Buggy Player Made Sets OR Inconsistent Design?

BirdUp
BirdUp
Some set bonuses improve as you improve (green, blue, purple, yellow) each item of the set. But many do not.

The Song of Lamae set is an excellent example of a set that responds very well to item improvement.

A 5 piece level 50 set of Lamae, with all five pieces plain white, gives set bonuses: "Adds 15 Health Recovery. Blah blah health less than 30% deals 212 damage to attacker and heals you for 212".

A 5 piece level 50 set of Lamae, with all five pieces YELLOW, gives set bonuses: "Adds 19 Health Recovery. Blah blah health less than 30% deals 260 damage to attacker and heals you for 260".

A good example of a set that really should change as you improve the set pieces BUT DOES NOT is Whitestrake's Retribution.

A 3 piece level 50 set of Whitestrake's, with all three pieces plain white, grants a 189 damage shield.

A 3 piece level 50 set of Whitestrake's, with all three pieces GLORIOUS YELLOW, grants a 189 damage shield.

Why won't the damage shield value inch up to something like 200 and make me happy? Is it a bug? Is it by design?

There's many other player made sets with bonuses that are completely static (like Magnus' or Seducer's). And then there are partially static sets like Hunding's Rage; the 3 piece bonus improves while the 5 piece mega bonus does not.
Edited by BirdUp on May 16, 2014 12:58AM
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    You have a point it should. Either all up or all the same
  • Food4Thought
    Food4Thought
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    I am not at the point yet when I can craft this level of gear. But thanks for bring this to people's attention. I'll make a note to examine this later.
  • huntgod_ESO
    huntgod_ESO
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    I vote it's a bug...like the mundus stones, some work properly and some do not.

    If Magnus and Seducer scaled I would improve them to better than green.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • Doskias
    Doskias
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    @BirdUp‌

    Thanks for pointing this out. I have noticed that some set bonuses improve with item level. You may also want to check that they are not two different levels of gear when looking. I wasn't aware the set bonuses were scaling with item quality. I am not sure though, because I haven't tested it yet. If it is true, I will need to do some testing on level and quality and add any issues I find to my MASTER SUGGESTIONS LIST FOR IMPROVING CRAFTING SYSTEMS AND INTERFACES thread. I will give an update here as well if I find anything pertaining to this tonight.
    Edited by Doskias on May 15, 2014 6:15PM
    @Doskias
    NA Server Daggerfall Covenant
    Master Crafter Weapons, Armor, Potions,Glyphs, Food Coming soon
  • BirdUp
    BirdUp
    This is crazy.

    I think I just figured out how to "improve" any Whitestrake's Set. The amount of damage shield you get is directly proportional to your Stamina. Even if that stamina is buffed with armor enchants or passive skills (or +stamina buff), Whitestrake's benefits.

    Shield value is 0.126 times your Stamina (at any given moment). Has nothing to do with armor level (tested). It may have to do with your level??

    I have a Whitestrake's shield, shoulders, and hat. I just now put +stamina enchants on all three of those. Just exceeded 200 points damage shield.
    Edited by BirdUp on May 15, 2014 10:35PM
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