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If this game wants to succeed then anonymity needs to stop!

Zodi53
Zodi53
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My main problem with ESO, like I know with many of my guild mates and many others, is that there is way too much anonymity. You are literally just another pointless soldier fighting in the war. Thats not why people play mmo's! We want to be able to stand out, be recognised and be able to notice, fear or love other players.

I honestly believe that with a few simple changes the game would not only stop dying but grow in population. Sure there are many problems in the game currently but this problem is the true problem for an mmo. A few essential changes could include:

-A K/D ratio. Sure it encourages K/D *** and people being cowardly but it also gives players a goal to work towards and to strive to bring out their best, instead of mindlessly running into keeps.

-Guild Emblems and cloaks. << This is a must! There is absolutely 0 recognition of guilds in ESO making them virtually useless besides being able to keep track of your friends easier. Having your name on a keep doesn't quite cut it. In my opinion Keeps should get your Guild Emblem on the walls. Cloaks should be available with the emblem on so you can be recognised by others. Even a logo by someone's name would be great.

-More equipment and colour varieties. The Dye patch will help this somewhat but its tiresome right now running around Cyrodiil and seeing so many people dressed the same or wearing the same disguise. Its like seeing a load of generic mobs next to each other.

-Finally the pvp front. I can suggest many changes here but by far the most important change which is needed ASAP is minigames/battlegrounds. There should be 4vs4 or 8vs8 small battlegrounds with leaderboards. This would catch the interest of many pvpers and i'm sure would lure alot of people to the game.

Well this is my 2p. What do you guys think? Should recognition be encouraged? Or is being another anonymous fighter a quality of this game?
Edited by Zodi53 on June 19, 2014 9:55PM
  • snowmanflvb14_ESO
    snowmanflvb14_ESO
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    the guild cloaks or tabards are nice the rest is not needed. I have a v4 nb who stands out in a crowd with her crafted gear. So far neither myself nor guild mates has seen anyone that looks like her.
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    Guild tabards are coming. Dye system is coming. K/D ratio is pointless and meaningless imo.

    Also, battlegrounds/arenas are not necessary at all. Folks cry about not having a sandbox. Then a sandbox pvp zone is setup and people complain that they want to be handheld into some sort of battleground. Battlegrounds and arenas breed serious problems when it comes to constant balance issues.
    Edited by coryevans_3b14_ESO on June 19, 2014 10:07PM
  • Lalai
    Lalai
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    Guild insignias/tabards are suppose to be coming in the July update to the game, and I think along with dyes will go a long way to making things feel more personal. An actual costume system with various armors/clothes and such would be preferred but am happy for now we're getting dyes at least.

    On the PvP front I don't care too much. I don't spend a whole lot of time in there though. Recognition hasn't been an issue when I have been in there.. a player that keeps cropping up is generally recognized by the group.. and if they're an annoying player (read.. they damage the group a lot, and are probably skilled) they're definitely noted along with groans of "oh, that guy again" in voice chat. I personally don't like arena style battles, and don't think they serve for recognition anymore than the leaderboards currently in battlegrounds do.

    However I know some people like that sort of thing.. there are just other bits I would prefer get released as new content first (such as dark brotherhood/thieves guild, housing, new solo quest content/areas).
    Fisher extraordinaire!
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    Daggerfall Covenant, NA
  • Zodi53
    Zodi53
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    Guild tabards are coming. Dye system is coming. K/D ratio is pointless and meaningless imo.

    Also, battlegrounds/arenas are not necessary at all. Folks cry about not having a sandbox. Then a sandbox pvp zone is setup and people complain that they want to be handheld into some sort of battleground. Battlegrounds and arenas breed serious problems when it comes to constant balance issues.

    K/D is not pointless or meaningless at all. I have seen a huge focus on pvp in mmo's that have this. It gives players a goal to work towards and therefore more motivation to play the game.

    Dye and Tabards are coming but is it enough to make guilds worth it?

    On the sandbox side you are totally right, but in Eso it simply doesn't work. For those of us pvpers who love the game but struggle to find motivation, battlegrounds would be our salvation. We are sick and tired of hammering away at usually empty keeps.
  • Cifair
    Cifair
    I agree. If devs planned to not show character name upon one but made it visible only after targeting one then they should also add at least guild name under it. The point of most guilds is to be recognized and if there is pvp guild then they for sure want to make enemies *** their pants when they see their guild name. It is possible if devs would add one thing to guild system - representing one guild (running under its tag). In guild wars 2 it was really great as you could've been in many guilds (like in eso) but you were representing one guild at time. I also think that it would improve game and make it more "playable". I completely have no idea why devs decided to make the mmo without such essential thing.
    Edited by Cifair on June 19, 2014 10:13PM


    I am immortal until someone proves me that I am wrong
  • Zodi53
    Zodi53
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    Cifair wrote: »
    I agree. If devs planned to not show character name upon one but made it visible only after targeting one then they should also add at least guild name under it. The point of most guilds is to be recognized and if there is pvp guild then they for sure want to make enemies *** their pants when they see their guild name. It is possible if devs would add one thing to guild system - representing one guild (running under its tag). In guild wars 2 it was really great as you could've been in many guilds (like in eso) but you were representing one guild at time. I also think that it would improve game and make it more "playable". I completely have no idea why devs decided to make the mmo without such essential thing.

    +100000000
  • hk11
    hk11
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    Some of those items existed in WoW, so prepare for assault.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    Zodi53 wrote: »
    Guild tabards are coming. Dye system is coming. K/D ratio is pointless and meaningless imo.

    Also, battlegrounds/arenas are not necessary at all. Folks cry about not having a sandbox. Then a sandbox pvp zone is setup and people complain that they want to be handheld into some sort of battleground. Battlegrounds and arenas breed serious problems when it comes to constant balance issues.

    K/D is not pointless or meaningless at all. I have seen a huge focus on pvp in mmo's that have this. It gives players a goal to work towards and therefore more motivation to play the game.

    Dye and Tabards are coming but is it enough to make guilds worth it?

    On the sandbox side you are totally right, but in Eso it simply doesn't work. For those of us pvpers who love the game but struggle to find motivation, battlegrounds would be our salvation. We are sick and tired of hammering away at usually empty keeps.

    You make a good point. I would be ok with(not that me being ok with something makes it worth more then someone else being ok with it) 10 per team battlegrounds, but that's as far as I would want it to go. 2v2 or 3v3 would send me straight to unsub faster then F2P would. There ends up being too many nerfs/buffs for balance issues. It would be bad enough with battlegrounds, but the others cause huge, long term issues.
  • VlVEC
    VlVEC
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    All in due time I suppose. The game will only develop more and more, and this is definitely in Zenimax's path.
    The beginning of the words is ALMSIVI. I give you this as Vivec.
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  • Evergnar
    Evergnar
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    Fully agree with OP except for one thing. K/D. It's a selfish stat that tends segregate players not unify them. Unless it's a guild/group stat, then I wouldn't mind so much.
  • Inzababa
    Inzababa
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    I'm DREAMING PRAYING BEGGING for G VS G content <3
    Resistance is FUtilez
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
    Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

    Resistance is FUtilez
  • Moiskormoimi
    Moiskormoimi
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    They already stated they were working on this.
  • InvictoNZ
    InvictoNZ
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    K/D ratio means absolutely nothing in AvAvA. Even the AP rank/system doesn't accurately reflect someones skill / contribution in PvP.
  • Gern_Verkheart
    Gern_Verkheart
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    Zodi53 wrote: »
    My main problem with ESO, like I know with many of my guild mates and many others, is that there is way too much anonymity. You are literally just another pointless soldier fighting in the war. Thats not why people play mmo's! We want to be able to stand out, be recognised and be able to notice, fear or love other players.

    I honestly believe that with a few simple changes the game would not only stop dying but grow in population. Sure there are many problems in the game currently but this problem is the true problem for an mmo. A few essential changes could include:

    -A K/D ratio. Sure it encourages K/D *** and people being cowardly but it also gives players a goal to work towards and to strive to bring out their best, instead of mindlessly running into keeps.

    You mean ESO PvP. It sounds like all your issues are with PvP.
    Zodi53 wrote: »
    -Guild Emblems and cloaks. << This is a must! There is absolutely 0 recognition of guilds in ESO making them virtually useless besides being able to keep track of your friends easier. Having your name on a keep doesn't quite cut it. In my opinion Keeps should get your Guild Emblem on the walls. Cloaks should be available with the emblem on so you can be recognised by others. Even a logo by someone's name would be great.

    ZOS has said this is happening, your complaint is pointless.
    Zodi53 wrote: »
    -More equipment and colour varieties. The Dye patch will help this somewhat but its tiresome right now running around Cyrodiil and seeing so many people dressed the same or wearing the same disguise. Its like seeing a load of generic mobs next to each other.

    As you just pointed out: the dye patch is solving this problem, so what is your point exactly?
    Zodi53 wrote: »
    -Finally the pvp front. I can suggest many changes here but by far the most important change which is needed ASAP is minigames/battlegrounds. There should be 4vs4 or 8vs8 small battlegrounds with leaderboards. This would catch the interest of many pvpers and i'm sure would lure alot of people to the game.

    What do you mean "finally the PvP front.." Everything you have complained about has had to do with PvP.

    As for the BG's, I actually agree with you, this game needs them. A lot of people, like myself, hate the zergfest type PvP that is Cyrodiil, and have zero desire to participate in it, which means we don't get those extra 49 skill points unless we participate in something that we don't enjoy. ESO needs a smaller scale PvP system, so that people who don't enjoy zergfests can still enjoy PvP and get PvP ranks.
    Zodi53 wrote: »
    Well this is my 2p. What do you guys think? Should recognition be encouraged? Or is being another anonymous fighter a quality of this game?

    Yes, of course I agree, and so does ZOS. Which is why they have announced several times that they are addressing every one of the issues you have just complained about, and you yourself even showed that you have knowledge that you are aware of those announcements. So I fail to see what the point of this thread is.
    Edited by Gern_Verkheart on June 20, 2014 12:56AM
  • Zodi53
    Zodi53
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    @Verkheart

    1) They are by no means addressing every issue. 2) Any issue they are addressing is not up to a good standard in the slightest.

    You seriously can't try to defend ZOS here.
  • Nox_Aeterna
    Nox_Aeterna
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    -K/D are nice in FPS games , but i dont really think it makes much sense in MMORPG.

    -I agree that we should get guild emblems... They really should add the option for us to have nametags ON/OFF AND while doing so add a feature for us to represent a guild which would show under the names.

    -Will need to check how to dyes work when they finally hit the game , outside that , i agree that they could add a LOT of disguises to the game.

    -I hope they never add this like WoW and so many other MMOs , if they feel there is a need to it , then they should add it like GW2 , where it got different items/balance... All set only for structured PvP. Honestly , if they add this and it mess with balance even one small bit , i will quit the game without even a second thought.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Hiply
    Hiply
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    K/D is worse than useless in RvR/AvA warfare. It encourages cowardice and kill stealing while completely failing to reward support classes. No. Save it for some arena game that is not this game.

    Just. No.

    This is not an e-sport, don't treat it like one.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Zodi53 wrote: »
    Well this is my 2p. What do you guys think? Should recognition be encouraged? Or is being another anonymous fighter a quality of this game?
    I never understand the need some have to be special snowflakes. I wear gear that pleases me to the eye, I couldn't give a monkey's if everyone is wearing it too.

    LOLfashionvictims.

    Of course, in a game with no cosmetic system then the point's moot, you wear the gear necessary to play the content, its looks are irrelevant as you can't change them .. and dyes really aren't a substitute for a cosmetic system at all.
    Edited by fromtesonlineb16_ESO on June 20, 2014 7:51AM
  • KleanZlate
    KleanZlate
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    As has been already stated dying, tabards and emblems are on their way. Those should give guilds and players a reasonable chance to "stand out" a bit more. As for battlegrounds, they aren't really my thing but I can't see how they would hurt the game. It's always better to have more things to do in PvP, right? I wasn't planning on doing much PvP when I got the game but now it's pretty much all I do so it pays to keep an open mind.
  • Phantorang
    Phantorang
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    Guild tabards are coming. Dye system is coming. K/D ratio is pointless and meaningless imo.

    Also, battlegrounds/arenas are not necessary at all. Folks cry about not having a sandbox. Then a sandbox pvp zone is setup and people complain that they want to be handheld into some sort of battleground. Battlegrounds and arenas breed serious problems when it comes to constant balance issues.
    [/quote]

    Game already got serious balancing issues. And if battlegrounds can help reveal more, then thats nice.

    Battlegrounds is far behind anything we need for this game now, there are tons of other stuff, like actual balance between the classes before even starting something that will make balance even a bigger issue.

    Besides, when the game is getting properly balanced, I believe Cyrodiil will be popular again.
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Gern_Verkheart
    Gern_Verkheart
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    Zodi53 wrote: »
    @Verkheart

    1) They are by no means addressing every issue. 2) Any issue they are addressing is not up to a good standard in the slightest.

    You seriously can't try to defend ZOS here.

    Oh, you are right, that was an exaggeration on my part: they aren't adding a K/D tracker.

    They have said that they are adding armor dyes, guild Tabards, and if enough people want it: BG's/arenas. So, almost every complaint you stated is being dealt with by ZoS.

    You say that these issues are not being addressed "to a good standard." How so? You ask for armor dyes and guild tabards, so they give you armor dyes and guild tabards, and then you say that's not good enough. What more do you want? They are giving you exactly what you wanted.

    Believe me, I am no ZoS apologist. But, pointless complaining is counterproductive.
    Edited by Gern_Verkheart on June 20, 2014 7:49AM
  • Lachann
    Lachann
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    What more do you want?
    A cosmetic system that means our visual appearance isn't dictated by the gear you have to wear.

    I don't care if it's a WOW-like morphing system, a LOTRO-like cosmetic gear panel separate from the 'real' gear or even using ESO's disguise system with access to a wider range of outfits.

    Dyes are fine, but all they can do is make the pig blue, it can't change it to a unicorn. :p

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