, you don't have to pick these up.

    They're not. They're asking us to adapt to this BS.
    Edited by Aeradon on June 25, 2014 10:26AM
    People keep telling me they're gonna buy me an ale. They never do.

    There are only two things I can't stand in this world. People who are intolerant of other people's culture. And the Elves.

    Help make this compilation complete!
    Compilation of Ideas and Suggestions
  • crislevin
    crislevin
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    They are misrepresenting their intentions, claimng is for our own good, completely ignoring that now all valuable drop rate is halved.

    Motif, recipe, ingredient, alchemy solvent.

    They are pulling stops to add time and gold sinks. Leveling provisioning? Alchemy? Farming things for gold? All needs twice the time now.

    Nobody ever wanted this change to begin with.

    At least be honest.
    Edited by crislevin on June 25, 2014 10:29AM
  • Aeradon
    Aeradon
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    crislevin wrote: »
    They are misrepresenting their intentions, claimng is for our own good, completely ignoring that now all valuable drop rate is halved.

    Nobody ever wanted this change to begin with.

    At least be honest.
    I don't mind being able to pick up the stuff laying on the floor. But putting it into the lootable containers is plain stupid.
    People keep telling me they're gonna buy me an ale. They never do.

    There are only two things I can't stand in this world. People who are intolerant of other people's culture. And the Elves.

    Help make this compilation complete!
    Compilation of Ideas and Suggestions
  • crislevin
    crislevin
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    Aeradon wrote: »
    crislevin wrote: »
    They are misrepresenting their intentions, claimng is for our own good, completely ignoring that now all valuable drop rate is halved.

    Nobody ever wanted this change to begin with.

    At least be honest.
    I don't mind being able to pick up the stuff laying on the floor. But putting it into the lootable containers is plain stupid.

    Agreed
  • crislevin
    crislevin
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    This aspect of the patch needs some attention. So far rep only said they will look into it. I bet they will come back and say WAI.
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