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What is more sort after, food or drink?

UnholyPerfection
UnholyPerfection
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I have 90+ unique items that I am storing for Provisioning, it's getting a little out of hand haha. Combined with the price of recipes at later levels it seems more and more efficient to just choose one type.
What is more sort after/useful?

Thanks for your help :)
Edited by UnholyPerfection on June 18, 2014 2:55AM

What is more sort after, food or drink? 69 votes

Food.
89%
LauraGwaroktheyanceyMujuroEivarBraidasnwstud31b14_ESOMalnutritionmonden1980b16_ESOFrcyrAedhuktitanb16_ESOmark.markandb16_ESORebZahneGisgofyendiarb16_ESOHondyadamlietzb16_ESOisengrimb16_ESO 62 votes
Drink.
0%
Equal.
10%
offenbergb16_ESObaron.kreighteb17_ESOSoothyCatman14RazzakPeleKnightmare 7 votes
  • phairdon
    phairdon
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    Only uses food & food recipes when I can find them or the ingredients.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • LordEcks
    LordEcks
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    Food.
    The word your looking for is "sought" not sort.

    On topic I'd go with food personally.
  • UrQuan
    UrQuan
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    I'm seriously on the fence about this. I used to always prefer food, but I've been rethinking that lately.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Braidas
    Braidas
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    Food.
    bahaha "sort" after
  • khele23eb17_ESO
    khele23eb17_ESO
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    Food.
    Its like this: food is like the cloth/staff builds, drinks are like... everything else builds. Its all perfectly balanced... -_-
    Edited by khele23eb17_ESO on June 18, 2014 5:02AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • redspecter23
    redspecter23
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    Food.
    When you have to come up with fringe case scenarios in which maybe, drinks might be slightly better if all the stars align for a single encounter, then there is some imbalance.

    I'm not going to get into all the things that could be done to balance them out as it's been discussed elsewhere. Let's just say that I really hope they address the issue at some point. The only legitimate use for drinks is for leveling up provisioning. Actually using the drinks is almost never the right choice.
  • badmojo
    badmojo
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    Food.
    I feel like drinks have their place, but my staple diet will always end up being food.

    I use drinks at lower levels where a bit of regen will go a long way. Also, I've found drinks are great if you ever run around and farm crafting materials. Since you're constantly sprinting from node to node, it helps with the stamina regen penalty, and it kicks in nicely while you're stopped, digging up a plant or scraping out a runestone.

    I just prefer the food because the game allows you to wait between fights in PvE, so I feel like regen isn't going to help as much as a bigger bar.
    [DC/NA]
  • nan.jieb17_ESO
    Food.
    Regen give basically 2% per 2 sec (without any +xx% regeneration), with 257 extrastats (purple food) it is 5 points per 2 sec more right? Thats the minimum what food gives passively. And drinks gives 6. .....
  • isengrimb16_ESO
    isengrimb16_ESO
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    Food.
    Food just seems more useful. I learn my drink recipes just in case, of course, but I usually have enough food to not worry about picking up drink ingredients.
  • khele23eb17_ESO
    khele23eb17_ESO
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    Food.
    Either balance them or just allow the use of both at once... problem solved.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • UnholyPerfection
    UnholyPerfection
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    Food.
    LordEcks wrote: »
    The word your looking for is "sought" not sort.

    On topic I'd go with food personally.

    Ah yes it is. I thought it looked wrong but night shift will do that lol.
    Um how can I view the results without voting?
  • Pele
    Pele
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    Equal.
    I use both; it depends on what I need at that particular time.
    Um how can I view the results without voting?
    89% Food (33 votes)
    0% Drink
    10% Both (4 votes)
  • Auralia
    Auralia
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    Food.
    Food, I only ever use food, drink seems not as good, as I'd rather take the bigger health bar over the regen when questing.
  • Fablelost
    Fablelost
    Food.
    Drinks are useless atm.
    Food is at least 20 times more effective.
    Purple V5 food do increase your health, mana and stamina by a good ammount even pass softcaps. (+ DPS, + surviveability, + dodgeability, + little portion of attribute regens based on attribute value)
    Purple V5 drink increase all your regens by... 6? Are you kidding? It's 3 regen per second (And it's without softcaps).
    The only way to make Drinks useful - the ability to use Food and Drinks buffs at once.
    Edited by Fablelost on June 18, 2014 11:01AM
    "Come Nerevar, friend or traitor come. Come and look upon the Heart and Akulakhan. And bring Wraithguard, I have need of it."
  • phaneub17_ESO
    phaneub17_ESO
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    Food.
    Drinks if you're a Templar. Food if you're anything else. Why? Templars seem to be the only class without class specific magicka/stamina regen passives that other classes have thus seek out more regen where possible. There are class abilities that do give magicka and stamina regen, true, but that means you give up an action slot or two to use them and require deep push into the healing tree to gain access. One of which is a morph and doesn't provide much magicka in return for the cost required to cast it.
  • Fablelost
    Fablelost
    Food.
    Drinks if you're a Templar.
    No. I'm raiding Templar. Top-8 Hel Ra. And i do laugh at people who say that templar has poor mana regen.
    And i do laugh twice at people who say that drinks are useful.
    "Come Nerevar, friend or traitor come. Come and look upon the Heart and Akulakhan. And bring Wraithguard, I have need of it."
  • DeLindsay
    DeLindsay
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    Food.
    Drinks if you're a Templar. Food if you're anything else. Why? Templars seem to be the only class without class specific magicka/stamina regen passives that other classes have thus seek out more regen where possible. There are class abilities that do give magicka and stamina regen, true, but that means you give up an action slot or two to use them and require deep push into the healing tree to gain access. One of which is a morph and doesn't provide much magicka in return for the cost required to cast it.

    Or, use Food for the higher healing throughput (and Health to survive a few hits) and wear gear with regen on it, not sure how that's hard to figure out for some folks. I'm not saying you're incorrect specifically but overall with the game in it's current state it's ABSURDLY easy to reach regen cap, even on a Templar. If you use the +11 regen drink and you're already over cap you get what, 5 of that every 2 seconds. How can that remotely compare to +312 (blue food) pool, when even if you're already capped you'll still get ~160 Magicka out of the deal. 5-6 Magicka every 2 seconds won't save anybody from anything. 150+ Magicka giving you higher healing throughput on every cast is far more valuable.

    That said, I'd like ZoS to allow us to eat food and drink simultaneously. It's not like we're going to be all the sudden OP by added +1-6 regen and it would give those Provisioners with the Epic Drinks that nobody wants something to sell lol.
  • Sharee
    Sharee
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    Food.
    Depends on situation. Simplified example:

    Lets say food increases magicka by 300, and drink increases magicka regen by 15.

    For the drink to give you as much total magicka as the food, the regen would need to tick 300/15=20 times. Regen ticks once every 2 seconds, that means it will take more than 40 seconds of combat for a drink to give more magicka than food.

    Of course that does not include other factors like stat caps etc. But in general, drinks tend to be better for long boss fights, otherwise use food.
  • UnholyPerfection
    UnholyPerfection
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    Food.
    Thanks guys, pretty conclusive poll.
  • DeLindsay
    DeLindsay
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    Food.
    I totally agree with the concept that regen should outweigh a resource pool on a long fight. The problem is most players are just looking at food vs drink from a regen perspective and not really taking into account the higher damage/healing output the food gives you for that fight duration. Regen does nothing but allow you to manage said resource better. Also take into account things like the +10% Magicka from the 3rd tick of a Resto staff, Siphon Spirit morph in Resto tree, Sorc's Dark Conversion, Mage's Guild (certainly inferior) Spell Symmetry morph, etc.

    Resource management isn't really as big an issue in ESO as ZoS wanted it to be. It's for that reason that Food is on top right now. Hell most casters anywhere close to VR12 are so far overcharged for regen that drinks are nearly useless. But to each their own, if a player believes that regen helps them then drinks are available for them and it's great that we have a choice, when some games don't give you any choice.
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