Think lots of people are not used to the groping tool, you see lots of looking for tank and so in zone.
Yup, sadly WAI, that's phasing in all its glory that ZOS designed to be that way.michaeljones161b16_ESO wrote: »Anyway, I couldn't see him and he couldn't see me.
The whole thing was a waste of time.
I won't be bothering again.
Ah, the customary sneer at WOW, even though Blizzard's Group Finder was probably the first or one of the first to be seen in an MMO.Grouping at ESO works different to other most recent MMO´s. You don't form a group like at wow, where one person has to spam chat and then invite those that reply so that you then again have to play "tag and run" with other groups for mobs.
You mean just like GW2 .. and LOTRO (mostly these days) .. and ...ESO has an open world group system, so that everyone you come across is already in your group. You never need to hit an invite button there, just play along and kill together. I do this since level 1 and it works like a charm.
Ah, the customary sneer at WOW, even though Blizzard's Group Finder was probably the first or one of the first to be seen in an MMO.
Also, since you're referring to mob 'tapping' (as it's called in WOW, othere games call it 'claiming', etc.) you seem to be implying you ever 'grouped up' to level in the open world in WOW, that's not been the case for most of WOW's life so if 'group /shouts' ever were a feature in WOW they've not been seen in nogh on a decade.
You mean just like GW2 .. and LOTRO (mostly these days) .. and ...
However this isn't a panacea as you take a 33% XP hit of someone else damages the mob you're killing .. you did know that, didn't you? So in that respect ESO isn't as good as some other games with 'open tagging' or whatever you want to call it, 'open grouping' isn't the same as 'real grouping' when it comes to XP
There's nothing WRONG with being generic, if it's done well it's highly enjoyable and right now I'm enjoying it but please stop thinking it's significantly different from what we've seen before.
I guess it's a standard anwyhere that as a DPS you should expect to wait for group longer.If you want to go to a dungeon, then use the grouping tool but it takes some time. Wow has queue times of about 40 minutes for a DPS, not sure how they are in ESO as I only tank and heal
In regards of phasing. Almost all MMO´s use it since many years, it never was a big issue for people, but its a trend to hate ESO for it. I say this, I played a lot wow and had to deal with the situation that I couldn't see my guild mates as they progressed further than I did. Everyone knows the "why cant I pick up the same quest as you? Where is the NPC? Where are you?" situations there.
This is sadly the disadvantage of phasing and something we have to accept if we want a dynamic world. ZO didn't do anything wrong there, its just how the system always worked. If you want to play in your guild, then make sure you are on the same stage of the quest, then phasing wont be a problem at all.
I guess it's a standard anwyhere that as a DPS you should expect to wait for group longer.If you want to go to a dungeon, then use the grouping tool but it takes some time. Wow has queue times of about 40 minutes for a DPS, not sure how they are in ESO as I only tank and healIn regards of phasing. Almost all MMO´s use it since many years, it never was a big issue for people, but its a trend to hate ESO for it. I say this, I played a lot wow and had to deal with the situation that I couldn't see my guild mates as they progressed further than I did. Everyone knows the "why cant I pick up the same quest as you? Where is the NPC? Where are you?" situations there.
This is sadly the disadvantage of phasing and something we have to accept if we want a dynamic world. ZO didn't do anything wrong there, its just how the system always worked. If you want to play in your guild, then make sure you are on the same stage of the quest, then phasing wont be a problem at all.
In SWTOR it was awesome, coming to ESO from there I never even realised phasing is like this. Grouping in SWTOR was just bliss and perfection compared to this with the animations and the quest objectives etc. I hope they keep developing the system in the months to come to work a tiny bit better, if it's even possible.
In SWTOR it was awesome, coming to ESO from there I never even realised phasing is like this. Grouping in SWTOR was just bliss and perfection compared to this with the animations and the quest objectives etc. I hope they keep developing the system in the months to come to work a tiny bit better, if it's even possible.
OP is like, "OMGZORZ! I was walking along and another person in my party disappeared!!! IT'S LITERALLY THE END OF THE WORLD AS WE KNOW IT! I WILL NEVER GROUP AGAIN!"