What determines what a hireling will bring back.

kitsinni
kitsinni
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I repecced the other night and had extra skill points so I put three points in to Blacksmithing, Clothing and Woodworking hireling each. So all three of those trees are maxed out for hirelings. I didn't put any skills back in to the crafting yet becuase I figured I would just do that when I needed to craft something. Each skill is in the low 40's or very close.

My first boxes:
Woodworking - a few sanded maple and 1 style crafting stone
Blacksmithing - a few iron ore and 1 style crafting stone
Clothing - a few jute and 1 style crafting stone

Did I just get the worst luck in history or is there something else that factors in to what you get other than level of hirelings and the skill in the profession?
  • Natsu
    Natsu
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    I believe it depends on what material you can make. So if you don't put a talent in the blacksmithing to allow you to smith higher than iron ore then you will only get iron ore from the hireling.

    I am at 25 or so blacksmithing and I always get ebony ore because I am able to craft ebony gear.
    Edited by Natsu on May 15, 2014 3:02PM
    FAIRY TAIL
    1. 1: You must never reveal sensitive information about Fairy Tail to others for as long as you live.
    2. 2: You must never use former contacts met through your being in the guild for personal gain.
    3. 3: Though our paths may have diverged, you must continue to live out your life with all your might, you must never consider your own life to be something insignificant, and you must never forget about your friends who loved you
  • alive741
    alive741
    No.. You need points in the main bs/ww/clothing skills...this is why I don't understand all the complaints about hirelings, they aren't as simple as people say they are.
  • Viblo
    Viblo
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    Raw mats = based on level in the crafting skill (metalworking, tailoring, woodworking)
    Upgrade mats = based on level of hireling and RNG

    Currently these two things are determined by the character opening the hireling's mailed chest. A future patch will make this determined by the character who received the mailing.
    My first boxes:
    Woodworking - a few sanded maple and 1 style crafting stone
    Blacksmithing - a few iron ore and 1 style crafting stone
    Clothing - a few jute and 1 style crafting stone

    That would be typical of a character with 1 point in each crafting skill and only 1 point in each hireling.
    Edited by Viblo on May 15, 2014 3:40PM
  • Weberda
    Weberda
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    Natsu is correct. I have a VR1 character who daily gets 3 iron ores. He has no points in smithing. My alt who is my smith has points up to level six in smithing, cloth, and wood. He gets mats appropriate to that level and higher.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • tylarthb16_ESO
    tylarthb16_ESO
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    I have an enchanter hireling with lvl 4 in potency, bagged items are max they can craft, character is lvl 7.
  • kitsinni
    kitsinni
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    That makes sense I wish the tooltip would have been more specific about what you actually get though. I figured my skill was 40 high enough to make pretty much anything so the amount of points I had in being able to use those resources wouldn't matter. I guess I wasted some points.

    So to be clear Blacksmithing Hirelings are tied to points in Metalworking not your skill in Blacksmithing.
  • Viblo
    Viblo
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    So to be clear Blacksmithing Hirelings are tied to points in Metalworking not your skill in Blacksmithing.

    Yes. That determines what you can craft with so that determines what crafting mats they send you.
    Edited by Viblo on May 15, 2014 3:43PM
  • Natsu
    Natsu
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    kitsinni wrote: »
    So to be clear Blacksmithing Hirelings are tied to points in Metalworking not your skill in Blacksmithing.

    That is correct. Blacksmithing along with all the other crafts.

    FAIRY TAIL
    1. 1: You must never reveal sensitive information about Fairy Tail to others for as long as you live.
    2. 2: You must never use former contacts met through your being in the guild for personal gain.
    3. 3: Though our paths may have diverged, you must continue to live out your life with all your might, you must never consider your own life to be something insignificant, and you must never forget about your friends who loved you
  • kitsinni
    kitsinni
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    It would be ideal if the tootip description mentioned that. Of course the entire games tooltips need an overhaul.

    ■Rank 3: Hireling will send you even more ore and possibly even better items twice a day

    Probably something like Rank 3: Hireling will send you more ore and possibly even better items twice a day based on your current level of Metalworking.

    Change out Metalworking for each respective skill. I had assumed incorrectly that it was my level of Blacksmithing instead of distribution of skill points.
  • Sendarya
    Sendarya
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    kitsinni wrote: »
    That makes sense I wish the tooltip would have been more specific about what you actually get though. I figured my skill was 40 high enough to make pretty much anything so the amount of points I had in being able to use those resources wouldn't matter. I guess I wasted some points.

    So to be clear Blacksmithing Hirelings are tied to points in Metalworking not your skill in Blacksmithing.
    Only partly, actually. As someone earlier said:
    The x/9 skill points you have determine the basic mats you get
    HOWEVER
    The x/3 hireling points determines the upgrades you get.

    For instance, I have 3/3 in blacksmithing, clothier, woodworking, and provisioner. I decided to drop blacksmithing at my last respecc, but left the 3/3 in, just to see. I now get iron ore every day, but I get Dwarven oil, purple tempers, and even got my first BS legendary upgrade just yesterday. These will just be for me to sell, and make some extra income.

    So if you want mats your level, you need to have points in actual smithing. If you are more interested in the UPGRADE materials, then just the hireling (2/3 or 3/3) works. And it should continue to work fine even after the future update that removes the containers and just delivers the items directly.



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    The Traveling Tavern is now closed, until veteran loot tables and rare food mats are fixed. I am very sorry to all my loyal customers!
  • kitsinni
    kitsinni
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    Sendarya wrote: »
    kitsinni wrote: »
    That makes sense I wish the tooltip would have been more specific about what you actually get though. I figured my skill was 40 high enough to make pretty much anything so the amount of points I had in being able to use those resources wouldn't matter. I guess I wasted some points.

    So to be clear Blacksmithing Hirelings are tied to points in Metalworking not your skill in Blacksmithing.
    Only partly, actually. As someone earlier said:
    The x/9 skill points you have determine the basic mats you get
    HOWEVER
    The x/3 hireling points determines the upgrades you get.

    For instance, I have 3/3 in blacksmithing, clothier, woodworking, and provisioner. I decided to drop blacksmithing at my last respecc, but left the 3/3 in, just to see. I now get iron ore every day, but I get Dwarven oil, purple tempers, and even got my first BS legendary upgrade just yesterday. These will just be for me to sell, and make some extra income.

    So if you want mats your level, you need to have points in actual smithing. If you are more interested in the UPGRADE materials, then just the hireling (2/3 or 3/3) works. And it should continue to work fine even after the future update that removes the containers and just delivers the items directly.



    Thanks that is good to know! The upgrade materials are all I really care about I have more than plenty of the normal materials.
  • freddy_hgnrb18_ESO
    I have max Clothing and Woodcrafting (and as high as I can on Enchanting at present) with 3 points in Hirelings on Wood & Cloth, and 2 on Enchant.

    I can craft any quality item in Wood & Cloth (up to V10) - and in my Hireling packs I get a range of end level raw materials, and sometimes Purple/Gold improvement mats.

    What I would like to see changed is the delivery of the hireling packs based on the writing in the tooltip - EVERY DAY you get a delivery (or Twice Daily) if you have 3 skill points. - NO WHERE does it say you have to log in and collect the previous pack to then be entitled to the next one.

    Start sending packs at FIXED TIMES each day eg: 8pm server time, and 8 am also if you have 3/3 Hireling. - A lot of us put points into the skill expecting it to behave as indicated in the tool tip - but after missing a bunch of the 2nd delivery because I've not looged out and back in to restart some arbitrary clock is ludicrous.

    Additionally, tweak the deconstruction of weapons & armour to allow us to extract the Enchantment Glyph - rather than getting crafting materials -(so we can then deconstruct that for Influence) it might just alieviate some of the frustration that Enchanters are feeling where there are fewer drops of glyphs for deconstruction than there are items from the other crafting skills.
  • mndfreeze
    mndfreeze
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    Its to prevent people from making alts or puppet accounts that literally never log in and do anything, then every week you just check in to get the giant pile of mats. It creates to many possible issues for gold farmers and other such abuse. It makes more sense that you can't get your next delivery if you didn't pick up the first 24 hour one. It probably should be stated more clearly though in the tooltip.
  • huntgod_ESO
    huntgod_ESO
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    mndfreeze wrote: »
    It probably should be stated more clearly though in the tooltip.

    You mean it should be stated correctly, because the current reading is completely misleading and factually incorrect.

    Reduce the time to 20 hrs and you solve most of my complaints, right now I am having to cycle my toons are 10:30 at night because of the creep that takes place everyday...that will edge towards 11:00 and later over the next few days, which becomes a problem when I have to get up at 6:00 AM to get ready for work.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
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