I know some class skills give you bonuses to your movement speed (and, um medium armor passives, too, I think) but last night and this morning in Bangkorai I've been seeing people moving around ridiculously fast--what's more, they're sliding (i.e., not moving their legs, moving around as if they were chess pieces).
A few examples last night were obviously exploits of some kind, because they could sink into the earth like mudcrabs and occasionally hover over the battlefield. I didn't see any of that today, but the people were moving just as fast as the obvious exploiters last night.
My question: are there class skills that can reproduce those visual effects? I mean, I was inclined to report them because I'm pretty sure those kinds of exploits were against the TOS, BUT there were a few mitigating factors:
- last night there were a few situations where I found my character knee-deep in environment (i.e., I would be standing in rocks and low walls that were sticking out of the map) instead of being stopped by it. Also, there have been situations where, when my character is on horseback and galloping, he'll wind up going through parts of the environment, mostly stairs. So, if the speed boosts were legitimately achievable through class skills, I couldn't discount the possibility that a) they were suffering the same wierdness I was, and b) it was compounded by their increased movement rate
- I couldn't swear that it wasn't a display problem on my end. Sometimes my character will get stuck in a position, visually, and I'll have to relog to fix it. Everything works--I can fight, block, etc--but visually it looks like I'm in the crouched fighting position, not moving.
So I didn't report them because I'm not familiar enough with the other classes (I usually play a sorceror) to know if those speed boosts were legit, and I couldn't swear that it wasn't just a problem with my display.
They were going really fast, though.