i had an idea, something that ties in to a few necromancy class threads, but i had an idea that you can get morphs for certian skills past the initial ones (like past twilight matriarch and the like) to further evolve the skills into something else.
one morph could be skeletal healer to replace the twilight matriarch, or maybe some form of frost rune to replace fire rune, etc etc.
these morphs would be items that you get from special quests, that would give you the achievment option to change your current first morph into something similar, but the elements or texture would change.
a few ideas for morphs, which all tie into necromancy threads but not limited to the necro theme, the crystal fragments from dark magic tree could be changed into a flaming necro skull that ive seen necromancers use.
the daedra summons could all be changed into necromancy or atronach equivelants, like a small ice atronach to replace the clanfear, and a fire atronach to replace the twilight, still serving the same functions as before, but diff elements, this way balance isnt effected as much.
if you have ideas for new morphs for your classes, id love to hear them, but i think this is a potentially good idea that would help protect what little balance the game currently has.