10 out of 22 crafted set bonuses favour magicka builds
3 out of 22 crafted set bonuses favour stamina builds
http://forums.elderscrollsonline.com/discussion/109647/why-do-the-crafted-set-bonuses-seem-to-favour-magicka-builds-stamina-builds-get-the-shaft/p1Light armour passives
Reduces Magicka cost of spells by 1% per piece of light armour equipped (0/3)
Increased Magicka recovery by 2% per piece of light armour equipped (0/2)
Medium armor passives
Increases stamina recovery by 2% per piece of medium armor equipped
No stamina reduction cost passives for any set of armourTwo handed: Reduces cost of 2h abilities by 10% (0/2)
KILLING AN TARGET
An picture with an visual factual evidence stamina abilities have no attention.
1H and shield: Fortress: Reduce cost of 1h+shield abilities by 10% (2/2)
Dual Wield: Reduce cost of duel wield abilities by 10% (0/2)
Bow Reduce cost of bow abilities by 20% (2/2)
Destruction Staff Restores 140 magicka when killing a target with a destruction staff (0/2)
Damn I'd love to get 140 stamina when killing someone with a stamina ability! But that would mean I have to do melee and actually fight

So why not stand back and shoot destruction staff and have unlimited godly magicka!
Restoring 140 magicka after kill > any of these cost reduction abilities for staminaMages Guild Passive:
Reduces magicka and health cost of mages guild abilities by 8% (0/2)
Increased max magicka and magicka recovery by 1% per mages guild ability slotted (0/2)
Fighters guild passives have no stamina cost reduction or recovery.Alliance War Assault
Increase magicka and stamina by 10% after capturing a resource for 10m. Not really stamina specific.
Alliance War Support
Increases Magicka recovery by 5% for each support ability slotted (0/2)
Nothing for stamina on Support. You can attack and heal with magicka but you can't heal with stamina, so magicka get more recovery! Wow much balance.
If I got anything wrong please correct me