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nb stealth = op

Beedles
Beedles
✭✭✭
I would like to see someone look at NB stealth. it very frustrating that they are the only class that can tag you with a huge stackable debuff from stealth, then attack you kill you in three 1-2 sec (I am vt12 geared ) and stealth again DURING COMBAT and run away, you have no way of seeing them unless they are RIGHT next to you less then 2-3 meters if that.
yes stealth should be useable but not during combat and there has to be SOME skill NOT potion that detects them that every class should have access too or give every class a stealth ability like this also.
almost every NB is a ganker now that I run into and if they cant kill you out right they just stealth and run you have no way of catching them.
  • the.dzeneralb16_ESO
    Beedles wrote: »
    I would like to see someone look at NB stealth. it very frustrating that they are the only class that can tag you with a huge stackable debuff from stealth, then attack you kill you in three 1-2 sec (I am vt12 geared ) and stealth again DURING COMBAT and run away, you have no way of seeing them unless they are RIGHT next to you less then 2-3 meters if that.
    yes stealth should be useable but not during combat and there has to be SOME skill NOT potion that detects them that every class should have access too or give every class a stealth ability like this also.
    almost every NB is a ganker now that I run into and if they cant kill you out right they just stealth and run you have no way of catching them.

    Thats just crouching which everyone can do.

    There is one, mages light, if I'm not mistaken.

    As for their actual stealth...well, I don't know what to tell you because it's anytihng but over powered. It hardly even works right most the time. Take that into consideration and how much mana it costs per use and etc... you have a half decent move.
  • Starshadw
    Starshadw
    ✭✭✭✭
    I would disagree. In fact, as I've previously said, if there is a version of stealth that is currently over-powered, it is the non-NB crouch-stealth. It is disconcerting that every single class can stealth almost as effectively as a NB. Yes, NBs do have an actual stealth skill (that only lasts 2.5 seconds and costs magicka). But that's rather the point - we're supposed to be the sneaky, stealthy class. In fact, if you think NBs have OP stealth, you should see what vamps (regardless of class) can do.

    I'll just repeat what I said back in early May insofar as stealth is concerned:

    Crouch-stealth for all classes is a part of the game, and we have to accept that.

    That said, Zen could give the NB class more bonuses to the crouch-stealth:

    further reduced stamina cost
    greater stealth radius
    complete and true stealth against resource/keep NPCs
    ability to maintain stealth even when in a large group (see below)
    stealth not broken on damage
    stealth not broken if the character has a DoT
    chance to not be seen, even by Magelight - note I said "chance," not 100%


    and/or

    add some penalties to crouch-stealth for non-NBs:

    greater stamina cost
    reduced stealth radius overall
    further reduced stealth radius when in a group
    inability to re-stealth during a siege once your stealth has been broken - this would deal with the issue of large parts of an army being stealthed. At the least, there should be a time period before you can re-stealth: 10 minutes, or completely leaving the area entirely (so if you're at a keep, you'd have to go out past the boundaries of the three resources and then come back)
    stealth broken upon receiving damage (so an AOE always brings a non-NB out of stealth)


    The one thing that I do think needs to be changed is the ability to crouch-stealth in heavy armor. That needs to go. Heavy armor should not allow for any sort of stealth at all - no NB Shadow/stealth skills, no crouch-stealth, nothing. Players should have to choose: the added protection of heavy armor, or the added protection of stealth. Not both.
  • Ifthir_ESO
    Ifthir_ESO
    ✭✭✭✭✭
    Starshadw wrote: »
    I would disagree. In fact, as I've previously said, if there is a version of stealth that is currently over-powered, it is the non-NB crouch-stealth. It is disconcerting that every single class can stealth almost as effectively as a NB.

    ^ This.


    Starshadw wrote: »
    The one thing that I do think needs to be changed is the ability to crouch-stealth in heavy armor. That needs to go. Heavy armor should not allow for any sort of stealth at all - no NB Shadow/stealth skills, no crouch-stealth, nothing. Players should have to choose: the added protection of heavy armor, or the added protection of stealth. Not both.

    Also this ^
  • Beedles
    Beedles
    ✭✭✭
    Beedles wrote: »
    I would like to see someone look at NB stealth. it very frustrating that they are the only class that can tag you with a huge stackable debuff from stealth, then attack you kill you in three 1-2 sec (I am vt12 geared ) and stealth again DURING COMBAT and run away, you have no way of seeing them unless they are RIGHT next to you less then 2-3 meters if that.
    yes stealth should be useable but not during combat and there has to be SOME skill NOT potion that detects them that every class should have access too or give every class a stealth ability like this also.
    almost every NB is a ganker now that I run into and if they cant kill you out right they just stealth and run you have no way of catching them.

    Thats just crouching which everyone can do.

    There is one, mages light, if I'm not mistaken.

    As for their actual stealth...well, I don't know what to tell you because it's anytihng but over powered. It hardly even works right most the time. Take that into consideration and how much mana it costs per use and etc... you have a half decent move.

    mage light does not detect them until they are 1-3 meters or less its supposed to but it does not I would take stealth as it is if they stopped being able to stealth in combat we ALL should have this skill if they can
    Edited by Beedles on June 17, 2014 2:08PM
  • Beedles
    Beedles
    ✭✭✭
    Starshadw wrote: »
    I would disagree. In fact, as I've previously said, if there is a version of stealth that is currently over-powered, it is the non-NB crouch-stealth. It is disconcerting that every single class can stealth almost as effectively as a NB. Yes, NBs do have an actual stealth skill (that only lasts 2.5 seconds and costs magicka). But that's rather the point - we're supposed to be the sneaky, stealthy class. In fact, if you think NBs have OP stealth, you should see what vamps (regardless of class) can do.

    I'll just repeat what I said back in early May insofar as stealth is concerned:

    Crouch-stealth for all classes is a part of the game, and we have to accept that.

    That said, Zen could give the NB class more bonuses to the crouch-stealth:

    further reduced stamina cost
    greater stealth radius
    complete and true stealth against resource/keep NPCs
    ability to maintain stealth even when in a large group (see below)
    stealth not broken on damage
    stealth not broken if the character has a DoT
    chance to not be seen, even by Magelight - note I said "chance," not 100%


    and/or

    add some penalties to crouch-stealth for non-NBs:

    greater stamina cost
    reduced stealth radius overall
    further reduced stealth radius when in a group
    inability to re-stealth during a siege once your stealth has been broken - this would deal with the issue of large parts of an army being stealthed. At the least, there should be a time period before you can re-stealth: 10 minutes, or completely leaving the area entirely (so if you're at a keep, you'd have to go out past the boundaries of the three resources and then come back)
    stealth broken upon receiving damage (so an AOE always brings a non-NB out of stealth)


    The one thing that I do think needs to be changed is the ability to crouch-stealth in heavy armor. That needs to go. Heavy armor should not allow for any sort of stealth at all - no NB Shadow/stealth skills, no crouch-stealth, nothing. Players should have to choose: the added protection of heavy armor, or the added protection of stealth. Not both.

    post all the mumbo jumbo you want it takes 1 minute in pvp to see a NB use this skill and its a nb SKILL 2-3sec in and out of and can endlessly recast
    Edited by Beedles on June 17, 2014 2:13PM
  • Starshadw
    Starshadw
    ✭✭✭✭
    Beedles wrote: »
    post all the mumbo jumbo you want it takes 1 minute in pvp to see a NB use this skill and its a nb SKILL 1-2sec in and out of and can endlessly recast

    Endlessly? Please do not say something that you know is incorrect - the skill costs magicka, which means that a NB can only cast it as long as he/she has enough magicka. Out of magicka = no casting stealth skill.

  • Adramelach
    Adramelach
    ✭✭✭
    Ifthir_ESO wrote: »
    Starshadw wrote: »
    The one thing that I do think needs to be changed is the ability to crouch-stealth in heavy armor. That needs to go. Heavy armor should not allow for any sort of stealth at all - no NB Shadow/stealth skills, no crouch-stealth, nothing. Players should have to choose: the added protection of heavy armor, or the added protection of stealth. Not both.

    Also this ^

    Most of what I've read about heavy armor in general, is that it's an underpowered, undersupported armor type with lackluster passives and only marginally better protection anyway, and that anyone paying attention to cost/benefit of armor would toss it in a heartbeat and go full-light. In that kind of context, you feel it's OP enough to warrant additional *nerfs*?
  • Beedles
    Beedles
    ✭✭✭
    Starshadw wrote: »
    Beedles wrote: »
    post all the mumbo jumbo you want it takes 1 minute in pvp to see a NB use this skill and its a nb SKILL 1-2sec in and out of and can endlessly recast

    Endlessly? Please do not say something that you know is incorrect - the skill costs magicka, which means that a NB can only cast it as long as he/she has enough magicka. Out of magicka = no casting stealth skill.

    ENDLESSLY I WILL POST CLIP OF THIS just take 1 minute and go into any pvp and you will see
  • the.dzeneralb16_ESO
    Beedles wrote: »
    Starshadw wrote: »
    Beedles wrote: »
    post all the mumbo jumbo you want it takes 1 minute in pvp to see a NB use this skill and its a nb SKILL 1-2sec in and out of and can endlessly recast

    Endlessly? Please do not say something that you know is incorrect - the skill costs magicka, which means that a NB can only cast it as long as he/she has enough magicka. Out of magicka = no casting stealth skill.

    ENDLESSLY I WILL POST CLIP OF THIS just take 1 minute and go into any pvp and you will see

    Alright, waiting on the clip for this 'endless' stealth. Whenever you're ready, we'll be here.

    edit: By the way, a lot of us commenting have played tons and tons of hours in PvP and even play NB's. So don't resort to "Just spend 1 minute in PvP", we spend hours on it. Waiting on that clip though.
    Edited by the.dzeneralb16_ESO on June 17, 2014 2:30PM
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    Beedles wrote: »
    ENDLESSLY I WILL POST CLIP OF THIS

    Please enlighten us, i want my cloak to be endless too.

  • Dudis
    Dudis
    ✭✭✭
    Didn't read any coments but...

    Potion of Detection.
  • ByrenV
    ByrenV
    Dudis wrote: »
    Didn't read any coments but...

    Potion of Detection.

    a bit off topic, but (as i havent really messed with these yet)...whats the range on those? how far away can a stealther be seen when potion active?
    Edited by ByrenV on June 17, 2014 2:39PM
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    26m range.

    24oun1k.jpg
    Edited by Gisgo on June 17, 2014 2:45PM
  • LariahHunding
    LariahHunding
    ✭✭✭✭
    This has to be a nerfed bolt escape user in stealth ;)
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • the.dzeneralb16_ESO
    ByrenV wrote: »
    Dudis wrote: »
    Didn't read any coments but...

    Potion of Detection.

    a bit off topic, but (as i havent really messed with these yet)...whats the range on those? how far away can a stealther be seen when potion active?

    This whole topic is a mess so we might as well turn it into a "Questions/answers about stealth/pots" anyways. I'm curious on their range too.

    Also, I think I've seen invis pots mixed with speed boost as well. I'm curious on how those would do... Maybe I should buy a stack to find out :D
  • Dudis
    Dudis
    ✭✭✭
    20 meters for 10 seconds

    Can also add more effects to them, the one I use for example is a combined
    Mana pot + spell damage + detection
  • the.dzeneralb16_ESO
    Dudis wrote: »
    20 meters for 10 seconds

    Can also add more effects to them, the one I use for example is a combined
    Mana pot + spell damage + detection

    Oh damn.

    I'd love to know more combinations with pots in general since I don't dabble in alchemy. I usually buy those pots that heal ~400 of magicka/stamina/health

    Care to enlighten me on other 'cool' combinations?:D
  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    Beedles wrote: »
    Starshadw wrote: »
    I would disagree. In fact, as I've previously said, if there is a version of stealth that is currently over-powered, it is the non-NB crouch-stealth. It is disconcerting that every single class can stealth almost as effectively as a NB. Yes, NBs do have an actual stealth skill (that only lasts 2.5 seconds and costs magicka). But that's rather the point - we're supposed to be the sneaky, stealthy class. In fact, if you think NBs have OP stealth, you should see what vamps (regardless of class) can do.

    I'll just repeat what I said back in early May insofar as stealth is concerned:

    Crouch-stealth for all classes is a part of the game, and we have to accept that.

    That said, Zen could give the NB class more bonuses to the crouch-stealth:

    further reduced stamina cost
    greater stealth radius
    complete and true stealth against resource/keep NPCs
    ability to maintain stealth even when in a large group (see below)
    stealth not broken on damage
    stealth not broken if the character has a DoT
    chance to not be seen, even by Magelight - note I said "chance," not 100%


    and/or

    add some penalties to crouch-stealth for non-NBs:

    greater stamina cost
    reduced stealth radius overall
    further reduced stealth radius when in a group
    inability to re-stealth during a siege once your stealth has been broken - this would deal with the issue of large parts of an army being stealthed. At the least, there should be a time period before you can re-stealth: 10 minutes, or completely leaving the area entirely (so if you're at a keep, you'd have to go out past the boundaries of the three resources and then come back)
    stealth broken upon receiving damage (so an AOE always brings a non-NB out of stealth)


    The one thing that I do think needs to be changed is the ability to crouch-stealth in heavy armor. That needs to go. Heavy armor should not allow for any sort of stealth at all - no NB Shadow/stealth skills, no crouch-stealth, nothing. Players should have to choose: the added protection of heavy armor, or the added protection of stealth. Not both.

    post all the mumbo jumbo you want it takes 1 minute in pvp to see a NB use this skill and its a nb SKILL 2-3sec in and out of and can endlessly recast

    lol endlessly recast, it costs half your bloody mana and if you fire any attack in the general direction it still hits......
  • Jaxom
    Jaxom
    ✭✭✭✭
    Did someone say Endless Invis? How does one get this?

    Seriously, Dark Cloak BARELY works if at all. I cant tell you how many times this skill has failed to go off or goes off and instantly pops you out. Also, in combat, wearing 7/7 light with all magicka skill reduction gear, I can cast this skill maybe 3 times if I happen to have a full bar of magicka (which who does when fighting someone???). You can chain it a couple times for a total of like 6s of stealth if it works at all, which at that point you are out of magicka and effectiely useless. Hardly OP, even when it works.

    God forbid NB's have any sort of utility. This thread is a joke.

  • joanjett
    joanjett
    ✭✭✭
    Hmmm as if NB aren't gimped enough....someone is complaining about them being OP in stealth.........ok :o
    When some wild-eyed, eight-foot-tall maniac grabs your neck, taps the back of your favorite head up against the barroom wall, and he looks you crooked in the eye and he asks you if ya paid your dues, you just stare that big sucker right back in the eye, and you remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yessir, the check is in the mail."
  • Dleatherus
    Dleatherus
    ✭✭✭✭✭
    another beautiful case of rock saying that they have zero problem with scissor's abilities, but paper's abilities should be nerfed

    D.
    Stands in Puddles VR12 NB
    Dleatherus VR10 Templar

    Emperor Farmers, cheaters and exploiters - just like cockroaches in real life, Tamriel will never be rid of them
  • Dudis
    Dudis
    ✭✭✭
    Care to enlighten me on other 'cool' combinations?:D

    Sure, there are tons of good ones

    Edit: Here's a good link with all combinations http://tamrieljournal.com/list-of-useful-potions-and-alchemy-reagents-in-eso/

    Leaving these in to show values though.
    (value for vr5 pots)

    Panacea of Health (Bugloss, Columbine, Mountain Flower)
    Restore 428 Health immediately (+ 406 over 14 seconds)
    Restore 428 Magicka immediately (+ 290 over 10 seconds)
    Restore 428 Stamina immediately (+ 290 over 10 seconds)

    Panacea of Weapon Power (Blessed Thistle, Dragonthorn, Water Hyacinth)
    Increase Weapon Damage by 19 for 10 seconds
    Increase Weapon Critical by 30% for 10 seconds
    Restore 428 Stamina immediately (+ 290 over 10 seconds)

    Panacea of Spell Power (Corn Flower, Lady's Smock, Water Hyacinth)
    Increase Spell Damage by 19 for 10 seconds
    Increase Spell Critical by 30% for 10 seconds
    Restore 428 Magicka immediately (+ 290 over 10 seconds)

    Panacea of Detection (Wormwood, Lady's Smock, Water Hyacinth)
    Increase your Stealth Detection by 20 meters for 10 seconds
    Increase Spell Damage by 19 for 10 seconds
    Restore 428 Magicka immediately (+ 290 over 10 seconds)

    Panacea of Unstoppable (Namira's Root, Blue Entoloma, Columbine)
    Become immune to knockback and disabling effects for 3 seconds
    Vanish for 3 seconds
    Restore 428 Health immediately (+ 290 over 10 seconds)


    And there are some more like knockback immune for 3sec + health/stamina, spellcrit+health/mana or vanish+movement speed etc, but those are the most useful imo.
    Edited by Dudis on June 17, 2014 3:08PM
  • Animus0724
    Animus0724
    ✭✭✭
    I have to disagree, as a NB player with a traditional glass cannon build, stealth is a necessity for our survival. Any NB player would disagree with you about stealth being OP.

    -it only last 2.5 secs
    -its easily broken and detectable if you know what you're doing.
    -it consumes a good chunk of magicka
    -Spamming it will kill your magicka leaving you with no magicka should you be caught and forced to fight.
    I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

    -The Art Of Warfare (T.A.W.)
  • the.dzeneralb16_ESO
    Dudis wrote: »
    Care to enlighten me on other 'cool' combinations?:D

    Sure, there are tons of good ones

    Edit: Here's a good link with all combinations http://tamrieljournal.com/list-of-useful-potions-and-alchemy-reagents-in-eso/

    Leaving these in to show values though.
    (value for vr5 pots)

    Panacea of Health (Bugloss, Columbine, Mountain Flower)
    Restore 428 Health immediately (+ 406 over 14 seconds)
    Restore 428 Magicka immediately (+ 290 over 10 seconds)
    Restore 428 Stamina immediately (+ 290 over 10 seconds)

    Panacea of Weapon Power (Blessed Thistle, Dragonthorn, Water Hyacinth)
    Increase Weapon Damage by 19 for 10 seconds
    Increase Weapon Critical by 30% for 10 seconds
    Restore 428 Stamina immediately (+ 290 over 10 seconds)

    Panacea of Spell Power (Corn Flower, Lady's Smock, Water Hyacinth)
    Increase Spell Damage by 19 for 10 seconds
    Increase Spell Critical by 30% for 10 seconds
    Restore 428 Magicka immediately (+ 290 over 10 seconds)

    Panacea of Detection (Wormwood, Lady's Smock, Water Hyacinth)
    Increase your Stealth Detection by 20 meters for 10 seconds
    Increase Spell Damage by 19 for 10 seconds
    Restore 428 Magicka immediately (+ 290 over 10 seconds)

    Panacea of Unstoppable (Namira's Root, Blue Entoloma, Columbine)
    Become immune to knockback and disabling effects for 3 seconds
    Vanish for 3 seconds
    Restore 428 Health immediately (+ 290 over 10 seconds)



    And there are some more like knockback immune for 3sec + health/stamina, spellcrit+health/mana or vanish+movement speed etc, but those are the most useful imo.

    Thanks a lot!

    Those bolded ones seem interesting... I may have to buy a stack or two of each and see how they go.


  • Starshadw
    Starshadw
    ✭✭✭✭
    Gisgo wrote: »
    26m range.

    24oun1k.jpg

    Which just makes the NB situation all the more sad - one of the main things we're supposed to be the most-skilled at can be countered with a potion.

  • Huckdabuck
    Huckdabuck
    ✭✭✭✭✭
    Animus0724 wrote: »
    I have to disagree, as a NB player with a traditional glass cannon build, stealth is a necessity for our survival. Any NB player would disagree with you about stealth being OP.

    -it only last 2.5 secs
    -its easily broken and detectable if you know what you're doing.
    -it consumes a good chunk of magicka
    -Spamming it will kill your magicka leaving you with no magicka should you be caught and forced to fight.

    Hate to say it but this sounds identical to what the sorcs were saying about BE a couple of weeks ago to no avail. Oh hellz yeah....I'm sciccors and I found paper while hiding from rock.

    I have to disagree, as a Sorc player with a traditional glass cannon build, BE is a necessity for our survival. Any Sorc player would disagree with you about BE being OP.

    - it only blinks you 20m and gap closers are 25m (can't remember exact ranges at the moment)
    - it's easily countered by gap closers
    - it consumes a good amount of magicka while stopping magicka regeneration
    - Spamming it will kill your magicka leaving you with no magicka should you be caught and forced to fight

    Why can't classes be different and direct counters to others? I don't want to play a game where everyone is the same and has ALL of the same abilities. STOP with the nerfing this/that herp derp threads. I mean come on people.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
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    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
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    It's a very grey area.
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    Starshadw wrote: »

    Which just makes the NB situation all the more sad - one of the main things we're supposed to be the most-skilled at can be countered with a potion.

    I dont know, i dont have a strong opinion on this yet.
    Everone can stealth, everyone can detect, sounds fine on the paper, but 26m. sounds a bit too much especially compared to magelight.
  • Starshadw
    Starshadw
    ✭✭✭✭
    Gisgo wrote: »
    Starshadw wrote: »

    Which just makes the NB situation all the more sad - one of the main things we're supposed to be the most-skilled at can be countered with a potion.

    I dont know, i dont have a strong opinion on this yet.
    Everone can stealth, everyone can detect, sounds fine on the paper, but 26m. sounds a bit too much especially compared to magelight.

    It almost makes me want to beg them to take crouch-stealth out of the game (I know, they won't, this is just wishful thinking), and leave stealth strictly as a class-based skill. Because the reason we have Magelight and Detect potions is precisely because EVERYone can stealth.
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    Maybe they just shouldnt have called us "nightblades".

    It really is misleading since we are not using blades exclusively and we arent a better stealther: all we have is the cloak which is good but doesnt really make us a stealther.

    Stealthers in this game are medium armor wearers.
  • aco5712
    aco5712
    ✭✭✭✭✭
    i am one of these NB gankers who is built fairly class cannon (thanks to campaign buffs i have more survivability). As a VR1, VR1-8s are easy, VR8+ can be a bit difficult and usually involve me running away if they get some type of self heal off. Cloak is ridiculously bugged and most fights with a staff holder (every bloody person now) i cant get away or become hidden to use concealed wep/feed because if i cloak, it pops me back out instantly because they are attacking me with light attacks. Magelight is also the biggest pain because it breaks cloak all the time aswell.

    And for the endlessly comment, usually what actually happens is 2-3 cloaks is enough to get some distance/get behind something which actually lets you go back to hidden which is why they seem to vanish completely. Idk how it works but it does, so thats what your seeing.
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
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