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I would love a hand-to-hand skill line, how about you?

  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    I knew someone would say something like that regardless of how I worded it. Ofc it's not 100% realistic but you know what I mean. Seeing someone in PvP just punching guys in this game would be bizarre. "Mythically-fueled martial arts " would imply roundhouse kicks, flips, etc. Sorry, but that would just look downright ridiculous in TESO's PvP.
    Really? Any more "ridiculous" than a guy standing on a battlement throwing FIRE out of his hands? Come on, now.

    Besides, unarmed combat has been in EVERY SINLE ELDER SCROLLS TITLE EXCEPT SKYRIM.

    EVERY. ONE.

    ~Takesbrandeospeedwagonsfaceinhandandlooksdeepintohiseye~

    Listen close. Read my lips. EVERY. SINGLE. ONE. EXCEPT. SKYRIM.

    It fits. Bethesda thought so. Four times.
  • Artemiisia
    Artemiisia
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    I choose not to vote since Im missing a couple of options like

    I would vote no to pve

    and

    yes to pvp, I would love to see some kinda arenas where we could beat each other to death in hand to hand combat style
  • Gilvoth
    Gilvoth
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Samadhi wrote: »


    I would love to see a hand-to-hand skill line in ESO. Something with skills like paralyzing fist or a knock-out punch, with passives to make fist-fighting viable.
    .


    this would be SO awesome!
    i love your idea!
    :)
  • dsalter
    dsalter
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Saerydoth wrote: »
    I'm not totally against the idea...but they would have to do something to compensate for the fact that you don't have to put any effort in to aquiring a weapon. What, I'm not sure.

    they'd lose out on 2 enchantment slots and upgradable weapons
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Lynx7386
    Lynx7386
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    I want a polearm skill line before hand to hand.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Csub
    Csub
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    I never choose this kind of combat but sure, why not? I mean for others, not me :P
    "The Divines gave you a nose for a reason, Tharn. So you can keep your mouth shut and still keep breathing. - Lyris Titanborn
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    this is great and lore appropriate. I would level it up on my khajiit and be a martial arts master.
    Dear Sister, I do not spread rumors, I create them.
  • yelloweyedemon
    yelloweyedemon
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    No thanks, not interested.
    Samadhi wrote: »
    One of my favourite modes of combat in Oblivion was hand-to-hand.

    In Skyrim, one of the best mods I got was one that added a full hand-to-hand perk line into the game.

    I would love to see a hand-to-hand skill line in ESO. Something with skills like paralyzing fist or a knock-out punch, with passives to make fist-fighting viable.

    Would you be interested in seeing a dedicated hand-to-hand combat line?

    Feel free to add comments on how you might like to see it executed.

    1: it was one of the most pointless things in Oblivion. Who on the right mind would go fight with bare hands?

    2: It would create imballance, as you don't need weapons, so you don't have to bother with crafting/improving or enchanting (unless you could do all that on your hands, which would be even more stupid)

    3: People would cry about how underpowered bare hand fight is, and how "i can't play the way I want, crycry"
  • Samadhi
    Samadhi
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    ...
    3: People would cry about how underpowered bare hand fight is, and how "i can't play the way I want, crycry"

    That's what I'm already doing about it. I've attempted to play hand-to-hand without any weapon skills and it just isn't sufficient. It's satisfying to punch people in PvP, but it's still just a pure Magicka build with heavy class skills and punches thrown in for the lulz.
    I've already added it to my list of issues alongside when I tried to play a Stamina build, or expected them to actually fix Nightblade. :'(
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Cody
    Cody
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    It would be awesome to beat an "invincible" emperor to death, with nothing but your fists. lol. seriously though, it would be cool. maybe add in some passives that improve dodge chance as well.
  • shiva7663
    shiva7663
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Walks the Way of Rawlith Khaj
  • Dekkameron
    Dekkameron
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Yes! Just so Robbaz the angry videogame viking will start playing.

    (Warning, video contains naughty words)
    https://www.youtube.com/watch?v=uhBiNx749Zw
    Edited by Dekkameron on July 12, 2014 11:44PM
    - Veteran Combat Librarian -
  • Iago
    Iago
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    Samadhi wrote: »
    Samadhi wrote: »
    Turelus wrote: »
    I think the game would still need you to have some kind of knucklers or claws to act as the weapons in slots.
    Without an actual equipped item it would make the style weaker due to no enchantments and less slots for set bonus.

    Yeah I was definitely considering this issue as well.

    I was thinking some sort of fighter's gloves crafted from the Clothier craftline. Gloves could be fingerless for Khajiit (so they can use their claws) and maybe have some sort of knuckle covers for human and mer races.

    This would allow one to be equipped to each weapon hand slot for the purpose of calculating a weapon damage stat, sets and enchanments.
    It would also make it so that all three types of crafters could craft both weapon and apparel; currently Blacksmithing and Woodworking have options to craft weapons or armour, but Clothing only has armour.
    This would add a bit of spice for established clothiers without being too game breaking to produce them.

    Thank you very much for the input though. =)

    I think what you're talking about would be a Blacksmithing thing - Brass Knuckles and the like for the humans/elves. But I suppose there could be light/medium armour versions of them.

    I thought about a blacksmithing version; but basically my mind's eye had a vision of leather gloves with metal over the knuckles. I listed them as medium armour/leather based similar to shields being in woodworking though they are often lined with metal.
    I fully acknowledge that blacksmithing brass knuckles could be an entirely valid method of implementation though.

    Thank you for the feedback. =)

    Claws. I want to make a character after the great Sabin Figaro. Really though, Samahadi, can you make another poll about stamina support so if we get this skill line, the ultimate wont be dependent upon magic? (Who uses magical fists?)

    awesome FFIII reference
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • reagen_lionel
    reagen_lionel
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    I'm all down for unarmed skill line dammit!
  • Gilvoth
    Gilvoth
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    dsalter wrote: »
    Saerydoth wrote: »
    I'm not totally against the idea...but they would have to do something to compensate for the fact that you don't have to put any effort in to aquiring a weapon. What, I'm not sure.

    they'd lose out on 2 enchantment slots and upgradable weapons

    not if we are allowed to have "spikes" on our fists to use as weapons while we have the hand to hand skill.
    would be sooo awesome! :D

    brass knuckles type of thing

    Edited by Gilvoth on July 13, 2014 2:45AM
  • reagen_lionel
    reagen_lionel
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    dsalter wrote: »
    Saerydoth wrote: »
    I'm not totally against the idea...but they would have to do something to compensate for the fact that you don't have to put any effort in to aquiring a weapon. What, I'm not sure.

    they'd lose out on 2 enchantment slots and upgradable weapons

    not if we are allowed to have "spikes" on our fists to use as weapons while we have the hand to hand skill.
    would be sooo awesome! :D

    brass knuckles type of thing

    even if we dont have spikes,enchats and upgradable, and we have skill points in the line that increase our base damage when unarmed. I'll be perfectly fine with that if all our class skills still work unarmed, and weapon swap actually allows us to swap to unarmed.

    I completely do not mind not having the ability to enhance our unarmed fighting like with weapons and just stay with the damage it inflicts which would be pretty good. It can serve as a draw back. The same way there drawbacks for other things like vampires.
  • yelloweyedemon
    yelloweyedemon
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    No thanks, not interested.
    Samadhi wrote: »
    ...
    3: People would cry about how underpowered bare hand fight is, and how "i can't play the way I want, crycry"

    That's what I'm already doing about it. I've attempted to play hand-to-hand without any weapon skills and it just isn't sufficient. It's satisfying to punch people in PvP, but it's still just a pure Magicka build with heavy class skills and punches thrown in for the lulz.
    I've already added it to my list of issues alongside when I tried to play a Stamina build, or expected them to actually fix Nightblade. :'(

    The "play how I want" is the most stupid thing I've ever seen in an MMO. It came from Skyrim, where the game was so easy, you could fight dragons naked. In a single player game you can't compare playstyles, so every playstyle is viable. Still though there were builds that made the game 10 times easier. This is an MMO. you can play the way you want, but you cant expect your build to be on par with someone that has min-maxed their character.

    Also pure stamina builds are not viable since class skills require magicka. Why people insist on trying to play pure stamina builds?

    Also NB is not broken. There are skills that need alteration, like haste or blur, but it is far from broken.
  • reggielee
    reggielee
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    sure, why not. more the better.
    Mama always said the fastest way to a man's heart is through his chest.
  • Flexar
    Flexar
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    I, for one, would love to see hand-to-hand skills implemented. Purely for the fun of it I've done a few delves by punching enemies to death, but it is rather annoying to have no weapon skills for it. Weapons for HTH (like knuckle dusters or push daggers) would be good, since it would allow HTH fighters to keep up with users of other weapons and would make punching something to death without gauntlets more realistic.
  • Gilvoth
    Gilvoth
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    wait, i just realized this is entirely stamina based skill line ....
    :(
  • kewl
    kewl
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    And a REAL Fight Club, not some knock off Brawlers nonsense.


    http://www.youtube.com/watch?v=SUXWAEX2jlg
  • AlexDougherty
    AlexDougherty
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    wait, i just realized this is entirely stamina based skill line ....
    :(

    Well yeah, but you get to punch and kick mobs, imagine doing a roundhouse kick into a vampires face. What's not to love ;)
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • xaraan
    xaraan
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    No thanks, not interested.
    I know it's the minority opinion, but no, not for me. Hand to Hand combat in a world with armor is pretty stupid in my eyes. Not even to mention the insanity of someone thinking they want to fight someone with a weapon when they have only their fists. I guess if they had a few weapon powers you could chalk it up to "magic" as the reason it does damage, but only if light/heavy attacks did zero damage to anyone wearing any medium/heavy armor. I've been into martial arts for a while, I love it, but vs weapons and armor it's extremely inferior despite what you see in movies sometimes.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Soloeus
    Soloeus
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    I don't think it would be very fun. This isn't WWE Smackdown! or Mike Tyson's Punchout!.

    There is no action fluidity, characters are stiff boards and the attacking would look like rabbit punching. There is also no "response animation" for proper counters or getting hit hard.

    I would love an unarmed striking line but I would also prefer more of a Fable like fluidity to the action. I just don't think Unarmed Skill Line would be fun as is.
    Edited by Soloeus on July 13, 2014 2:49PM

    Within; Without.
  • LrdRahvin
    LrdRahvin
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Yes...but only if it comes with Dev. vs. player boxing matches...they need a beating for the fps and cyrodiil issues B)
  • infraction2008b16_ESO
    infraction2008b16_ESO
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Yes, have rings or knuckle dusters as weapons (to add the weapon damage).

    Would work pretty well I think.
    Samadhi wrote: »
    ...
    3: People would cry about how underpowered bare hand fight is, and how "i can't play the way I want, crycry"

    That's what I'm already doing about it. I've attempted to play hand-to-hand without any weapon skills and it just isn't sufficient. It's satisfying to punch people in PvP, but it's still just a pure Magicka build with heavy class skills and punches thrown in for the lulz.
    I've already added it to my list of issues alongside when I tried to play a Stamina build, or expected them to actually fix Nightblade. :'(

    The "play how I want" is the most stupid thing I've ever seen in an MMO. It came from Skyrim, where the game was so easy, you could fight dragons naked.

    Try fighting dragons naked on master/legendary...
    I knew someone would say something like that regardless of how I worded it. Ofc it's not 100% realistic but you know what I mean. Seeing someone in PvP just punching guys in this game would be bizarre. "Mythically-fueled martial arts " would imply roundhouse kicks, flips, etc. Sorry, but that would just look downright ridiculous in TESO's PvP.

    Besides, unarmed combat has been in EVERY SINLE ELDER SCROLLS TITLE EXCEPT SKYRIM.

    EVERY. ONE.

    ~Takesbrandeospeedwagonsfaceinhandandlooksdeepintohiseye~

    Listen close. Read my lips. EVERY. SINGLE. ONE. EXCEPT. SKYRIM.

    Actually unarmed combat was a possibility in skyrim, even in vanilla you had enchantments and other things to improve your unarmed effectiveness. The only thing vanilla didn't have was a dedicated skill tree for unarmed but the modders jumped in here.
    Edited by infraction2008b16_ESO on July 13, 2014 3:30PM
  • Demira
    Demira
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Draconicus wrote: »
    I wish we could make a "unarmed" char with a specialist class as Monk
    I played TES III for years and i just loved that skill!

    And it looks, reading some lore, that Khajits are specially "designed" for this as they can use they're claws as weapons !

    And possible the Argonians too!

    I miss a lot Unarmed and underwater swimming, from older TES games.

    I would love to see a Monk class in this game where they had hand held fist weapons besides daggers!
  • Heishi
    Heishi
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Seems the most common reason against it it because of how unrealistic it is against armor and weapons. There's a number of routes we could go here.

    Your typical "monk" reinforces its fist with "spirit" energy. The energy of said punch perforates the armor.

    As a few have mentioned Khajiit/Argonian claws work every bit as well on armor as the Senchi (which are khajiit anyways) There are tons of animals who seem to be able to do damage through heavy armor.

    You could go the route of gauntlets which wouldn't really be any different than maces. Blunt objects were made to deal with heavy armor. It's hard to cut heavy armor, but the person inside the armor is still squishy and subject to whatever force impacts the armor.

    Duster/knuckle types would be much the same as gauntlets, though good heavy gauntlets can stop a sword where as these can't.

    Claw weapons while still being hand to hand get the little more of having blades attached.

    I any event as many others have noted, unarmed combat has always been a part of TES with the exception of Skyrim. It has always been popular so I've never understood why bethesda took it out to begin with.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Winke
    Winke
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Yes please! I have always been a huge fan of hand-to-hand in RPG's / MMO's and seeing that this game is so gorgeous to look at i imagine some visually fantastic movements. some of my favorite animations are the ones where your character starts flipping around on screen :smile: (flame lash's follow up attack makes me smile every time) as an added bonus with the addition of an 'unarmed' skill line combined with the beautiful visuals i would be able to better visualize my fantasy of kicking butt like JCVD...

    uZC6IBH.jpg
    :: Winke::Breton Templar::Merchant::
    ::Koke::Argonian Dragon Knight:: Bard::
    The Obsidian Brotherhood
    "Eldest, that's what I am...he remembers the first raindrop and the first acorn...he knew the dark under the stars when it was fearless — before the Dark Lord came from Outside.."
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Yes, I would like to see hand-to-hand as a skill line in this game.
    Samadhi wrote: »
    ...
    3: People would cry about how underpowered bare hand fight is, and how "i can't play the way I want, crycry"

    That's what I'm already doing about it. I've attempted to play hand-to-hand without any weapon skills and it just isn't sufficient. It's satisfying to punch people in PvP, but it's still just a pure Magicka build with heavy class skills and punches thrown in for the lulz.
    I've already added it to my list of issues alongside when I tried to play a Stamina build, or expected them to actually fix Nightblade. :'(

    The "play how I want" is the most stupid thing I've ever seen in an MMO. It came from Skyrim, where the game was so easy, you could fight dragons naked. In a single player game you can't compare playstyles, so every playstyle is viable. Still though there were builds that made the game 10 times easier. This is an MMO. you can play the way you want, but you cant expect your build to be on par with someone that has min-maxed their character.

    Also pure stamina builds are not viable since class skills require magicka. Why people insist on trying to play pure stamina builds?

    Also NB is not broken. There are skills that need alteration, like haste or blur, but it is far from broken.

    Clearly you never played any of the other TES games. They were far harder and you could still play how you wanted.
    Dear Sister, I do not spread rumors, I create them.
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