Halrloprillalar wrote: »healing throughput and longevity.
But judging by the OP they are not building to be a healer main, so the low return on investment, so to speak, is not surprising.
If you want to heal well, build as a healer. If you want to dps, build dps. And so on.
This is a little off-topic, but;GreasedLizard wrote: »don´t know how you skilled your templar.
standing in a rune circle or healing circle increases healing by another 30%
standing in a morphed rune circle increases healing by another 15%
I just have a healing set (10% more healing at 3 parts)
672 without crit (and no bonus)
992 without crit (and rune circle bonus) +45% bonus to healing
1492 crit heal (with +45% bonus to healing)
currently around 2k magicka with 109 magicka regeneration.
burst HPS around 750 / second
constant HPS around 150-250 (if I use potions its at 250, without its around 150)
with restro staff I could even increase the HPS by almost factor 2 for myself with almost no additional magicka costs.
I still do around 350-450 melee dps as temp(single target)
Backlash is all you need for DPS lol
Heals within circle only buff Templar heals, not Resto staff unfortunately
So, the healing is 30% more if we (the healer) are standing in the rune/healing circle, or only if they (the ones getting healed) are? From the in-game description of Focused Healing it states fairly clearly that it's the latter. But people on forums and the like often say otherwise. Anyone know for certain?...
standing in a rune circle or healing circle increases healing by another 30%
standing in a morphed rune circle increases healing by another 15%
...