I know how to researcu a trait like chargee, infused and such. But how do we research the set types.
Is there a way. Seems so as they show up but I dont have knowledge. I guessing its not the modif books.
- Even if the gear is better, have to factor in skillpoints lost that could be used towards combat when low level. Does the better gear offset the less effective combat? Perhaps, perhaps not, but it's something to consider.killedbyping wrote: »Crafting IS worthy at levels below VR. You can actualy make some good gear and update it every level.
But after VR all the crafted items is nothing compared to looted set items.
- Even if the gear is better, have to factor in skillpoints lost that could be used towards combat. Does the better gear offset the less effective combat? Perhaps, perhaps not, but it's something to consider.killedbyping wrote: »Crafting IS worthy at levels below VR. You can actualy make some good gear and update it every level.
But after VR all the crafted items is nothing compared to looted set items.
- If the game is pretty easy even with non-crafted gear, what's the point? The content is easy with quest gear/drops, you're constantly replacing gear, and losing gold & losing materials for endgame crafting (improvement mats). In addition, you can level crafting by just deconstructing, so not falling behind too much by not crafting
Well, from my experience, the "real" crafting - clothing, blacksmithing, woodworking IS NOT worth it. You generally don't have enough improvement materials to craft your own set, let alone try to sell something you craft.
Well, from my experience, the "real" crafting - clothing, blacksmithing, woodworking IS NOT worth it. You generally don't have enough improvement materials to craft your own set, let alone try to sell something you craft.
The best you can do with them is selling white items to guild stores for people to buy and research.. but don't count on making more than 400g per item, it's more like 150-200 on average (those Trait stones are worth more than you sell those items for).
On the other hand, Alchemy, Provisioning and mainly Enchanting are really good for making money.
- alchemy makes money literally out of thin air
- provisioning blue/epic recipes are really damn rare after all those drop rate nerfs, so people who have them already profit from them
- Enchanting is the "ultimate" profession - EVERYONE needs legendary glyphs in endgame (VR10 right now, soon to be more).