If there is no way to undo this, Zenmax needs to add one. Otherwise, it's ridiculously stupid design.
Except it doesn't work this way in the game. You can still pick up a sword and use it, you just fight like a novice despite years of training. You can still ride a bike. The problem is that yesterday you could do bike tricks that amazed your friends and today the most you can do is ride in a straight line. Tell me, why did you forget all these cool bike tricks overnight?GrimGryphon wrote: »Adramelach wrote: »Guys, it's not "unfeeding" any more than doing a respec on your character is "unlearning" which should be equally ridiculous. I cannot believe how people are intransigent on this one, particular issue, when, as it's been pointed out several times, there are glaring and fantastic breaches of "reality" and even "logic" at a fundamental level all throughout the game. I mean, come on - show a little consistency here. If you were to rank all the "unrealistic" things that are possible and routine in this game, I doubt this particular thing would make the top 10, or perhaps even the top 20.
/thread
You absolutely defined the issue here.
No he didn't. You don't unlearn any skills in the game, you just re-adjust your points to identify what skills you have access to. If you decide later to put points back in those skills, your progression is right back to where it was. You don't have to start over.
If I don't own a bicycle, does that mean I no longer have the skill to ride a bike? No. When I own a bike again (put points back into it in the ESO model), then I can pick up right where I left off. Same in ESO.
All Zen is telling you is that you can't focus on many things at once. Same in real life. People who say they know about a lot of things rarely know much about anything. Breadth vs. depth. I think Zen has done a reasonably good job of translating that "realistic" principle into a game mechanic.
Except it doesn't work this way in the game. You can still pick up a sword and use it, you just fight like a novice despite years of training. You can still ride a bike. The problem is that yesterday you could do bike tricks that amazed your friends and today the most you can do is ride in a straight line. Tell me, why did you forget all these cool bike tricks overnight?GrimGryphon wrote: »Adramelach wrote: »Guys, it's not "unfeeding" any more than doing a respec on your character is "unlearning" which should be equally ridiculous. I cannot believe how people are intransigent on this one, particular issue, when, as it's been pointed out several times, there are glaring and fantastic breaches of "reality" and even "logic" at a fundamental level all throughout the game. I mean, come on - show a little consistency here. If you were to rank all the "unrealistic" things that are possible and routine in this game, I doubt this particular thing would make the top 10, or perhaps even the top 20.
/thread
You absolutely defined the issue here.
No he didn't. You don't unlearn any skills in the game, you just re-adjust your points to identify what skills you have access to. If you decide later to put points back in those skills, your progression is right back to where it was. You don't have to start over.
If I don't own a bicycle, does that mean I no longer have the skill to ride a bike? No. When I own a bike again (put points back into it in the ESO model), then I can pick up right where I left off. Same in ESO.
All Zen is telling you is that you can't focus on many things at once. Same in real life. People who say they know about a lot of things rarely know much about anything. Breadth vs. depth. I think Zen has done a reasonably good job of translating that "realistic" principle into a game mechanic.
Except it doesn't work this way in the game. You can still pick up a sword and use it, you just fight like a novice despite years of training. You can still ride a bike. The problem is that yesterday you could do bike tricks that amazed your friends and today the most you can do is ride in a straight line. Tell me, why did you forget all these cool bike tricks overnight?GrimGryphon wrote: »Adramelach wrote: »Guys, it's not "unfeeding" any more than doing a respec on your character is "unlearning" which should be equally ridiculous. I cannot believe how people are intransigent on this one, particular issue, when, as it's been pointed out several times, there are glaring and fantastic breaches of "reality" and even "logic" at a fundamental level all throughout the game. I mean, come on - show a little consistency here. If you were to rank all the "unrealistic" things that are possible and routine in this game, I doubt this particular thing would make the top 10, or perhaps even the top 20.
/thread
You absolutely defined the issue here.
No he didn't. You don't unlearn any skills in the game, you just re-adjust your points to identify what skills you have access to. If you decide later to put points back in those skills, your progression is right back to where it was. You don't have to start over.
If I don't own a bicycle, does that mean I no longer have the skill to ride a bike? No. When I own a bike again (put points back into it in the ESO model), then I can pick up right where I left off. Same in ESO.
All Zen is telling you is that you can't focus on many things at once. Same in real life. People who say they know about a lot of things rarely know much about anything. Breadth vs. depth. I think Zen has done a reasonably good job of translating that "realistic" principle into a game mechanic.
If there is no way to undo this, Zenmax needs to add one. Otherwise, it's ridiculously stupid design.
"If there's no way to enhance my ability to pay attention to what I was doing, my designer needs to add one. Otherwise, I am a ridiculously stupid design and my designer should feel bad."
ftfy
Come on, seriously? One feeding...that was your error...causes this much angst in you?
Nah, it turns out I didn't make an error. You just get horse points in capacity when your horse caps - I didn't realize this, but people pointed it out to me here.
But there should be a horse respec for people who make mistakes. It is bad design to not include it - because people are going to make mistakes and, if they do so closer to horse level cap, they will have wasted a lot of time.
If there is no way to undo this, Zenmax needs to add one. Otherwise, it's ridiculously stupid design.
"If there's no way to enhance my ability to pay attention to what I was doing, my designer needs to add one. Otherwise, I am a ridiculously stupid design and my designer should feel bad."
ftfy
Come on, seriously? One feeding...that was your error...causes this much angst in you?
Nah, it turns out I didn't make an error. You just get horse points in capacity when your horse caps - I didn't realize this, but people pointed it out to me here.
But there should be a horse respec for people who make mistakes. It is bad design to not include it - because people are going to make mistakes and, if they do so closer to horse level cap, they will have wasted a lot of time.
Wicked_Wolf wrote: »I can't believe some of the responses here. How can you be against the option of a horse respec due to "realism" but also be totally fine with the fact that all you have to do is feed your horse a specific item daily to train it?
As someone who spends a lot of time around horses, I can assure you, giving him/her an apple everyday will NOT increase speed.
I personally see nothing wrong with a respec option. It doesn't have to be "unfeeding". It can be a re train or even a "horse swap" with another stable. Whatever it is, it's not any more unrealistic than the method we use to improve our horses now. But, everyone seems fine with that. Why? Because its completely insignificant in the grand scheme of things of this game.
AlexDougherty wrote: »Except it doesn't work this way in the game. You can still pick up a sword and use it, you just fight like a novice despite years of training. You can still ride a bike. The problem is that yesterday you could do bike tricks that amazed your friends and today the most you can do is ride in a straight line. Tell me, why did you forget all these cool bike tricks overnight?GrimGryphon wrote: »Adramelach wrote: »Guys, it's not "unfeeding" any more than doing a respec on your character is "unlearning" which should be equally ridiculous. I cannot believe how people are intransigent on this one, particular issue, when, as it's been pointed out several times, there are glaring and fantastic breaches of "reality" and even "logic" at a fundamental level all throughout the game. I mean, come on - show a little consistency here. If you were to rank all the "unrealistic" things that are possible and routine in this game, I doubt this particular thing would make the top 10, or perhaps even the top 20.
/thread
You absolutely defined the issue here.
No he didn't. You don't unlearn any skills in the game, you just re-adjust your points to identify what skills you have access to. If you decide later to put points back in those skills, your progression is right back to where it was. You don't have to start over.
If I don't own a bicycle, does that mean I no longer have the skill to ride a bike? No. When I own a bike again (put points back into it in the ESO model), then I can pick up right where I left off. Same in ESO.
All Zen is telling you is that you can't focus on many things at once. Same in real life. People who say they know about a lot of things rarely know much about anything. Breadth vs. depth. I think Zen has done a reasonably good job of translating that "realistic" principle into a game mechanic.
No years ago I tried to learn bike tricks, and discovered I'm pants at them. Today I'm still pants at them, and while my muscles would need retraining my bike skills are as good or as bad as ever.
AlexDougherty wrote: »Except it doesn't work this way in the game. You can still pick up a sword and use it, you just fight like a novice despite years of training. You can still ride a bike. The problem is that yesterday you could do bike tricks that amazed your friends and today the most you can do is ride in a straight line. Tell me, why did you forget all these cool bike tricks overnight?GrimGryphon wrote: »Adramelach wrote: »Guys, it's not "unfeeding" any more than doing a respec on your character is "unlearning" which should be equally ridiculous. I cannot believe how people are intransigent on this one, particular issue, when, as it's been pointed out several times, there are glaring and fantastic breaches of "reality" and even "logic" at a fundamental level all throughout the game. I mean, come on - show a little consistency here. If you were to rank all the "unrealistic" things that are possible and routine in this game, I doubt this particular thing would make the top 10, or perhaps even the top 20.
/thread
You absolutely defined the issue here.
No he didn't. You don't unlearn any skills in the game, you just re-adjust your points to identify what skills you have access to. If you decide later to put points back in those skills, your progression is right back to where it was. You don't have to start over.
If I don't own a bicycle, does that mean I no longer have the skill to ride a bike? No. When I own a bike again (put points back into it in the ESO model), then I can pick up right where I left off. Same in ESO.
All Zen is telling you is that you can't focus on many things at once. Same in real life. People who say they know about a lot of things rarely know much about anything. Breadth vs. depth. I think Zen has done a reasonably good job of translating that "realistic" principle into a game mechanic.
No years ago I tried to learn bike tricks, and discovered I'm pants at them. Today I'm still pants at them, and while my muscles would need retraining my bike skills are as good or as bad as ever.
The problem is, you didn't spend enough skill points in them.
nerevarine1138 wrote: »If there is no way to undo this, Zenmax needs to add one. Otherwise, it's ridiculously stupid design.
"If there's no way to enhance my ability to pay attention to what I was doing, my designer needs to add one. Otherwise, I am a ridiculously stupid design and my designer should feel bad."
ftfy
Come on, seriously? One feeding...that was your error...causes this much angst in you?
Nah, it turns out I didn't make an error. You just get horse points in capacity when your horse caps - I didn't realize this, but people pointed it out to me here.
But there should be a horse respec for people who make mistakes. It is bad design to not include it - because people are going to make mistakes and, if they do so closer to horse level cap, they will have wasted a lot of time.
A 1 point difference in any of those stats will not change the horse enough to be considered a "waste of time."
Wicked_Wolf wrote: »I can't believe some of the responses here. How can you be against the option of a horse respec due to "realism" but also be totally fine with the fact that all you have to do is feed your horse a specific item daily to train it?
As someone who spends a lot of time around horses, I can assure you, giving him/her an apple everyday will NOT increase speed.
I personally see nothing wrong with a respec option. It doesn't have to be "unfeeding". It can be a re train or even a "horse swap" with another stable. Whatever it is, it's not any more unrealistic than the method we use to improve our horses now. But, everyone seems fine with that. Why? Because its completely insignificant in the grand scheme of things of this game.
Blooddancer wrote: »There is no undo, unfortunately it will go down as user error.
I've been feeding her speed for 50 days or more now,
nerevarine1138 wrote: »If there is no way to undo this, Zenmax needs to add one. Otherwise, it's ridiculously stupid design.
"If there's no way to enhance my ability to pay attention to what I was doing, my designer needs to add one. Otherwise, I am a ridiculously stupid design and my designer should feel bad."
ftfy
Come on, seriously? One feeding...that was your error...causes this much angst in you?
Nah, it turns out I didn't make an error. You just get horse points in capacity when your horse caps - I didn't realize this, but people pointed it out to me here.
But there should be a horse respec for people who make mistakes. It is bad design to not include it - because people are going to make mistakes and, if they do so closer to horse level cap, they will have wasted a lot of time.
A 1 point difference in any of those stats will not change the horse enough to be considered a "waste of time."
I'm cursed with being a perfectionist. That one point would bother me to no end.
The real question is why do you care so badly about my horse that you want to restrict my gameplay?Wicked_Wolf wrote: »I can't believe some of the responses here. How can you be against the option of a horse respec due to "realism" but also be totally fine with the fact that all you have to do is feed your horse a specific item daily to train it?
As someone who spends a lot of time around horses, I can assure you, giving him/her an apple everyday will NOT increase speed.
I personally see nothing wrong with a respec option. It doesn't have to be "unfeeding". It can be a re train or even a "horse swap" with another stable. Whatever it is, it's not any more unrealistic than the method we use to improve our horses now. But, everyone seems fine with that. Why? Because its completely insignificant in the grand scheme of things of this game.
Totally. Well said.
GrimGryphon wrote: »
Wicked_Wolf wrote: »There will always be these more important things the devs must focus on.
GrimGryphon wrote: »
nerevarine1138 wrote: »If there is no way to undo this, Zenmax needs to add one. Otherwise, it's ridiculously stupid design.
"If there's no way to enhance my ability to pay attention to what I was doing, my designer needs to add one. Otherwise, I am a ridiculously stupid design and my designer should feel bad."
ftfy
Come on, seriously? One feeding...that was your error...causes this much angst in you?
Nah, it turns out I didn't make an error. You just get horse points in capacity when your horse caps - I didn't realize this, but people pointed it out to me here.
But there should be a horse respec for people who make mistakes. It is bad design to not include it - because people are going to make mistakes and, if they do so closer to horse level cap, they will have wasted a lot of time.
A 1 point difference in any of those stats will not change the horse enough to be considered a "waste of time."
I'm cursed with being a perfectionist. That one point would bother me to no end.
The real question is why do you care so badly about my horse that you want to restrict my gameplay?Wicked_Wolf wrote: »I can't believe some of the responses here. How can you be against the option of a horse respec due to "realism" but also be totally fine with the fact that all you have to do is feed your horse a specific item daily to train it?
As someone who spends a lot of time around horses, I can assure you, giving him/her an apple everyday will NOT increase speed.
I personally see nothing wrong with a respec option. It doesn't have to be "unfeeding". It can be a re train or even a "horse swap" with another stable. Whatever it is, it's not any more unrealistic than the method we use to improve our horses now. But, everyone seems fine with that. Why? Because its completely insignificant in the grand scheme of things of this game.
Totally. Well said.
Because the hours/days/weeks of developer time taken to create this 'feature' would remove resources from things that actually make a difference in the game.
This doesn't. Not one teeny tiny iota. That 1 missed feeding (which it turns out didn't even happen) has orders of magnitude less impact than a small amount of lag, or being unable to mount due to still being in combat for excessive amounts of time....hell, it has less impact than adjusting your riding line slightly to avoid a small rock.
But no, you guys want to use valuable, finite, resources to create a totally unnecessary new system, test it, hopefully not introduce bugs in anything else (like deleting things in your inventory if you 'respec' your horse from capacity to speed). All for something which is completely avoidable with a smallest modicum of attention.
...../facepalm