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PvP Arenas, Why not?

HairyFairy
HairyFairy
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I am very much in favor of the idea of an Arena in ESO, not only because I come from playing the game WoW, and pretty much all I did was arenas, but for the lore!

Now I can see them waiting, maybe until Cyrodiil is open, to open up a PvP Arena, due to the lore of Oblivion, and that the arena was located within. I was always a player versus player type of gamer, but I don't typically like ESO's style of PvP at the moment, that's just my opinion. But if an Arena was opened where I could test my skills on a more...personal level, if you will; I would love this game even more than I already do!

Now, I think this could be an amazing aspect to add into this game, You can possibly make it, so that players only fight players from the opposing factions, this way, you can really see who is the best in each faction, on each campaign. As well as see who is the best, in the entire game. If you have three top players from each faction, One of them is bound to win it all!

Let's hear some feedback, and all of your ideas, please comment, and tell me where you stand on this?
Hello darkness my old friend

HairyFairy- MagNB
Scary-Fairy- MagDK
HairyFairy's Kitty- StamNB
Your a Lizard Hairy- MagSorc
Jarl HairyFairy- StamDK
Lord HairyFairy- MagPlar
Craazy Fairy- StamSorc
HairyFairy The Colossus - StamPlar
Thanos Ender of Worlds - Stamcro
Necro-*** - Magcro
  • Shunravi
    Shunravi
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    Yay! Another arena post!

    The biggest problems people have with pvp arenas is the elitism and balancing/homogenization that occurs around them.

    They would be fun tho...
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • HairyFairy
    HairyFairy
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    Absolutely, there would be much work to do if Arenas were implemented into the game, but also they could really figure out how to balance, just by being able to fight one on one, or 2v2 etc.

    I would be sure as to not make Arenas the focal point of the PvP world, although that may be hard to do, because everyone loves a good challenge, and an arena setting is always fun! But to only add it to PvP for more options for the players. Because for everyone out there like me, I like making kids cry, and rage on a more personal level, rather trying to fight giant battles. ;)
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • sevcik.miroslaveb17_ESO
    Only arena I woukd accept is Linege II concept. There were like 3 or 4 of them through the world. You did not lose XP or gain PVP kills in arena. No ranking, nothing. It was only for testing skills and PvP practise with friends.

    Live PvP was cruel in L2 - solid of XP loss.
  • Soloeus
    Soloeus
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    1. Some people are afraid people will leave Cyrodil. This is untrue. Some players are already not there and don't like ESO pvp because its just zerging bases over and over. Adding this second layer might bring in more pvp players.

    2. So what if some people leave Cyrodil for it? If they make an Akavir map for V13-V20, people might leave Cyrodil for it. They also left for Craglorn. This argument smells a lot like "You don't get what you want because I want you to be forced to play my way".

    I think it could be really fun if implemented right.

    I would be happy to just click "Challenge to duel" or something out in the world and with any player of my own faction. This would let me train PVP with my friends and fight 1v1 anywhere.

    Within; Without.
  • HairyFairy
    HairyFairy
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    What if arenas were implemented, to solely help your own faction in the fight for Cyrodiil? What if, say your faction is dominating in the Arena Games, so that may for instance, give a buff to all players in your faction fighting in Cyrodiil. I think you should gain Alliance points for fighting for your faction in the arenas. And other proper awards, to make it interesting, and worth doing.
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • Syrrisdevlin
    Syrrisdevlin
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    As ive posted this comment in several other threads so im going to copy and past the most recent one I posted here. This is how I feel if arena/ battle grounds were to come to ESO how they should be incorporated to our current pvp system and should work HAND in HAND with current AvA . Its a long tough read but I think their some legit good ideas to be had there of course its just a quick rough brainstorm and there still needs some ironing to them to smooth them out


    Brizz wrote: »

    Small Scale Pvp.
    Some hate the idea. Some would love it. Those that don't want it don't have to participate. This should be implemented in a way that isn't nearly as rewarding as Cyrodiil, or even make it inside Cyrodiil itself so as to not draw the pvp population out of AvA.

    SyrrisDevlin wrote: »
    Absolutely not in no way shape or form should small scale pvp battles be as rewarding as AvA or even close if your gonna do small scale pvp then the reward should be just as the type of pvp small scaled rewards. Why should a battle that's only 6-10 people be just as rewarding as say 20-30 that's like saying 12man trials should have the same reward as 4man dungeons


    Brizz wrote: »

    Guild that controls a keep can host a queue system for arenas or duels? Not only would that give players a reason to fight for a guild keep, but it would give players a reason to defend their own keeps. Layers upon layers of pvp depth potential here.

    SyrrisDevlin wrote: »
    Now I posted a few comments in other threads on the small scale pvp and what I thought were pretty good ideas that would force people to do AvA as well as GvG and PvP basically used whats already in game and made it smaller scale keeping the bigger AvA out but still just as important and worth it to do Ava for example

    capture the flag battles for the scroll except one team defends the scroll the other has to capture it and hold it for 5mins while the other team now trys to capture it back

    Hard point domination/ king of the hill style battles for farms, lumber mills, mines

    and do small group infiltration, espionage, assassin, sabotage style missions with one group pitted against the other in small arena style battles. Now there may or may not have to be actual objectives like that but could just be story line flavor if you will basically to tell you why your doing it

    All in all these things could/would be done and have a impact on the actual AvA battles like weakening keeps actually capturing resources and the elder scrolls so these things would go hand in hand with AvA and yet give the same rewards points, exp, little loot box for the winner of the mini battle. And as you can see this forces players to still AvA but also gives alternate rout of smaller pvp battles

    I know this can be a bit of a hard read but if you sit and read it and understand what im getting at I just don't wanna see ESO's AVA aka world pvp die to battle grounds, bloodsports or any other form of arena style battles, where the min/maxer players decide that they can get the same reward for less work and/or easier and faster. That always seems to happen once arena style pvp battles are implemented in to a game. the min/maxers decide they would rather spend a few hours doing 10-15 small scale battles because its quicker and easier to get in to the action even if the reward is less then it is to spend the same amount of time getting a decent group together for AvA and then running all over the map trying to find a group to pvp with and if your lucky and do find another group its one battle one side wins the other loses and then its back on the hunt I know this is a drag for most hard core pvpers
  • Noshiz
    Noshiz
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    The problem that Arenas, or any sort of small scale pvp, will bring is the endless amount of imbalance QQing. If you think there are already too many ppl QQing about imbalances in PvP right now, wait till a small scale pvp hits the store.
  • HairyFairy
    HairyFairy
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    @Noshiz -What point do you bring to the table? People will always complain about what isn't perfect, that's easily said. Your comment is of no help, at all, what so ever.
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • dafraorb16_ESO
    dafraorb16_ESO
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    PvP Arenas, Why yes?
  • Xnemesis
    Xnemesis
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    Arenas are fine but make them fight in rags and with bare hands only light/heavy attacks and block. I also want the ability to go watch the matches, and place bets. Competitors gain no gold, exp, ranks, lewt, or anything else other than maybe an achievement that everyone gets for their first match. It should be an RP element to the core. Also being able to vote as a crowd whether the loser gets curb stomped into Oblivion and sent back to the character creation screen to start over would be nice.
  • HairyFairy
    HairyFairy
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    @dafraorb16_ESO -Because people need more options.
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • HairyFairy
    HairyFairy
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    @Xnemesis -Everything in an MMO has a reward, if there wasn't no one would put effort into doing it. When I look at the idea of Arenas in ESO, I think that it should be a very booming, and alive, and important aspect of the game. A place where, yes, you can go hang out with your guild-mates, and friends, and watch players battle to the death! Place bets, have fun! But don't downscale it to something as boring as fist fights, with 0 rewards for the players involved. This isn't gladiator, where they are slaves.
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • Soloeus
    Soloeus
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    HairyFairy wrote: »
    @Noshiz -What point do you bring to the table? People will always complain about what isn't perfect, that's easily said. Your comment is of no help, at all, what so ever.

    And if they are right, they aren't "QQ'ing" which is the bully phrase of the month used by fanboys to make personal attacks against anyone who makes a comment that isn't 100% positive feedback. For everyone who actually is QQ'ing there are probably 500 people accused of QQ'ing by a fanboy.

    This would help bring to light balance issues and questions which is a good thing. However I think he is saying he is afraid (based on recent trends) that people will more easily notice "flavor of the month" builds, powerful combinations and begin to recognize what things make the people who kill them more powerful.

    Then, they will go online and complain that everything is OP, and Zenimax in their infinite wisdom will nerf everything so that nothing is fun to play and every ability either lasts 4 seconds and has minimal effect or does the damage of a light attack. I can see why someone would fear that happening.

    Within; Without.
  • Evergnar
    Evergnar
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    I'm more in favor of new mini games within PvP. Alliance quests or assignments that would instance 2-12 man groups against each other in a certain area. These would take place in towns, dungeons, caves, castles, and yes, even an arena. This would keep the focus/purspose still on the alliance war.
  • Arsenic_Touch
    Arsenic_Touch
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    1. Balance. It will fundamentally alter both large scale pvp and pve for the worse.. You cannot sit here and pretend it wouldn't.
    2. Effort vs Rewards. People are going to want superior rewards for their efforts and after enough qqing, they'll get them, it's inevitable. This will pretty much make this system essential to remain competitive.
    3. Taking away from cyrodill will be irrelevant due to the condensed servers changes planned, but the previous reasons are more than enough to not want this.
    4. Pillar humping is bad.

    If they can implement the system without altering the current balance and itemization or rewards, go ahead and add it. But I doubt that they would simply just add an arena and not add the bells and whistles, the outcry would be tremendous and the game would start declining. (before you doomsayers start chiming in, if you think the game is declining now, screw things up by adding arena and you'll find something completely new)
    Edited by Arsenic_Touch on June 24, 2014 2:58PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
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    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

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  • Xnemesis
    Xnemesis
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    HairyFairy wrote: »
    @Xnemesis -Everything in an MMO has a reward, if there wasn't no one would put effort into doing it. When I look at the idea of Arenas in ESO, I think that it should be a very booming, and alive, and important aspect of the game. A place where, yes, you can go hang out with your guild-mates, and friends, and watch players battle to the death! Place bets, have fun! But don't downscale it to something as boring as fist fights, with 0 rewards for the players involved. This isn't gladiator, where they are slaves.

    I was being a bit dramatic lol but the rewards should not take away from the main goal and story of the game which is capturing the ruby throne. If you want small arenas try a MOBA they are very fun and very competitive.
  • KORJ
    KORJ
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    MMO without arena is pathetic.

    BUT сurrently there is no balance for arena PvP.

    let first made ​​the ability to work as they should.
    Then, make a balance between mages and warriors.
    Then, make a balance between the classes.

    And only then the arena will make sense.
    FROM RUSSIA WITH LOVE
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    XvX, everyone light armor resto/destro impulse/mutagen spamming to see who wears down first. Any other build dies.

    I can certainly wait for that, forever.
  • davel69
    davel69
    While I do like arenas, I think that the way DAOC did the battlegrounds was great. It allowed lower level/ranked people to experience RvR on a smaller scale. After a certain realm rank (PvP rank in ESO) they were removed from that battleground and had to go to the next one. They also made the battlegrounds level dependent as well to help space out the level of players.
  • Ser Lobo
    Ser Lobo
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    Only arena I woukd accept is Linege II concept. There were like 3 or 4 of them through the world. You did not lose XP or gain PVP kills in arena. No ranking, nothing. It was only for testing skills and PvP practise with friends.

    Live PvP was cruel in L2 - solid of XP loss.

    I agree with this. Maybe some achievements and/or costumes. But no loot, no experience, no alliance points, no leaderboard.

    Another concept I liked was making it all based on scoreboard, where your ability to use finesse abilities, timed attacks, heals, cc and support actually counted more than kills. Might help tone down the min-maxing atmosphere a little bit if you take the focus off of doing as much damage as quickly as possible (the big issue with Trials at the moment).

    Either way, the focus needs to be on fun, not rankings. Leave that for the fight that matters ... Cyrodiil.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Why not? Because they ALWAYS destroy world pvp.
  • Anilahation
    Anilahation
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    Shunravi wrote: »
    Yay! Another arena post!

    The biggest problems people have with pvp arenas is the elitism and balancing/homogenization that occurs around them.

    They would be fun tho...

    DoTA 2 and lol have much homogenization.

    Not really.
  • Anilahation
    Anilahation
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    XvX, everyone light armor resto/destro impulse/mutagen spamming to see who wears down first. Any other build dies.

    I can certainly wait for that, forever.

    Oh so the game is already imbalanced and arenas would improve balance? Ok. I mean honestly in AvA you die to siege equipment or AoE spam.
  • KORJ
    KORJ
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    Why not? Because they ALWAYS destroy world pvp.
    Not noticed that in the GV2 world pvp was destroyed. =_=

    World PvP can destroy only the wretchedness of this world PvP
    FROM RUSSIA WITH LOVE
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    XvX, everyone light armor resto/destro impulse/mutagen spamming to see who wears down first. Any other build dies.

    I can certainly wait for that, forever.

    Oh so the game is already imbalanced and arenas would improve balance? Ok. I mean honestly in AvA you die to siege equipment or AoE spam.

    Creating a new limited participation system where everyone will abuse the same meta anyways.... sounds like a waste of development time to me. Just leave it in cyrodil :neutral_face:
    Edited by demonlkojipub19_ESO on June 24, 2014 3:22PM
  • Shunravi
    Shunravi
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    Shunravi wrote: »
    Yay! Another arena post!

    The biggest problems people have with pvp arenas is the elitism and balancing/homogenization that occurs around them.

    They would be fun tho...

    DoTA 2 and lol have much homogenization.

    Not really.

    :D

    Just summarizing the two main complaints I've seen on the ten other arena posts I've read.

    MOBAS are built around the concept of 'perfect imbalance' each build has a counter, it's a perfect rock paper scissors. However that's not the problem. MOBAS are a closed system. Changes do not affect other areas of gameplay, because there are no other areas. If an mmo could achieve this perfect imbalance, while keeping uniqueness in other aspect, then ya it would be great. (Look at discussions between pvp and pve to see how well this turns out.) Something often quoted on a those other threads is blizzards opinion that an arena was the worst thing they could have done to their game.

    So just some things people have been saying before.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Eorea
    Eorea
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    No arenas. They stroke the elitist ego far, far too much. A duel system that works with players in the same faction would be fantastic, though, as well the ability to meet other players in other factions outside of Cyrodiil anywhere in the world. I believe the latter is in the works in some form? I've heard some kind of whispering about a possible zone or city that's cross-faction PvE. Maybe I dreamed it. It was a good dream, if so.
  • Ser Lobo
    Ser Lobo
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    Eorea wrote: »
    No arenas. They stroke the elitist ego far, far too much.

    While I agree, it's not much different in my experience from listening to 'top raid guilds' or emperors.

    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
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