ruze84b14_ESO wrote: »To the learn to play comments, and my personal experience.
I chose to be an archer nightblade. Tried to throw dual wield in there, didn't work. At about level 40, my nightblade was so very painful to play with I thought about shelving him completely as a crafting alt. Just outright saying 'I'm through' and working on someone else.
Finally trudged through to VR1, and started a few alts. Templar didn't work so well. Sorcerer and Dragonknights were far too powerful, and as a veteran MMO player, I could *taste* the nerf inbound. So I made my two-handed barbarian nightblade.
Bouncing back to the VR1, cause guildies wanted to play together. Veteran content was so much more of a pain. Dying a LOT. And then it sync'd. Something clicked. I was timing my knockbacks better, not spamming skills, rotating my abilities more so that I could play off some of their synergy better (which I admit I didn't fully understand).
All of a sudden, I'm coasting through content. Not as easily as some, but it was definitely a 'learn to play' experience.
But I've been playing these games for awhile. I had a feeling that the class wasn't broken (in my mind, that means completely unplayable), and the fault rested somewhere between my chair and keyboard.
In the end, there IS a lot to think about. Are you maximizing blocks? Are you using dodge against standard homing strikes? Are you knocking back your enemy at the max range? Are you hitting them with poison arrow when they are casting (particularly good on healers)? Are you rotating your magicka/stamina abilities so you don't empty one pool out completely?
My gear? Hasn't really changed (though next set, I'm switching to all medium 7/7 with divine trait for extra crit). All custom made anyhow. My tactics and playstyle? So much better.
My sub-VR alts never die now, unless I lag out. It really made that big of a difference.
So when someone tells you to 'learn to play', while it's galling and often insulting, it may actually be good advice. Go out, find you a mob, and try to get all the special abilities and rotations down, instead of doing what I did and pressing 1-5 as fast as you can with no apparent thought.
ruze84b14_ESO wrote: »To the learn to play comments, and my personal experience.
I chose to be an archer nightblade. Tried to throw dual wield in there, didn't work. At about level 40, my nightblade was so very painful to play with I thought about shelving him completely as a crafting alt. Just outright saying 'I'm through' and working on someone else.
Finally trudged through to VR1, and started a few alts. Templar didn't work so well. Sorcerer and Dragonknights were far too powerful, and as a veteran MMO player, I could *taste* the nerf inbound. So I made my two-handed barbarian nightblade.
Bouncing back to the VR1, cause guildies wanted to play together. Veteran content was so much more of a pain. Dying a LOT. And then it sync'd. Something clicked. I was timing my knockbacks better, not spamming skills, rotating my abilities more so that I could play off some of their synergy better (which I admit I didn't fully understand).
All of a sudden, I'm coasting through content. Not as easily as some, but it was definitely a 'learn to play' experience.
But I've been playing these games for awhile. I had a feeling that the class wasn't broken (in my mind, that means completely unplayable), and the fault rested somewhere between my chair and keyboard.
In the end, there IS a lot to think about. Are you maximizing blocks? Are you using dodge against standard homing strikes? Are you knocking back your enemy at the max range? Are you hitting them with poison arrow when they are casting (particularly good on healers)? Are you rotating your magicka/stamina abilities so you don't empty one pool out completely?
My gear? Hasn't really changed (though next set, I'm switching to all medium 7/7 with divine trait for extra crit). All custom made anyhow. My tactics and playstyle? So much better.
My sub-VR alts never die now, unless I lag out. It really made that big of a difference.
So when someone tells you to 'learn to play', while it's galling and often insulting, it may actually be good advice. Go out, find you a mob, and try to get all the special abilities and rotations down, instead of doing what I did and pressing 1-5 as fast as you can with no apparent thought.
Totally agree.
My main and only character is a VR4 stamina build nightblade archer (primarily)/DW in full medium armor. I did go 5 medium 2 light/heavy at some point levelling up just to get the skills up, but this has always been my build and Ionly have points in medium passive.
I'm 0/49/0 with white store bought Stamina glyphs on all armor pieces. Speaking of which, I craft all my own bows armor and weapons which I generally take to blue. I currently wear storebought stamina rings plus a stamina neck from 2 ranks ago that I got as a quest reward, since there seem to be no stamina necks vendored. All 3 jewelry slots have feat reduction glyphs. I would prefer to put weapon damage add glyphs on a couple or call of them but I haven't done enchanting yet and keep missing my enchanter friend. I run with 5pieces of hundings and 3 of the set that gives a dmg shield when health drops (white shrike?)...the name escapes me offhand, but I've had good use of deathwind, too, which is similar but gives a knockback instead. I run with the boon that adds stamina (the tower, I think) and rarely use food, even though I provision because I've only got the 2 star recipes and I find trying to get the right provisioning mats to be a pita...I do keep a stack around for tough fights. I use the basic dropped potions but only healing. The rest I sell. It's worth noting that I did the first 3 Vet ranks in my 50 gear set. I did not need to upgrade till VR4 but I did swap in a couple of drops along the way.
I get into that because I have no idea the particulars of your build and gear or what you do, but that's mine and with a few notable exceptions I have had zero problems with any content in this game so far at VR4. Pre-50 especially..I felt borderline OP as I was getting to the end of the original content honestly. At VR nothing has changed except it's slowed down a lot and I'm getting a little bored with the repetitiveness of the game design, but that's just a personal preference. I love the game it's just getting a bit dull with the quest grind is all. I'm playing one of the "broken" classes and builds yet I've had no problems and wouldn't want to play anything else.
So, I really don't mean this personally, but this very well could be a L2P issue, despite you not wanting to hear that. I agree it can be insulting when say a caster build comes in and tells you that when what he really means is play a caster, but I'm not. I could very well hit a wall with this, I suspect around VR6 or 7, but so far I've had really no problems with this up to VR4. And, while you don't want people to tell you to L2P, many of us who enjoy this class and build really don't need people who are doing it wrong giving our class a bad name making it harder for us to find groups when we need them. It's not fair to us who aren't having problems for people who, for whatever reason, either aren't having fun or just refuse to play well or build their toon well to spread bad rep about our class/build.
Do you have all the passives for weapons, armor as well as racial psssives? They add up. Do you have the class passive that apply to the skills you use? I only have about half myself but they add up, even though they are supposedly broken. Have you looked into things from the guild lines like volcanic rune, altar, the world ult, etc? Those are there for rounding out holes in your class and weapon skills. Do you dodge and maneuver? It seems basic but so important. The only mob that I consistently can't kill are gargoyles and I'm starting to suspect that it's because I don't block. Going to try that next time I see one. Do you carry around full soul gems? Shiz happens sometimes and death is virtually inconsequential if you can rez yourself on the spot. Do you synergize? You can't just use one bow skill and say the while line sucks (although that may be the case with DW lol but I'm reluctant to say that when I really haven't gone at figuring it out from a holistic standpoint)
I'm sure there are more suggestions but those are just off the top of head. I have no idea what you do but this is what I do and have had very very few problems. And I love my archer nightblade. It could very well be that you just need to L2P, despite not wanting to hear that. And I mean "you" in the general sense, not anyone in particular.
ruze84b14_ESO wrote: »To the learn to play comments, and my personal experience.
I chose to be an archer nightblade. Tried to throw dual wield in there, didn't work. At about level 40, my nightblade was so very painful to play with I thought about shelving him completely as a crafting alt. Just outright saying 'I'm through' and working on someone else.
Finally trudged through to VR1, and started a few alts. Templar didn't work so well. Sorcerer and Dragonknights were far too powerful, and as a veteran MMO player, I could *taste* the nerf inbound. So I made my two-handed barbarian nightblade.
Bouncing back to the VR1, cause guildies wanted to play together. Veteran content was so much more of a pain. Dying a LOT. And then it sync'd. Something clicked. I was timing my knockbacks better, not spamming skills, rotating my abilities more so that I could play off some of their synergy better (which I admit I didn't fully understand).
All of a sudden, I'm coasting through content. Not as easily as some, but it was definitely a 'learn to play' experience.
But I've been playing these games for awhile. I had a feeling that the class wasn't broken (in my mind, that means completely unplayable), and the fault rested somewhere between my chair and keyboard.
In the end, there IS a lot to think about. Are you maximizing blocks? Are you using dodge against standard homing strikes? Are you knocking back your enemy at the max range? Are you hitting them with poison arrow when they are casting (particularly good on healers)? Are you rotating your magicka/stamina abilities so you don't empty one pool out completely?
My gear? Hasn't really changed (though next set, I'm switching to all medium 7/7 with divine trait for extra crit). All custom made anyhow. My tactics and playstyle? So much better.
My sub-VR alts never die now, unless I lag out. It really made that big of a difference.
So when someone tells you to 'learn to play', while it's galling and often insulting, it may actually be good advice. Go out, find you a mob, and try to get all the special abilities and rotations down, instead of doing what I did and pressing 1-5 as fast as you can with no apparent thought.
TOP single target DPS already, TOP burst-DPSoziebanks_ESO wrote: »Ok, so a NB can make a good healer or tank. What about dps?
Again, everyone focuses on NB's being broken (they do have fixes needed) but it's not NB's it is Stamina based builds that are broken. NB's make great tanks, healers and magicka based DPS. Everyone that complains about NBs runs a medium armor/weapon build. This isn't a NB exclusive problem (though I do understand why people lean toward these builds with that class) this is a problem with every class.
With my DPS magicka build I out DPS our sorc most of the time (and he is good). Wonder why you don't do as well if you have weapons - well if you have put anything into stamina (points or enchants) then your class skills won't do as much damage. If you try to raise your stamina to get your DW or bow powers to do decent damage, you are taking points away from your class powers. So when you cycle between magicka and stamina based abilities one of the two are doing much less damage than if your whole bar was entirely one or the other.
Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
oziebanks_ESO wrote: »oziebanks_ESO wrote: »Anyone who wants to argue, log into a vet area with your assassin type NB, and try to solo a pack of 3 regular mobs, then tell us what happens.
Just did it with my VR3 nightblade. I went to malabal tor a vr4 zone and fought a pack of 3 humanoid mobs. I didn't even use a stealth opener and I killed all of them without ever dropping below 75% health. I'm so sick of people whining about nightblades. They are not weak at all.
edit: No ultimate used either. Skills I used...crit charge, concealed weapon, swallow soul, killer blade.
well im glad that vr3 is working fine, but id rather hear from other vr10's, or at least someone past vr8 in OUR areas. try to pull the same in a vet7 area and you may see very different results.
If I could go to a vr10 zone I guarantee I could kill a pack of 3 mobs. Are there any 3-packs in craglorn? I could try there but I think it's all bigger packs right?
1. Craft new gearAnimus0724 wrote: »VR1-5 zones are cakewalk compared to VR7 mobs. I've seen them hit up to 2.5k in death recap
fiachsidhe wrote: »Your problem is you took one aspect of the class and decided that it was the sole purpose. My single target DPS is great as an NB. Dual wield/flamestaff allows single target and AoE damage.
Nightblades can be assassins, or shadowcasters.
Summary - Nightblade played correctly is fine, does what it does, and can excel in any role.
fiachsidhe wrote: »Your problem is you took one aspect of the class and decided that it was the sole purpose. My single target DPS is great as an NB. Dual wield/flamestaff allows single target and AoE damage.
Nightblades can be assassins, or shadowcasters.
he isn't saying its the sole purpose, he is saying its the MAIN purpose, big difference. yes we can be anything we want, but we SHOULD be viable doing the original purpose of the class.
its the same as saying that an iPhone can be a computer but it can't actually make calls
get my point?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Summary - Nightblade played correctly is fine, does what it does, and can excel in any role.
So in your words it's not a balancing issue? In your words a big majority of players cannot play a NB correctly, while a majority of Sorcerers or DKs know exactly, how to play their classes?
Isn't that an interesting fact, that should be investigated by scientists? Maybe there's a genetical reason? Yes, that's it! The class is absolutely fine, in fact it's even overpowered if you take a closer look!
/sigh
Summary - Nightblade played correctly is fine, does what it does, and can excel in any role.
So in your words it's not a balancing issue? In your words a big majority of players cannot play a NB correctly, while a majority of Sorcerers or DKs know exactly, how to play their classes?
Isn't that an interesting fact, that should be investigated by scientists? Maybe there's a genetical reason? Yes, that's it! The class is absolutely fine, in fact it's even overpowered if you take a closer look!
/sigh
The learning curve for playing a Nightblade is significantly steeper than it is for Dragonknight.
Take that as you will, but dont blame the class itself.
Summary - Nightblade played correctly is fine, does what it does, and can excel in any role.
So in your words it's not a balancing issue? In your words a big majority of players cannot play a NB correctly, while a majority of Sorcerers or DKs know exactly, how to play their classes?
Isn't that an interesting fact, that should be investigated by scientists? Maybe there's a genetical reason? Yes, that's it! The class is absolutely fine, in fact it's even overpowered if you take a closer look!
/sigh
The learning curve for playing a Nightblade is significantly steeper than it is for Dragonknight.
Take that as you will, but dont blame the class itself.
I don't disagree completely, most of the problem with NBs is those of us who want to play melee, NBS do excel at certain things but well rounded we are not. We are exceptional at ganking especially if played well, but sustained melee dps we, like everyone else, come up far short.
TOP single target DPS already, TOP burst-DPSoziebanks_ESO wrote: »Ok, so a NB can make a good healer or tank. What about dps?
What you want more? Kill all around button?
Things my nightblade VR12 can do.
.....
Summary - Nightblade played correctly is fine, does what it does, and can excel in any role.
So in your words it's not a balancing issue? In your words a big majority of players cannot play a NB correctly, while a majority of Sorcerers or DKs know exactly, how to play their classes?
Isn't that an interesting fact, that should be investigated by scientists? Maybe there's a genetical reason? Yes, that's it! The class is absolutely fine, in fact it's even overpowered if you take a closer look!
/sigh
The learning curve for playing a Nightblade is significantly steeper than it is for Dragonknight.
Take that as you will, but dont blame the class itself.
I don't disagree completely, most of the problem with NBs is those of us who want to play melee, NBS do excel at certain things but well rounded we are not. We are exceptional at ganking especially if played well, but sustained melee dps we, like everyone else, come up far short.
Mine is DW. Its actually not the build you might think it is.
I use sap essence to power my steel tornado, with batswarm ultimate. The other three skills are usually something utility based (cloak, leeching, magelight, etc.)
The thing people forget is that power drain (sap essence) is a huge buff to your physical damage. Use that on a group of mobs right before you pop a couple steel tornadoes and you will spike to 1500+DPS easily. Each individual hit from that steel tornado is doing 637 for me (most common number seen, a crit)
So I dunno, sure the pure stamina build doesnt work, but a hybrid build using a stamina ability as the primary damage dealer, set up to do that damage with 2-3 class abilities to make its damage as high as possible....
I cant just faceroll talons or impulse with this toon, but I can do just as much damage/dps as any sorc or dk, i just have to pay attention to what I am doing to do it.
Bats is there to keep me alive, veil/bolstering would be my second ultimate choice. Thats the other thing, this build generates ultimate very very fast, I can pop bats every few seconds if the mobs keep coming.
Sustained AOE DPS of 1100+ i heard is the "trials standard" for Sorcs. How does 1500+ sound?
For additional lulz, get a templar friend and have them keep spamming repentance IV every few seconds, the tornado cuisanart NEVER stops.
Things my nightblade VR12 can do.
1. I can sneak up on anyone in PvP and kill them in less than 3 seconds unless they either bolt escape or have friends present. Only the very very rare DK tank usually present a problem and this is mostly due to some alpha strike attack not critting. My NB does over 4000 damage on the first rotation. There are a very very few pro players that seem to survive better, but the average joe is toast, every time.
2. I can get anywhere faster than anyone, period. Between a fully specced speed horse, and maneuvers (which anyone can use) I am also a vampire/medium armor sneaker that can move way faster than someone who is not. In my gank squad I have to hold back so my teammates can keep up with me.
3. I can get into places no one else can without being seen (player or NPC). Stealth bonuses and pure stealth speed coupled with on demand instacloak = I am completely safe even in Craglorn level content no matter where I go on the map. The same is true in Cyrodiil despite magelight and detection potions, I am usually faster than the hunter and can keep myself well out of their detection range, they can never close the gap (vampire = I move sneaked as fast as they do unsneaked).
4. With a resto staff I am a competent healer, yes full on healer role. Siphons + HoT resto abilities can keep anyone alive through most any content. The only exception would be continuous 2k+ hits on someone that cant heal themselves or block correctly.
5. With a destro staff (or dual wield daggers) I am a competent AoE DPSer, I can sustain 670 single target, spike that over 3000 initially, and sustain over 1500 AoE with spikes over 3000.
6. I can tank effectively, in fact I have tanked vet dungeons in my medium armor DW build before with no issues whatsoever due to the massive self healing of a siphoner build. Having over 2600 health also helps.
7. I have yet to meet a PvE nightblade as good as I am. (this is not ego, this is just fact, every bow/dw nb I have ever met or played with in PvE content has seemed somehow inferior to my build, is it L2P or build, I do not know). I am a magicka DW/Bow Siphoner Vampire Bosmer, there is nothing difficult about that spec, but somehow I see other NBs fail at it and cry for buffs constantly.
8. I have done every piece of non trial/craglorn/group vet dungeon content completely solo, yet I hear constantly that NB somehow is not able to do this. It baffles me to no end.
Summary - Nightblade played correctly is fine, does what it does, and can excel in any role. Dont get too concerned about some 1 percenter minmaxers on Sorcs or DKs posting ridiculous youtube videos about how "awesome" they are. At the end of the day I could have made some rather awesome vids myself at one time or another, and it makes me lol to see them.
nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
NO.
NightMAGES are.
NightBLADES are awful.
Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
NO.
NightMAGES are.
NightBLADES are awful.
xMovingTarget wrote: »Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
NO.
NightMAGES are.
NightBLADES are awful.
Doesnt that implies on every class? So isnt that something nobody knows? Isnt it so, that this problem is not Nightblade only? Isnt it so, that stamina builds in general suck?
Simple answer to all that questions, YES IT IS
As @SilverWF and @Doctoruniverse some posts above already said, NBs are one of the best in slot for DPS in group content. Sure with light armor, destro/resto staff. Take a Dualwield DK, its nothing better then a Dualwield Nightblade. Same for every other class.
Nightblades are fine, at least from the balance point of view. If you cannot adapt to different playstyles, this game or class might not be for you. Go staff until melee is viable or do whatever. Thats what many many players are doing right now. And its nothing wrong with it.
Hell, as soon as DW and Medium Armor is a viable option, i instantly switch over with my DK. But for now, i go destro and dress.