Current State:
1. Every mob drops a potion!
a. Go to a Dungeon -> Finish the Dungeon -> Voila! 30 Free Potions!
b. Do a quest -> Kill Quest Target -> Voila! 2 to 5 Free Potions!
c. Run Around Killing Creatures -> Voila 2 to x Free Potions!
Question: Why have an Alchemist when the game developers think everyone should get Free Potions?
Possible ZeniMax Answer: Well, we think people are getting the default type potions so those potions are not strong than the ones created by an Alchemist.
My Answer: Well, you should also know that the game is pretty easy already and given the free potions they don't need the Super Awesome Potions created by an Alchemist.
Also, Since Alchemy is possibly the easiest of all crafting professions to level up, does not help the viability of making any sales as EVERYONE can make their own potions.
Result: Everyone will use alchemy but will never sell any, because who's going to buy them?
My Solution: Make potion drops very very low in dungeons and everywhere.
Its the simplest and most robust fix you can do.
Result: Since everyone can make their own potions, they will start making them before going to a dungeon or questing. But for that the flowers will become in demand!
When people run out of flowers they will most probably buy it from a professional Alchemist who has actually put some skill points in that crafting profession!
Demand grows == Satisfaction and Justification for being an Alchemist in the first place.
Problem fixed.
2. Color conventions:
Not all potions need to be WHITE text!
Combined potions of 2 combinations == GREEN
Combined potions of 3 combinations == BLUE
Makes it visible in the Guild Store == More Sales! == Self Worth as an Alchemist!
3. Naming Conventions:
There really needs to be better naming conventions of Potions.
Very lazy on your part Zenimax to name everything which has a knockback effect as "Potion of Unstoppable".
I have recorded about 4 to 5 potions that are completely different but have the SAME EXACT NAME!
Really! Come on!
I really want to love this game. I try to do every quest, run around looking to do everything the game offers. But things like these really make me feel like " why am I doing this when all I get from doing this effort is ZERO reward?"
The other possibly useless thing is Set Item Crafting "for lower levels, which is 10 to 50".
All the set item bonuses are lower than the ones freely looted and sold. But I have yet to see a SINGLE crafted set item being sold anywhere. Ever wonder why?
I think you already know why. I don't think I need to explain it to you.
I will end this rant by saying, I will probably finish this game by reaching VR10 and quit after that because I am sure you guys will be bogged down on fixing the quest bugs and other things and will most likely fail to address all of the above in the next month.
If crafting was fun .... its not this game.
Edited by BlueAvenger on May 15, 2014 5:49PM