This is a small part of our ongoing class and skill line efforts, and there will be more to come.
Rev Rielle wrote: »Direct, from them here to you. It's in the second line:This is a small part of our ongoing class and skill line efforts, and there will be more to come.
Below is an early look at the improvements we will be releasing next week, for the Templar. This is a small part of our ongoing class and skill line efforts, and there will be more to come.
skwornub18_ESO wrote: »I am a little confused, if i read 1.2.3 correctly DKs got more damage output and skills tweaked for better performance and a minor downgrade or two.
Sorcerers actually got even more healing capability and more DPS with wider ranges on AOE
Templars got a minor damage upgrade and .....some minor control effect tweaks. Seriously? This barely scratches the surface of templars problems. We need a way to sustain magicka, sorcerers can maintain magicka and heal for however long the combat is, Templars go OOM very early in the fight. Thus making Sorcerers the best overall healer in the game.
Please stop with your DK/sorcerer obsessions and get NB/Templars up to par with DK/Sorc before you buff DK/Sorc anymore. This is getting depressing and discouraging to the point where I don't want to play this game anymore.
Templars need a way to sustain dps and healing, it is as simple as that. This requires magicka management tools which all classes have BUT Templars. Low dps is fine as long as we can sustain it long enough to finish a fight.
For the love of the three please make this a priority!
SBR_QuorTek wrote: »how about playing the class as intended and not what one want it to be like, yes you can hybrid everything in this game, but the really strong forces is what each class would do best at...
For an instance a NB or Sorc can tank, but they lack the abilities to do it as well as for an instance a DK by far.
skwornub18_ESO wrote: »I am a little confused, if i read 1.2.3 correctly DKs got more damage output and skills tweaked for better performance and a minor downgrade or two.
Sorcerers actually got even more healing capability and more DPS with wider ranges on AOE
Templars got a minor damage upgrade and .....some minor control effect tweaks. Seriously? This barely scratches the surface of templars problems. We need a way to sustain magicka, sorcerers can maintain magicka and heal for however long the combat is, Templars go OOM very early in the fight. Thus making Sorcerers the best overall healer in the game.
Please stop with your DK/sorcerer obsessions and get NB/Templars up to par with DK/Sorc before you buff DK/Sorc anymore. This is getting depressing and discouraging to the point where I don't want to play this game anymore.
Templars need a way to sustain dps and healing, it is as simple as that. This requires magicka management tools which all classes have BUT Templars. Low dps is fine as long as we can sustain it long enough to finish a fight.
For the love of the three please make this a priority!
Elmojito1000eb17_ESO wrote: »
Come to a veteran dungeon, sorcerers can not cleans/remove negative effects from your whole group, only templar healers can.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
skwornub18_ESO wrote: »I am a little confused, if i read 1.2.3 correctly DKs got more damage output and skills tweaked for better performance and a minor downgrade or two.
Sorcerers actually got even more healing capability and more DPS with wider ranges on AOE
Templars got a minor damage upgrade and .....some minor control effect tweaks. Seriously? This barely scratches the surface of templars problems. We need a way to sustain magicka, sorcerers can maintain magicka and heal for however long the combat is, Templars go OOM very early in the fight. Thus making Sorcerers the best overall healer in the game.
Please stop with your DK/sorcerer obsessions and get NB/Templars up to par with DK/Sorc before you buff DK/Sorc anymore. This is getting depressing and discouraging to the point where I don't want to play this game anymore.
Templars need a way to sustain dps and healing, it is as simple as that. This requires magicka management tools which all classes have BUT Templars. Low dps is fine as long as we can sustain it long enough to finish a fight.
For the love of the three please make this a priority!