Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Ideas for replayability

xandraxas
xandraxas
I made a post, about this, on the PVE NPC guilds thread but it seems hardly anyone looks there so I'll make a post like that here, to see what happens.
They've stated that they are considering a Dark Brotherhood and Thieves Guild.
When and if they do this they could make quest lines and also make these guilds a location where you can pick up randomly generated, hit and Thieving contracts. These contracts could be scaled to difficultly based on your level.
They could also make the Mage, Fighters, and Undaunted guilds have this ability.
The ability for rapid new content, opens up a great deal here.
They could write mini stories pretty much the way add ons have been done in the previous Elder Scrolls games by players.
They can also open up access to different countries that were in the previous games, via travel by ship or some sort of guild hall teleport.
And by different countries, I mean new countries that are not in the game now.
These could be countries that existed in previous Elder Scrolls games and even ones you read about in Lore but have never been created for actual play, with the wonderful graphics that we have today.
If you go way back, to the beginning Elder Scrolls games, the possibilities are right there.
The Original guys that came up with the Elder Scrolls did some fantastic stuff for those times.
They had the first randomly created dungeons, with 360 degree rotatable maps of the dungeon interior. These dungeons scaled from small to massive. So that 360 degree rotatable map, was truly great. These guys were doing stuff for games that was on par with 3D rotatable graphics used in Engineering.
You were able to travel, to all the different kingdoms to deal with the myriad problems that revolved around the Royalty, and common folk of these kingdoms.
And there are all these different Daedric kingdoms besides Coldharbor to expand and explore.
And while they're doing this they can bring in the stealth abilities that are missing so when you're doing these contracts, you can use stealth to get yourself set for the attack, the way you have been able to do it, for around a decade, in the previous Elder Scrolls games.
Having played The Elder Scrolls games, from the very the first title, I could go on for quite awhile about all this, but what does everyone else have to say?
  • RangerChad
    RangerChad
    ✭✭✭
    I think if you get to VR12 your other characters should get an exp boost. 5% boost for 1 VR12 10% for 2 VR12 and 15% for 3 VR12 (capped at 15%)
  • Azzuria
    Azzuria
    ✭✭✭✭✭
    An idea for VR content that I've been really excited about would be changing a portion of the opposing faction quests to make them work -against- that faction. Let the VR ranked player be a spy / agent provocateur behind enemy lines. Sure, the rest of the helping-folks-out quests could remain the same because, ya know, people are people, no need to be a total ***, amiright? Or maybe give more choices during quests, the option to help the folks or harm them, which would synergize nicely with a Justice system.

    Anyway, a little more diversity of content in the VR1 to VR12 area might make for a more interesting pre-end game experience.
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
    Laehl Direthorn - Bosmer Nightblade, Purveyor of fine Clothes, Bows and Staves
    Reeza gra-Zuni - Orc Templar 'War Shaman' and Apothecary
    Noemi Snowpaw - Kajiit Dragon Knight - I laugh... or I'd have to kill you.
    Kitera Dreamon - Breton of The Dominion: Because those Daggers don't appreciate a great Mage.
    Lysara Shadowcroft - Dunmer Bloodmage: This will only hurt a lot.
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Unlocking rested XP bonuses after your first toon gets to 50 would be awesome. That would help people grinding VR ranks, and people rolling alts.

    I also think they should add XP gains for PvP objectives (taking keeps and such), not just Cyrodil quests. I would love to level 10-50 in Cyrodil, but I don't have 10 years to commit to it.
    Edited by Sallington on June 19, 2014 3:16PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
Sign In or Register to comment.