#1)I have a templar character at lvl 29, and I've been trying to enhance its combat skills with 2-handed weapons, but also cultivating its healing skills with restoring light and healing staff. I've equipped him from the beginning with heavy armor thinking that would add the most protection, but now I'm reading that light armor might be preferable. What effect does the various armor settings have on the overall development of a character, and how do you get a sense of that from within the game itself?
#2) In forming groups with the group finder tool, you need to determine whether you are tank, dps, or healer. I'm not quite certain of the difference between a tank and dps (both deal damage to enemies), and with the mix of skills you are capable of building up in ESO, how do you determine whether you are more of a healer or dps when you're really both?
#3)This is more of a criticism than a question, but I thought I'd include it in this Noobie post: I've tried to complete Darkshade Caverns with a group 2 or 3 times, and each time the group disintegrated when we were unsuccessful against the Hive Boss. I continued questing in Shadow fen and raised my level up. Now When I return to Darkshade and use the group finder tool to form a party, it does not allow me to specify Darkshade as the destination dungeon quest because it only lists dungeons that are at my level. So this tool basically becomes useless in this type of situation. Why can't the tool be more flexible and offer a greater degree of choice for differing levels?
I know this is a long post, but these are my essential questions for this wonderful game. Any help on any of these 3 questions would be greatly appreciated!
Thanks,
Caroloces