Casual gamers who might like to play any classic character class solo self found (pick up and wear or use what you find only) can play well through many map areas and public dungeons until a side quest or main story quest forces them into a single player only battle up against an overpowering boss that leads only to great frustration.
On the other side of things you have the hardcore gamer who has figured everything out including her battle tactics and finds these boss battles of no consequence as single-player events--even 'easy'.
Edited by RatsnevE on June 16, 2014 8:31PM
Is ESO Breaking Basic MMO Genre 'Ground-Rules' With Main Story Forced Single-Player Boss Battles? 136 votes
I'm casual and find single-player-only battles in ESO damaging to the genre and a game-stopper.
I'm casual and find single-player-only battles in ESO of no consequence to the genre and keep playing.
I'm hardcore and find single-player-only battles in ESO damaging to the genre and upsetting.
I'm hardcore and find single-player-only battles in ESO do not damage the genre and easy to finish--what's the fuss.