Mr Bo Jingles wrote: »Glass armor types would be a cool addition later on.
But profession that responsible for making Light armors is... Clothing.
IMO there is no way they can meet both requirement. Unless they add Glass plants so we could harvest Fiberglass
But profession that responsible for making Light armors is... Clothing.
IMO there is no way they can meet both requirement. Unless they add Glass plants so we could harvest Fiberglass
Yeah, but in this game, there is no light armor. There's only robes. Glass will have to go into heavy, just like Elven did.
Mr Bo Jingles wrote: »But profession that responsible for making Light armors is... Clothing.
IMO there is no way they can meet both requirement. Unless they add Glass plants so we could harvest Fiberglass
Yeah, but in this game, there is no light armor. There's only robes. Glass will have to go into heavy, just like Elven did.
It would probably be heavy armor pieces with low armor values.
Mr Bo Jingles wrote: »But profession that responsible for making Light armors is... Clothing.
IMO there is no way they can meet both requirement. Unless they add Glass plants so we could harvest Fiberglass
Yeah, but in this game, there is no light armor. There's only robes. Glass will have to go into heavy, just like Elven did.
It would probably be heavy armor pieces with low armor values.
I doubt it. It'll probably be either directly under, or equal to Ebony/Calcinium. Glass is a rare and precious volcanic rock.(in TES) It has always been regarded as elite armor.
Mr Bo Jingles wrote: »
I haven't gotten too deep into the lore, but I am excited to read into this.
Mr Bo Jingles wrote: »
I haven't gotten too deep into the lore, but I am excited to read into this.
Check out this UESP page on it. http://uesp.net/wiki/Lore:Malachite
They used up the early options with veteran slap on materials. So for v11 + 12 more likely to see Elevenium, Eleventhread and Elevenhide rather than mithril or glassSylveria_Relden wrote: »Hey they've gotta save something back for expansion content.