Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Do Sorcs and DK need a PvP nerf

  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    No.
  • Orchish
    Orchish
    ✭✭✭✭✭
    Is this a joke?
  • Bryong9ub17_ESO
    Bryong9ub17_ESO
    ✭✭✭✭
    Orchish wrote: »
    Is this a joke?

    Yes. Or its just some pvp kid who has no idea how to play their class.

    I couldn't even do the poll because all the options consists of nerfs that are poor ideas.
    The poll asks if they need a Nerf, but yet "No" isn't even an option. So it mush be a joke or some kid that is butt hurt because everyone is better then him at PvP.
  • indigoblades
    indigoblades
    ✭✭✭
    A poor poll .... Poll ask if they DO need or dont need a nerf .... then list a bunch of Possible nerfs ?
  • Lyall84
    Lyall84
    ✭✭✭✭
    First off, Templars have a longer lasting reflect abilty than dks (Templar 6 seconds vs DK 4 seconds).
    Unstable Core > DK reflect.
    The DK reflect is even bugged and drains resources, while the templar reflect does not. Templar wins by a long shot in terms of reflecting spells.

    Secondly, my Breath of Life heal on my templar is spammable, heals 2 other targets as well, and currently heals for much more than the dragon blood on my DK.
    Breath of Life heals can also crit and does not have dimishing returns, while dragon blood can not crit and has dimishing returns.
    Breath of Life > Dragon blood.

    (my Breath of Life on my Templar always heals for 1000, while dragon blood on my DK heals between 50-690 depending on amount of health left)

    You can achieve much better self healing numbers using resto staff and healing springs (which also heal your group and cost much less) than using dragon blood.

    Those who think dragon blood is so good does not play DKs and know the reality in that it can't crit like other heals, has dimishing returns and heals for less than many other heals in the game (breath of life (templar), healing springs (resto) etc).

    DKs do not have any range, like all other classes do. Yet they do not have more powerful abilities like you seem to *think*.

    You saying they need to nerf Templars even harder then, or what? I think they should not nerf any of them.
    But I enjoy have 28 meter range class abilities on my templar a lot more than having none on my DK and getting forced in melee.


    Sorc and NB range casters are currently the best thing to play in pvp, with Sorc being the top.
    If you have been paying any attention to PVP you will know that NBs have become extremely powerful with range spells combined with cloak for the best survival in pvp (no heals can compete with not being able to be seen or attacked). Sorc are very strong, but thats no news.



    Templars are going to be strong with the changes today as well (the new nova will hurt, same with biting jabs being stronger).
    Templars never were weak in PvP.
    There are bad players who will struggle no matter what however.
    If you can't compete as a templar in PVP currently, you are doing something seriously wrong.

    I suggest you actually try the DK out first, and see if you enjoy being stuck in melee with no 28 meter class abilities, no escape abilities, and getting kited by the 3 other classes :)

    I will definately play my Templar a lot more than my DK after this patch.
    If DKs get nerfed any further the game will just see a very high drop in that class (majority already play NB and Sorc in ESO).

    There is currently no reason to roll a DK melee instead of a Templar melee for example.
    The last changes have made Templars better tanks with their ultimate buff (dmg reduction), they are superior healers, have strong self heals, hard hitting puncturing strikes (with self heal now) and they also have buffed range abilities.


    Calling nerfs on the only class in ESO with ZERO range, ZERO escape, and ZERO class benefits (after all the nerfs) does not sound right.





    Nightblades have a 2.9 seconds for their cloak vs the your 4 second reflect, and your 30% of lost health heal. Oh did I mention that any aoe breaks NB cloak, making it useless? Going off on how DKs, the highest survival class in the game, has zero benefits is extreme. There are far more broken mechanics and classes. Just because one of those classes is getting fixed and the balance is evening out does not mean zero benefits.

    Posting your topic thread all over other peoples post not only makes you look rude, it makes you lose credibility. It makes you appear like a child acts when their friend gets the same toy as them, so they are no longer special.
  • kaferlander
    kaferlander
    Soul Shriven
    SFBryan18 wrote: »
    No.

    No.
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    SFBryan18 wrote: »
    No.

    No.

    No.
  • Squarcle
    Squarcle
    ✭✭✭
    make talons count as a hard CC so you can have immunity
    First off, Templars have a longer lasting reflect abilty than dks (Templar 6 seconds vs DK 4 seconds).
    Unstable Core > DK reflect.
    The DK reflect is even bugged and drains resources, while the templar reflect does not. Templar wins by a long shot in terms of reflecting spells.

    Secondly, my Breath of Life heal on my templar is spammable, heals 2 other targets as well, and currently heals for much more than the dragon blood on my DK.
    Breath of Life heals can also crit and does not have dimishing returns, while dragon blood can not crit and has dimishing returns.
    Breath of Life > Dragon blood.

    (my Breath of Life on my Templar always heals for 1000, while dragon blood on my DK heals between 50-690 depending on amount of health left)

    You can achieve much better self healing numbers using resto staff and healing springs (which also heal your group and cost much less) than using dragon blood.

    Those who think dragon blood is so good does not play DKs and know the reality in that it can't crit like other heals, has dimishing returns and heals for less than many other heals in the game (breath of life (templar), healing springs (resto) etc).

    DKs do not have any range, like all other classes do. Yet they do not have more powerful abilities like you seem to *think*.

    You saying they need to nerf Templars even harder then, or what? I think they should not nerf any of them.
    But I enjoy have 28 meter range class abilities on my templar a lot more than having none on my DK and getting forced in melee.


    Sorc and NB range casters are currently the best thing to play in pvp, with Sorc being the top.
    If you have been paying any attention to PVP you will know that NBs have become extremely powerful with range spells combined with cloak for the best survival in pvp (no heals can compete with not being able to be seen or attacked). Sorc are very strong, but thats no news.



    Templars are going to be strong with the changes today as well (the new nova will hurt, same with biting jabs being stronger).
    Templars never were weak in PvP.
    There are bad players who will struggle no matter what however.
    If you can't compete as a templar in PVP currently, you are doing something seriously wrong.

    I suggest you actually try the DK out first, and see if you enjoy being stuck in melee with no 28 meter class abilities, no escape abilities, and getting kited by the 3 other classes :)

    I will definately play my Templar a lot more than my DK after this patch.
    If DKs get nerfed any further the game will just see a very high drop in that class (majority already play NB and Sorc in ESO).

    There is currently no reason to roll a DK melee instead of a Templar melee for example.
    The last changes have made Templars better tanks with their ultimate buff (dmg reduction), they are superior healers, have strong self heals, hard hitting puncturing strikes (with self heal now) and they also have buffed range abilities.


    Calling nerfs on the only class in ESO with ZERO range, ZERO escape, and ZERO class benefits (after all the nerfs) does not sound right.





    didn't even read past the first lie, Templar is completely single target, DK reflects ANYTHING AT ANY RANGE
  • Lyall84
    Lyall84
    ✭✭✭✭
    AelyinESO wrote: »
    No.
    BrassRazoo wrote: »
    So there is no "NO" option.
    Give us all a break and go ruin something else.

    No. Stop NERFING.

    I'm seeing MANY NB, killing many SORC and DK's really easy in PVP.

    I won't vote since they'r only "brainwashing options", some day (and soon) people will start to make pools:

    Do NB and Templars need a NERF?

    I agree that some classes especially Templars need some "upgrades" but soon, after tons of complains NB and Templars will be OP.

    We need BALANCE classes, not a better one.

    NB is only good for like, stealth to one target dead. Throw them in the middle of a huge firefight, we are constantly trying to find a place to run away.

    Can I kill any class 1v1 of same level and equipment quality, easily and in 10 seconds or less? If I have the prep time and attack from stealth, yes. If the two of us square off and go straight at each other? No, not against any class exept maybe another NB. Any time I am in that situation, I cloak, run, set back up for a situation that is more advantageous. That is how Nightblades play and are designed.

    Nightblades cannot, in any build, run into a group of people, wipe them, and walk away victorious. DKs could. Do I think that warrents a nerf? Have no clue, but they are designed to AoE and survive, so as far as I am concerned, playing as they designed.

    As far as balanced classes? All for it, 100% agree. But every time they tweak the balance, we don't need all this doom and gloom about the end of my class.

    Voice your concerns? By all means, but at the same time, you cant tell me that mere hours after the patch goes live you already know that Templar/NB buffs are too much and DK nerfs are too strong.

    We have to see how it actually plays out after a week or two.
  • Sakulle
    Sakulle
    Soul Shriven
    BS, If a class is soloing (working) content designed for groups it's overpowered.

    There will always be that top 0.01% of players that do things the rest of us mere mortals find unbelievable. I watch those videos and think its something to strive for, not a call to nerf (whatever happened to calling for buffs instead of nerfs to others?).

    I wish they could separately affect the balance of an ability versus a player than in pve. I believe trying to balance both at the same time is an exercise in futility.
  • Squarcle
    Squarcle
    ✭✭✭
    make talons count as a hard CC so you can have immunity
    Lyall84 wrote: »
    AelyinESO wrote: »
    No.
    BrassRazoo wrote: »
    So there is no "NO" option.
    Give us all a break and go ruin something else.

    No. Stop NERFING.

    I'm seeing MANY NB, killing many SORC and DK's really easy in PVP.

    I won't vote since they'r only "brainwashing options", some day (and soon) people will start to make pools:

    Do NB and Templars need a NERF?

    I agree that some classes especially Templars need some "upgrades" but soon, after tons of complains NB and Templars will be OP.

    We need BALANCE classes, not a better one.

    NB is only good for like, stealth to one target dead. Throw them in the middle of a huge firefight, we are constantly trying to find a place to run away.

    Can I kill any class 1v1 of same level and equipment quality, easily and in 10 seconds or less? If I have the prep time and attack from stealth, yes. If the two of us square off and go straight at each other? No, not against any class exept maybe another NB. Any time I am in that situation, I cloak, run, set back up for a situation that is more advantageous. That is how Nightblades play and are designed.

    Nightblades cannot, in any build, run into a group of people, wipe them, and walk away victorious. DKs could. Do I think that warrents a nerf? Have no clue, but they are designed to AoE and survive, so as far as I am concerned, playing as they designed.

    As far as balanced classes? All for it, 100% agree. But every time they tweak the balance, we don't need all this doom and gloom about the end of my class.

    Voice your concerns? By all means, but at the same time, you cant tell me that mere hours after the patch goes live you already know that Templar/NB buffs are too much and DK nerfs are too strong.

    We have to see how it actually plays out after a week or two.

    a v12 sorc in wabbajack server just went 30v1 for over an hour getting multiple kills some sabra ali emperor guy, never dropped below 3500 hp, spamming self heals, shields, and bolt stuns 2 hitting anyone he did shards and critical charge to. dropping multiple dispels before the other 1 even finished.

    another guy v12 DK is running around full naked with no weapons with nothing more than fire whip and dragons blood solo killing people in wabbajack server AT OUR KEEPS.
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Hacks? I mean, they hack console games, you think they can't hack an MMO?
    Edited by SFBryan18 on June 25, 2014 1:47AM
  • Synfaer
    Synfaer
    ✭✭✭✭✭
    Silly poll, cant even answer the Poll title.
    I am assuming the OP is a disgruntled Nightblade or Templar
  • Lyall84
    Lyall84
    ✭✭✭✭
    Squarcle wrote: »
    Lyall84 wrote: »
    AelyinESO wrote: »
    No.
    BrassRazoo wrote: »
    So there is no "NO" option.
    Give us all a break and go ruin something else.

    No. Stop NERFING.

    I'm seeing MANY NB, killing many SORC and DK's really easy in PVP.

    I won't vote since they'r only "brainwashing options", some day (and soon) people will start to make pools:

    Do NB and Templars need a NERF?

    I agree that some classes especially Templars need some "upgrades" but soon, after tons of complains NB and Templars will be OP.

    We need BALANCE classes, not a better one.

    NB is only good for like, stealth to one target dead. Throw them in the middle of a huge firefight, we are constantly trying to find a place to run away.

    Can I kill any class 1v1 of same level and equipment quality, easily and in 10 seconds or less? If I have the prep time and attack from stealth, yes. If the two of us square off and go straight at each other? No, not against any class exept maybe another NB. Any time I am in that situation, I cloak, run, set back up for a situation that is more advantageous. That is how Nightblades play and are designed.

    Nightblades cannot, in any build, run into a group of people, wipe them, and walk away victorious. DKs could. Do I think that warrents a nerf? Have no clue, but they are designed to AoE and survive, so as far as I am concerned, playing as they designed.

    As far as balanced classes? All for it, 100% agree. But every time they tweak the balance, we don't need all this doom and gloom about the end of my class.

    Voice your concerns? By all means, but at the same time, you cant tell me that mere hours after the patch goes live you already know that Templar/NB buffs are too much and DK nerfs are too strong.

    We have to see how it actually plays out after a week or two.

    a v12 sorc in wabbajack server just went 30v1 for over an hour getting multiple kills some sabra ali emperor guy, never dropped below 3500 hp, spamming self heals, shields, and bolt stuns 2 hitting anyone he did shards and critical charge to. dropping multiple dispels before the other 1 even finished.

    another guy v12 DK is running around full naked with no weapons with nothing more than fire whip and dragons blood solo killing people in wabbajack server AT OUR KEEPS.

    Naked? Really...pics or it didn't happen.
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    they dont need a nerf, just increase the nightblade duel wield bow user and templar damage output and we are good :)
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Garbage.

    Within; Without.
  • Yusuf
    Yusuf
    ✭✭✭✭✭
    lol i almost commented on this crazy thread..
    oh, well.. anyways, your poll is incredibly biased and only based off your own taste and i dont like the fact that you didn't even consider the possibilty people are fed up with nerfs already.

    Wait, did i just comment here? DAMMIT
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    New poll: Who cries the most?

    A. Nightblades
    B. The classes that are not DK, Sorc, or Temp.
    C. NB
    D. All of the above (meaning Nightblade cry the most).

    If you don't answer, you will die (someday, hopefully after a long life).
    Edited by SFBryan18 on June 25, 2014 2:10AM
  • ArcaneBlue
    ArcaneBlue
    ✭✭✭
    all those nerf this nerf that posts are getting a little old.
    I'm sure I'm not the only "pve only player" out here, and us pve-ers are getting fed up with getting affected by the nerfs pvpers cried for.


    #teamEmeric
  • Malmai
    Malmai
    ✭✭✭✭✭
    Nope Nope Nope...
  • tordr86b16_ESO
    tordr86b16_ESO
    ✭✭✭✭✭
    nerf templars i win button build.
  • BrassRazoo
    BrassRazoo
    ✭✭✭✭✭
    SFBryan18 wrote: »
    SFBryan18 wrote: »
    No.

    No.

    No.

    No.
  • rwood0604_ESO
    rwood0604_ESO
    ✭✭✭
    Squarcle wrote: »
    WebBull wrote: »
    You asked a yes or no question yet there is not a "No" option.

    Before you start calling for more nerfs I suggest that you see how the changes in today's patch play out. Buffs to other classes may even out the playing field.

    Here is my poll.......should we be reasonable and see how this patch effects game play before calling for more nerfs?

    - yes
    - no

    I read the notes, and they didn't touch any of these skills, infact, sorcs get a bigger magicka buff for killing a guy with spammed lightning execute... and their talons cost less now. either the devs all play sorc and DK or they are oblivious to the term balance

    Um where was there a bigger magicka buff for the sorc finisher? first of you get less magicka back than what the finisher even costs and if they are spamming it they only get it back one time and that is when they kill someone with it so 4 to 5 casts and they get 3/4 the cost of 1 of those 5 casts back Omg it's so OP and it wasn't a buff either the skill never use to give the magicka back to begin with like it should have all they did was fix it so it would like it was suppose to. I just hate hearing a load of complaints about skill in the forums and the person complaining doesn't even know jack about the skill to begin with.
  • AZRainman
    AZRainman
    ✭✭✭
    make talons count as a hard CC so you can have immunity
    Nerf all things lunacy sounds like masochism. Why play the game?
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    BrassRazoo wrote: »
    SFBryan18 wrote: »
    SFBryan18 wrote: »
    No.

    No.

    No.

    No.

    Net.
  • Squarcle
    Squarcle
    ✭✭✭
    make talons count as a hard CC so you can have immunity
    is it just me or did a group of people who rerolled DK and sorcs come here to act like NB and Templar are OP so they don't get taken down from their "I only need 2 buttons on my bar to kill a group of people" position?
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Blizzard Astroturfers are the ones coming over here and making the BABY BABY CRY CRY posts.

    They want to beat down other MMO's by baiting their devs into making stupid gameplay decisions. With the right contacts and words they have ruined ESO and ensured they won't be threatened any time soon.

    This is also what happens when a guild of hardcore sports players are given preference over everyone else.

    Within; Without.
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Squarcle wrote: »
    is it just me or did a group of people who rerolled DK and sorcs come here to act like NB and Templar are OP so they don't get taken down from their "I only need 2 buttons on my bar to kill a group of people" position?

    We only have 5 buttons and we already have 2 slotted for survival. If it took more than 2 to kill you, we wouldn't have anything. Besides, it only takes 2 buttons for NB's and Templars too. I have a Temp and NB and you criers are just QQ so stop QQ.

    Within; Without.
  • Dalriaden
    Dalriaden
    ✭✭✭
    Saintti wrote: »
    There is currently no reason to roll a DK melee instead of a Templar melee for example.
    The last changes have made Templars better tanks with their ultimate buff (dmg reduction), they are superior healers, have strong self heals, hard hitting puncturing strikes (with self heal now) and they also have buffed range abilities.


    And still templar can't fight more than 30s before they run dry. When they fix that, ill start playing my templar again. Instead of leveling DK.

    [/quote]

    I've seen plenty of really strong templars, two are guildmates that put out way more dps then my dk and one has a tank build that possibly has more survivability then my dk.
  • iaintoff
    iaintoff
    ✭✭✭
    Squarcle wrote: »
    lets be honest a tank shouldn't walk in into an army and walk out full hp. and a sorc shouldn't have a spammable high damage max range execute that still drops u in 2-3 hits when your maximum lightning resistance due to robe passives.

    1. make the DK scary up close, that's fine, but why make him invincible to anyone any distance? id be fine if you made spells 20m+ away still pierce him, but anything? ridiculous. even my arrows are thrown back at me. they just keep it up the whole fight and you cant fight back with melee due to another reflect with mass AOE damages when your close to him, so wtf?

    2. im fine with DK's having a self heal like other guys that go tank, but a spammable percent heal is ridiculous. either change it to a base amount that scales off magicka or health or just put a timer on it, ive watched a DK stay above half hp in multiple vs him fights too many times because nothing can pierce him and hes dropping crazy radius damage while spamming %'s of his hp at a time.

    3. how many of you figured "okay ill help my team fight this DK" to be obliterated in seconds from spamming the same root to the point where rolling 3 times = no stamina left at the price of him using 1/4 of his magicka and half your hp is gone now, than what? you try to reheal? now your out of magicka and stamina fighting a tank that reflects anything. atleast give us ANY button to press to be immune to the root for a few seconds because you cant even range him down at a safe distance with all these reflects going on. whys talons even need to hit so hard? its a utility already that's like making my heal do 500 radius damage and stun everyone for 5 minutes. oh wait, they got those called ULTIMATES.

    4.ive seen sorc groups kill vet teammates on the wall during sieges in under 3 seconds without doing any other spell than lightning spam. either remove the execute passive or remove its spammability, no other class needs an execute other than the actual assassin class, and it sure as hell doesn't need to be spammable with a magicka restore. who thought this was a good idea besides someone playing the sorc for easy kills? nerf nerf nerf.

    5. another beauty. an unblockable elemental type that can do almost half your hp in a 2 second cast and 1 of them is instant, ALSO with a huge CC that is 2 seconds of ground time and 2 seconds of standing up if you don't waste most of your stamina bar blocking it or stun breaking. and the entire time your on the ground their spamming an execute for minimal costs. theres no reason at all they need to hit 1k+ crits with a hard CC and a chance to do it all again, change it to some ice bolt that roots u in place so we can have a better chance of recovering or atleast remove the morph that does an auto cast and change it into an ice bolt.

    these are my opinions, your welcome to your own, I think I added some good suggestions to help balance these classes but obviously the people who don't want these changes are the people who only use these spells on their bar and cant adapt to anything else. its not exactly a hidden fact that most of cyrodiil has become sorcerers and dragonknights from rerolls because of these skills.

    maybe change some class abilities to rely on stamina if its a melee range or something to that effect so you don't just throw on robes and still have over charged armor and resist like anyone in heavy and do everything 10x better than them in terms of damage and regen?

    6.this is too much CC on 1 class, its called sorcerer not stunlockeror, why does everything on his bar have to include 5 seconds of "sit there and watch your hp drop" ? its an escape, so let him bolt away, remove the stun and lower the cost per repetitive cast to like 33% and im sure everyone will be happy.

    L2p
    When you,ve done that hopefully you will come back and suggest that all the other boring and totally dull classes (that aren't a sorc or dk) should be buffed.

    On your logic we should probably deindustrialise the west to bring it in line with 3rd world countries for sustainability reasons...
Sign In or Register to comment.