Oh wait.. I've got one! Mega-server tech!
I do have to admit this is the first time I've ever played an MMO and didnt have to worry even slightly about what server my friends were on or server selection in general.
Thats kind of cool....no?
Really talking about unique features here. All the things listed here are from previous games and while WoW may have had a "tweak" on them it was hardly original in concept.Audigy wrote:If we talk about the WOW release then the unique new feature was the accessibility of content for the broader audience. You could quest, run dungeons or do pvp - all alone or in groups.
EQ2 had both instanced and non-instanced housing from launch. But as someone mentioned Ultima Online did do it first. Will fix that.Fleymark wrote:Housing in EQ2 was instanced. Unless something changes in the last 5 years or so since I last played?
Tannakaobi wrote:In SWTOR you can effectively wear the same gear from 1 - end game. You may have had similar systems with sockets and what not, but no other mmo has gear that relies solely on modifications which you can upgrade as many times as you like. The gear system in SWTOR was really very good.
Yes sir you would be correct. This is not an exhaustive list.. as stated simply a few examples for people to get an idea of what I was asking for. I'm sure theres a lot of other features out there we could list, really just trying to see the ones about ESO in this thread though.Cogo wrote:Arn't you forgetting a few?
Tannakaobi wrote: »
And by the way, ESO was marketed as a PVP game, very much so. Take a look at the video trailer for a start, three players er.. fighting each other...
<snip>
Please show me anywhere, on any ESO site that says ESO is a PVP game.
<snip>
What Zenimax HAVE stated is that you can choose to PVP for levels even, from level 10!!! Or you can choose to not pvp at all.
Nearly true, however GW1 had servers you could jump to freely at any time so that in some ways was even better .. and I won't mention how phasing will mean much of the time you can't play with them even on the same server, nor why the many forced-solo quests mean many times you need or want to give help you can't.Oh wait.. I've got one! Mega-server tech!
I do have to admit this is the first time I've ever played an MMO and didnt have to worry even slightly about what server my friends were on or server selection in general.
Thats kind of cool....no?
Tannakaobi wrote: »ESO has probably the best voice acting and among the best quest dialogs. In that regard, it's on par with or superior to many single-player RPGs.
You must play some really poor single player games, or maybe you have not played any for over 10 years...
I'm not saying eso is bad, only most single player games are much better these days.
I don't really get why people go on about this in eso, I think it's pretty lame. There is what, less than ten voice actors? take John Cleese away and what have you?
Often they are cast really badly, an example is the talking tree man thing in Valenwood. A big old tree that has lived for years and years yet has the voice of what sounds like a 15 year old school boy.
JinShepard01 wrote: »
Maybe the first MMO with movie star voices?
dennissomb16_ESO wrote: »No mention of Secret World. Pretty sure this was first where one toon could learn and use every single ability in the game, and then set up builds from there
Blooddancer wrote: »As with anything, it gets harder to be unique the later you are in evolution. So asking what innovation ESO brings might be a little unfair.
The question might be more constructive if you asked what is ESO doing better and asked after 12 months.
Hopefully they have a few aces up their sleeves for future updates - maybe they have the best ever housing system....
Yup I have to agree with this.
Basically the only 'sandbox' MMOrpg's released were (all over 10 years old):
Horizons (Istaria)
EQ2
Ultima Online
EVE.
Every game since has basically just copied and polished ideas from those original games. Nothing new now for 10 years in this Genre.