Is there a way for a Sorc to call his pet without putting the spell on the QB? If there is not, then this is a badly needed change. It is a shame to tie up a QB slot with a spell that is infrequently used.
huntgod_ESO wrote: »You can however cast bound armor on yourself, and then swap out to a bar without it and the spell persists.
If I didn't hate the look I'd always have it up.
huntgod_ESO wrote: »You can however cast bound armor on yourself, and then swap out to a bar without it and the spell persists.
If I didn't hate the look I'd always have it up.
This is not true. Bound armor needs to be on the active quickbar.
It is a summon and the mechanic works just like the other summons.
In my opinion summons (pets) aren't really worth the skillslot. I haven't used any since lvl 20 ish.
They're stupid, charge the boss and die in 2 hits and count as groupmember with lowest HP for aoe healing.
malikwalker_ESO wrote: »
Just saying: The Clannfear is actually a pretty good off-tank and at lvl 25, it has about 33% more HP than my Breton lol.
malikwalker_ESO wrote: »
Just saying: The Clannfear is actually a pretty good off-tank and at lvl 25, it has about 33% more HP than my Breton lol.
It may have more hp's than you (lol?) but I sure hope you block, dodge and move out of the stupid better. In a groupsituation, it will be the one with the lowest hitpoints in no time.
I also stated I stopped using them around 20 something. They sure have their use leveling to that point because we lack most of the good survivability stuff early on.
I'm hitting the softcap on health, magicka, spell resistance, armor and magicka regen just by mixing enchants, statfood and Bound Armor. So far everything in veteran content dies the way I want it to do. I don't feel the need for a tank while questing and my healer friends prefer no summon in dungeons.
So at this point in the game, I don't really see the need to have a pet out.
But, to each his/her own
Happy hunting