Arena is too lore friendly to not have.

Nivzruo_ESO
Nivzruo_ESO
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Arena should be added to the game because it plays such a huge role in the history of Elder Scrolls. Also because it's super fun and the only real competitive pvp system. There is an elder scroll game called arena, also in Oblivion there was an entire guild & quest line devoted to arena. Even in this game there is a super long quest in EP side where you have to fight like 10 or so duels in an arena setting, ALSO I forget where but there is a smaller quest where 2 ogres fight in an arena and you have to bet on which will win. Arena is everywhere in the Elder Scrolls world, adding it as a functional part of pvp maybe with some side betting from spectators is a no-brainer imo.
Nelgyntc- V14 NB
  • dsalter
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    actually that would be an awesome skill tree as well, exp being based on wins in the arena, death means you lose a small amount that way it cant be abused easily without sacrificing the other guys skill tree. or even better, Arena gives you random enemies so you cant abuse it
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
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  • Nivzruo_ESO
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    With 1 mega server you'd have SOOO many teams queing, it would be hard to get the same team twice in a week.
    Nelgyntc- V14 NB
  • dsalter
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    With 1 mega server you'd have SOOO many teams queing, it would be hard to get the same team twice in a week.
    exactly and rewards for wins means people WILL try, as loss means costs and with decent abilities aimed at pvp, good gladiators would stand out in cyrodiil. tho making the skills would be the challenge as well since you have to give abit of everything for melee, range and magic

    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Teevesnacks
    Teevesnacks
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    Arena has only ever worked in one mmo and that game has been going through rebalance after rebalance for years, I don't care or want that in this game.

    Did you see what happened to arena's in swtor, people cried and cried for it saying that it was the games saving grace and guess what, it turned to nothing but people flooding the forums with nerfs & classes sitting on the throne for months on end while biofail tried to appease the community.
  • Arreyanne
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    As long as they dont take the Blizzard route and balance the game around that one type of game play
  • Nivzruo_ESO
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    Swtor is dieing because it went F2p, arena is the only thing it has going for it atm. But it's hard to overcome the community change when games go f2p, that's why I left.

    Edit: Also take a look at the forums buddy, the pvp is already flooded with a call to nerf dks, sorcs, vamps, aoe.... The cry out for nerfs happen with or without arena.
    Edited by Nivzruo_ESO on May 14, 2014 3:05AM
    Nelgyntc- V14 NB
  • Zepheric
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    As a PVE player I think it is only fair to have Arena and one battleground added (CTF). I think just having a couple of set objective games that are easy to pick up and have limited scope objectives, as well as having open world PVP is important. It's important for everyone to have choice however I would make PVP players more reliant on skill trees outside of their class skills so that way rebalancing isn't as much of an issue. Can't wait for Thieves guild and Dark brotherhood!
    Sanguine's Tester
  • Glurin
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    Edit: Also take a look at the forums buddy, the pvp is already flooded with a call to nerf dks, sorcs, vamps, aoe.... The cry out for nerfs happen with or without arena.

    If it's that bad now, then just imagine it with arenas in the mix.

    Arenas are a real nasty can of worms. Even Blizzard admitted they were a mistake. It's not that the idea is bad per se. It just comes with a lot of unwanted baggage. You not only have a never ending war with class balance that strongly affects the PvE side of things, but also the rewards for participating. Not to mention the negative effects on the community as a whole.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Nivzruo_ESO
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    Glurin wrote: »
    Edit: Also take a look at the forums buddy, the pvp is already flooded with a call to nerf dks, sorcs, vamps, aoe.... The cry out for nerfs happen with or without arena.

    If it's that bad now, then just imagine it with arenas in the mix.

    Arenas are a real nasty can of worms. Even Blizzard admitted they were a mistake. It's not that the idea is bad per se. It just comes with a lot of unwanted baggage. You not only have a never ending war with class balance that strongly affects the PvE side of things, but also the rewards for participating. Not to mention the negative effects on the community as a whole.

    I'd rather it be Swtor styled arenas then WoW, with swtor you can get gear with both arena & wz plus you've got a nice option to just solo que and do a 4v4 with randoms which was super fun. WoW made it ( from what I recall) pretty much mandatory to do arena at least to hit your week min to get arena exclusive tokens to buy arena only gear which is terrible, WoW should never be used as an example when talking about arena. I'm not sure what negatives on the community you're talking about though. The game clearly needs some other pvp form then just World PvP, and arena fits more then battlegrounds/warzones due to the elder scrolls history. Personally I'd welcome both arena & WZs.
    Nelgyntc- V14 NB
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
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    Please add
  • Harakh
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    Pleas no that would destroy balancing even more. A Game should focus on one PvP mode.

    Battlegorund and Arena or RvR both dont work cause for the balancing you must balance both situations and in GW2 you saw they focus on arena an this made some classes not good in big fights in WvW.
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • beravinprb19_ESO
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    Harakh wrote: »
    Pleas no that would destroy balancing even more. A Game should focus on one PvP mode.
    I respectfully disagree. There is nothing people hate more than a lack of options. Besides, I seriously doubt Cyrodiil will last for long in its current state. Even if a lot of issues are sorted out, it still comes down to taking and retaking the same stuff over and over again.
    Edited by beravinprb19_ESO on May 14, 2014 7:01AM
  • JoseDelgadoCub17_ESO
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    Harakh wrote: »
    Pleas no that would destroy balancing even more. A Game should focus on one PvP mode.
    I respectfully disagree. There is nothing people hate more than a lack of options. Besides, I seriously doubt Cyrodiil will last for long in its current state. Even if a lot of issues are sorted out, it still comes down to taking and retaking the same stuff over and over again.

    lack of options? ? In an MMO? I didn't know this was the year 2000
    Edited by JoseDelgadoCub17_ESO on May 14, 2014 7:24AM
  • Teevesnacks
    Teevesnacks
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    Swtor is dieing because it went F2p, arena is the only thing it has going for it atm. But it's hard to overcome the community change when games go f2p, that's why I left.

    Oh I love when people bring up f2p in swtor, so please tell me, what exactly change so dramatically for subscribers that it killed the game? Because as an active swtor subscriber when it went f2p I was still able to play the game to it's full extent
  • rotiferuk
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    Arena should be added to the game because it plays such a huge role in the history of Elder Scrolls.

    Really? Where? The only arena I can remember is in Oblivion.Anyway, a PvE arena would be fine. If you want a willy waving contest play WoW.
    EU Server.
  • rotiferuk
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    Please add

    NOT.
    EU Server.
  • isengrimb16_ESO
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    rotiferuk wrote: »
    Arena should be added to the game because it plays such a huge role in the history of Elder Scrolls.

    Really? Where? The only arena I can remember is in Oblivion.Anyway, a PvE arena would be fine. If you want a willy waving contest play WoW.

    I think he's thinking of the name of TES I - "Arena". The game was originally supposed to be one where you controlled four characters (like in Darksun and probably some other old AD&D games) and went from place to place fighting as a gladiatorial team; the story was just supposed to be the thin line taking you to these places. Obviously, the devs got more wrapped up in the story than the arena-fighting and changed it to what it became, but they didn't have the time, will, or money to change the name of the game and whatever assets they'd had printed up by that time.

    So, according to the blurb, the name is explained by a reference to so many centuries of war and turbulence previously*, that the nickname Arena had been given to Tamriel - the whole continent was an arena in the eyes of its beleaguered inhabitants. (*This is what is just starting now in ESO.)

    So, really, it's kind of too early for the word "arena" ;)

    And yes, WoW's constant fiddling with classes is headachy and absolutely stupid; they really need to totally split pvp and pve there, but they won't do it for some reason (ie, have different versions of spells that activate depending on your flag status).

    And thanks for pointing out, someone up there, that Blizz thinks arenas were a mistake, just like they said flying was a mistake. They're sure quick to ditch the flying, how about ditching arenas and saving themselves more work with the class-fiddling nonsense? Then maybe they could actually have the time to come up with interesting quests, decent story and better phasing. :neutral_face:
  • popatiberiuoneb18_ESO
    I have nothing against an arena, if you're talking about team vs team then that could be possible to some extent, the game is very poorly balanced from the duel perspective. Not my cup of tea but i can see how it would apeal to some people.

    It would bring diversity to the game and that is good but ZOS should first focus on balancing the curent pvp sistem. There is no fun in having diversity if all is broken.




  • Nijjion
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    I'm 100% against random queuing arenas. But if we had to have them I will only agree to have them in if it was GW1 style. Where you challenge another guild have a team ready and go into the instance.

    Though this can be done in Cyradiil anyway so why bother.
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    Eagerly awaiting Camelot Unchained.
  • Catflinger
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    If you want arenas, go play a game that already has damn arenas.

    There are plenty of options for different styles of pvp in Cyrodiil right now, and the developers have their hands absolutely full with straightening out things to make sure that this game survives six months, like reining in the bot problem (which is frankly out of control). Crap like arenas are a major addition to the game that would require a ton of time and resources to design and balance, yes balance (because as of now they'd be an imbalanced mess and the resulting wails of whining if they were to be implemented would be heard as far away as Saturn.)

    So go. WoW and SWtOR and maybe others await. Maybe in a year you can get arenas in this game, but right now? It's ridiculous to even ask.
  • NakedSnake
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    Arena will happen eventually.
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • Nivzruo_ESO
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    NakedSnake wrote: »
    Arena will happen eventually.

    Yea, the people who are less skilled will cry out against it but in the end the devs will opt for more options like arena/wz. Once people get tired of zerging keeps over and over, or trying to do smaller scale pvp on a less populated server only to find it's active 2 days a week.

    Nelgyntc- V14 NB
  • rotiferuk
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    NakedSnake wrote: »
    Arena will happen eventually.

    A PvE arena is already planned, along with a PvP dungeon.

    "Dragonstar Arena—similar to Trials, but built for a group of four

    Imperial City PvP dungeon."

    http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st?ref=rss




    EU Server.
  • prana33b14_ESO
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    Yea, the people who are less skilled will cry out against it but in the end the devs will opt for more options like arena/wz.

    laughing-kelso-o.gif
  • Decimus_Rex
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    Arena should be added to the game because it plays such a huge role in the history of Elder Scrolls. Also because it's super fun and the only real competitive pvp system. There is an elder scroll game called arena, also in Oblivion there was an entire guild & quest line devoted to arena. Even in this game there is a super long quest in EP side where you have to fight like 10 or so duels in an arena setting, ALSO I forget where but there is a smaller quest where 2 ogres fight in an arena and you have to bet on which will win. Arena is everywhere in the Elder Scrolls world, adding it as a functional part of pvp maybe with some side betting from spectators is a no-brainer imo.

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  • prana33b14_ESO
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    Next we will have a poll on whether premades should be allowed to fight pugs in arenas, cuz the bad puggies get stomped and we don't want to do anything that might ruin a casual gamers day of gaming amirite?!
    Edited by prana33b14_ESO on May 14, 2014 2:59PM
  • JoseDelgadoCub17_ESO
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    I have nothing against an arena, if you're talking about team vs team then that could be possible to some extent, the game is very poorly balanced from the duel perspective. Not my cup of tea but i can see how it would apeal to some people.

    It would bring diversity to the game and that is good but ZOS should first focus on balancing the curent pvp sistem. There is no fun in having diversity if all is broken.



    Why do people bring up balance when I can't name one game other then pong and chess that is balanced.

    Also AvA and big battles will never be balanced for melee since range gives you so much safety while melee is high risk with little rewards.
    That is the good thing about WoW arenas while melee classes other then death knights and rogues are useless in rated bgs all classes can shine in the arenas.

    Only reason it may be a bad add is because when people get an option to PvP instead of running simulator PvWall they jump at the PvP.

    The solution is easy make AvA give the best PvP gear and arenas can be used to get ready for AvA but if you want to be the best your have to go to war.
    Edited by JoseDelgadoCub17_ESO on May 14, 2014 4:23PM
  • JoseDelgadoCub17_ESO
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    Arena skill tree allows you to summon a lion.
  • NordJitsu
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    We absolutely need an Arena, a dueling system, or preferably both.

    If they don't add some form of small scale PvP, I'll have a real decision to make when it comes to renewing my sub after my 3 months are up.

    I'm not saying I will rage quit because they're not doing what I tell them or anything. Its simply that I enjoy skill based PvP. Right now, its very hard to come by in this game.

    If I don't get it, I might lose interest.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • joshisanonymous
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    @rotiferuk‌

    The Dragonstar Arena has nothing to do with the Imperial City PvP dungeon mentioned. You just took out the large list of features that placed in between those two, which makes it look like they're related. They are not. (And your use of quotations is really confusing to me. I'm not sure why your post is quoting Nivruo_ESO.)

    But no, I absolutely do not want to see arenas at any point in time, nor BGs. It will detract from Cyrodiil in the same way that guesting hurts population numbers now. Not winning? Go to your guest server. Already took over the whole map for your buffs? Now go play on your real campaign. People want instant gratification, which is understandable in a game, so they will hop out of Cyrodiil the second things aren't instantly gratifying, which ends up harming the balance of the existing PvP.

    (Also, the argument about the co-existence of arena-style PvP and large-scale PvP in GW2 is a poor indication of how this would play out in ESO, IMO. GW2 has really two groups of PvP players: those who exclusively PvP and those who exclusively WvWvW. The arenas there don't draw from WvW because those players went into the game knowing that they'd never WvW anyway. There are also literally different game systems for both, as far as balancing classes/skills. That in itself is a pretty huge investment from the developer to support what is essentially a FPS game loosely linked to the MMO game.)
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