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https://forums.elderscrollsonline.com/en/discussion/668861

Motifs???

AngryWolf
AngryWolf
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I heard the drop percentage of motif's when down in a past patch...but I can't get even ONE to drop anymore. I actively look for them. It's so bad I may have to settle for buying ones I want, which to me, is like buying items from a farmer. Just how low a drop rate are they now? Where can I find them now??? Kinda has taken a little bit of shine off the game IMHO.
  • Laerian
    Laerian
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    in before "someone" tells you that it is only your bad luck and that he looted 5 motifs this morning.

    It was a stealth nerf to containers that drop motifs; the drop rate for motifs could be the same as before but if the containers drop "air" there is not much we can do. If you actively look for them maybe you know what I'm talking. This is what we call "a shot in the foot".

    After wasting my time testing containers, I stopped opening all the containers in my way after that patch (in fact, I only logged to feed the horses until my sub ended) so obviously my chances were reduced (to zero now).
  • RylukShouja
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    I believe there was supposed to be a nerf to the drop rate. Personally I have got two motifs since the patch, but I also don't "farm" these things. It is entirely possible that the nerf was implemented specifically to "farmable" places, where people were abusing the multi-character multi-instance reality of the game.

    But this is all speculation, based on the fact that I have had just as many (or as few, depending on who you are) drop after the patch.
  • EramTheLiar
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    I find them more on bodies than I do on containers now. And I hardly ever find them on bodies.

    ESO is, apparently, sticking to the "your treasure is four pieces of wheat and a tin cup" tradition of the Elder Scrolls games in general, at least since Morrowind. :D
  • cromica81_ESO
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    It was in fact a nerf to all containers not just the ones that drop motifs.
  • hamon
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    AngryWolf wrote: »
    I heard the drop percentage of motif's when down in a past patch...but I can't get even ONE to drop anymore. I actively look for them. It's so bad I may have to settle for buying ones I want, which to me, is like buying items from a farmer. Just how low a drop rate are they now? Where can I find them now??? Kinda has taken a little bit of shine off the game IMHO.

    see the thread i just started about looting for motif books, that might have something to do with it .. oh and the fact entire zones just had empty cupboards and stuff in vet mode (looking at you alik'ar desert)

  • AngryWolf
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    Thanks for the replies all. I think they have nerfed them too much now. People are asking 20K now for the rare ones. Just seems crazy, but maybe not with the drop rate messed with. I just don't get the thinking. "Gee...they seem to be having fun with motifs. Let's mess with that". I don't get to play hours a day, so Bethesda put some of these motifs out of my reach now. I REALLY hope they rethink this an up the drop rate again. Maybe not the level it was, but enough so that people can't ask stupid prices for them.
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    It was nerfed too much.

    I said it once before, it's great that Zenimax is trying to battle the bots but they are going about it the wrong way. They haven't done anything to stop bots but have managed to annoy some players.

    4 weeks ago, motifs selling for 1k - 1.5k ....... today i'm seeing people buying them for 23k ........ and that was an Argonian one, not even one of the more "supposedly" rare ones.

    All Zenimax have managed to do is make it far easier for those that farmed them to make gold.

    In essence, Zenimax is helping the gold sellers.
  • Mitrenga
    Mitrenga
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    Who has the skills to sell the Argonian motif can replace anyone on the marketing positions. I saw motifs going from 500g to 1.9k on the guild store today, and I watch the trade window frequently.
    Edited by Mitrenga on May 11, 2014 8:04PM
  • nerevarine1138
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    It was nerfed too much.

    I said it once before, it's great that Zenimax is trying to battle the bots but they are going about it the wrong way. They haven't done anything to stop bots but have managed to annoy some players.

    4 weeks ago, motifs selling for 1k - 1.5k ....... today i'm seeing people buying them for 23k ........ and that was an Argonian one, not even one of the more "supposedly" rare ones.

    All Zenimax have managed to do is make it far easier for those that farmed them to make gold.

    In essence, Zenimax is helping the gold sellers.

    It's not too much. The rare motifs are supposed to be rare. Prior to the change, I found two rare motifs within an hour of hitting VR. That should be a statistical anomaly, but it wasn't at the time.
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    Murray?
  • Hadria
    Hadria
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    I believe they should of been hella rare from the start of the game but with the whole "farming" you people call it made it very easy for everyone to get many many of them.
  • Bolo_Bob
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    basically all they did was reward those that farmed for motifs earlier, plus dupers.

    because if they are super rare now the only players that benifit are the ones that farmed/duped them in the begining and now prices are rising again due to increased rarity.

    the way i see it is all these loot changes are really doing is punishing the regular player, sure is slowing the farmers and bots, but at the same time just raising prices per item that farmers and bots get to sell.

    i can not say what the perfect fix is, but these "punish the regular player fixes" just isnt the way to go.

    just my opinion on what is going on, not claiming to be right either, but that is what it looks like to me.
  • nerevarine1138
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    Bolo_Bob wrote: »
    basically all they did was reward those that farmed for motifs earlier, plus dupers.

    because if they are super rare now the only players that benifit are the ones that farmed/duped them in the begining and now prices are rising again due to increased rarity.

    the way i see it is all these loot changes are really doing is punishing the regular player, sure is slowing the farmers and bots, but at the same time just raising prices per item that farmers and bots get to sell.

    i can not say what the perfect fix is, but these "punish the regular player fixes" just isnt the way to go.

    just my opinion on what is going on, not claiming to be right either, but that is what it looks like to me.

    Dupers were all suspended/banned, so if any slipped through the cracks, it wasn't enough to create a problem in the market. And legitimate players who farmed didn't save the motifs for a rainy day. Most of them sold them already. So the normalization has done exactly what you'd expect: made things normal for everyone.
    ----
    Murray?
  • Bolo_Bob
    Bolo_Bob
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    Bolo_Bob wrote: »
    basically all they did was reward those that farmed for motifs earlier, plus dupers.

    because if they are super rare now the only players that benifit are the ones that farmed/duped them in the begining and now prices are rising again due to increased rarity.

    the way i see it is all these loot changes are really doing is punishing the regular player, sure is slowing the farmers and bots, but at the same time just raising prices per item that farmers and bots get to sell.

    i can not say what the perfect fix is, but these "punish the regular player fixes" just isnt the way to go.

    just my opinion on what is going on, not claiming to be right either, but that is what it looks like to me.

    Dupers were all suspended/banned, so if any slipped through the cracks, it wasn't enough to create a problem in the market. And legitimate players who farmed didn't save the motifs for a rainy day. Most of them sold them already. So the normalization has done exactly what you'd expect: made things normal for everyone.

    perhaps, maybe they should change the color of the item from blue to purple or gold.

    because as it is i get blue items just from random drops in regular areas at a decent rate and thats not even farming, thats just going around 1 or 2 extra times in the area before i leave killing stuff.

    so a certain blue item becoming super rare in comparison to other regular blue items is hardly normal.
  • nerevarine1138
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    Bolo_Bob wrote: »
    Bolo_Bob wrote: »
    basically all they did was reward those that farmed for motifs earlier, plus dupers.

    because if they are super rare now the only players that benifit are the ones that farmed/duped them in the begining and now prices are rising again due to increased rarity.

    the way i see it is all these loot changes are really doing is punishing the regular player, sure is slowing the farmers and bots, but at the same time just raising prices per item that farmers and bots get to sell.

    i can not say what the perfect fix is, but these "punish the regular player fixes" just isnt the way to go.

    just my opinion on what is going on, not claiming to be right either, but that is what it looks like to me.

    Dupers were all suspended/banned, so if any slipped through the cracks, it wasn't enough to create a problem in the market. And legitimate players who farmed didn't save the motifs for a rainy day. Most of them sold them already. So the normalization has done exactly what you'd expect: made things normal for everyone.

    perhaps, maybe they should change the color of the item from blue to purple or gold.

    because as it is i get blue items just from random drops in regular areas at a decent rate and thats not even farming, thats just going around 1 or 2 extra times in the area before i leave killing stuff.

    so a certain blue item becoming super rare in comparison to other regular blue items is hardly normal.

    Really? Now you're arguing that the color is incorrect?

    I actually get random blue drops fairly infrequently, but style books are blue because the developers wanted them to have a uniform color. They could have made them fuchsia. It's not important.
    ----
    Murray?
  • Thesiren
    Thesiren
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    Drop rates were indeed stealth nerfed. And the fact that none of the devs or forum mods have officially denied it in any of the many various threads on the subject since April 30th only verifies it.

    However, I was under the impression that there is still a separate nerf coming to the drop rate of motif books, in with the Craglorn patch that hasn't gone live yet.

    I wish Zenimax would realize that now that they've nerfed all drawers, urns, cabinets and trunks so that much of the time they either show "empty" right when you walk up to them or right after you click on them and give you nothing, that motif drop rates have already subsequently been nerfed. If nothing drops for you most of the time, where things used to be in every drawer, urn, cabinet and trunk, then you have a lot lower likelihood of getting any item, motifs included.

    I didn't used to think this game would go F2P anytime soon. Now I'm not nearly so sure.
  • Lord_Hev
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    It's not too much. The rare motifs are supposed to be rare. Prior to the change, I found two rare motifs within an hour of hitting VR. That should be a statistical anomaly, but it wasn't at the time.


    Nope. They were never meant to be rare. As intended, the veteran motifs only seemed rare, because they could only be found in veteran zones. In veteran zones, they are all as common as the "1-50" motifs. But of course, this wasn't common knowledge, and the PTS level-zergers took advantage of this.(testimony from a such person)


    And I'm sure they also didn't bother telling of it's skill perk requirements to their eager below-Lvl 50 buyers either. Go figure.




    So the normalization has done exactly what you'd expect: made things normal for everyone.

    Which is why a dozen Daedric sellers I have tried bartering with, all were adamant on selling theirs for a range between 80k - 100k. One of them even had the audacity to charge 130k, all the while bragging about selling 10 of them already when I questioned his reasoning.


    The stealth nerf is becoming more apparent now. A week ago, they were selling for 50k at the highest, 20k at the lowest. Now that I have finally have the money... The stealth nerf hits, and all the buyers I find are now selling them for stupidly outrageous 100k prices. And when I press them on lowering it, they all have unanimously resorted to the stealth nerf as their reasoning, and refuse to budge.


    Yep, everything is normal.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Bhakura
    Bhakura
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    Laerian wrote: »
    This is what we call "a shot in the foot".

    Skyrim had a different place of getting shot. Get your anatomy right !
  • Bolo_Bob
    Bolo_Bob
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    Bolo_Bob wrote: »
    Bolo_Bob wrote: »
    basically all they did was reward those that farmed for motifs earlier, plus dupers.

    because if they are super rare now the only players that benifit are the ones that farmed/duped them in the begining and now prices are rising again due to increased rarity.

    the way i see it is all these loot changes are really doing is punishing the regular player, sure is slowing the farmers and bots, but at the same time just raising prices per item that farmers and bots get to sell.

    i can not say what the perfect fix is, but these "punish the regular player fixes" just isnt the way to go.

    just my opinion on what is going on, not claiming to be right either, but that is what it looks like to me.

    Dupers were all suspended/banned, so if any slipped through the cracks, it wasn't enough to create a problem in the market. And legitimate players who farmed didn't save the motifs for a rainy day. Most of them sold them already. So the normalization has done exactly what you'd expect: made things normal for everyone.

    perhaps, maybe they should change the color of the item from blue to purple or gold.

    because as it is i get blue items just from random drops in regular areas at a decent rate and thats not even farming, thats just going around 1 or 2 extra times in the area before i leave killing stuff.

    so a certain blue item becoming super rare in comparison to other regular blue items is hardly normal.

    Really? Now you're arguing that the color is incorrect?

    I actually get random blue drops fairly infrequently, but style books are blue because the developers wanted them to have a uniform color. They could have made them fuchsia. It's not important.

    well thats certainly your opinion.

    by the way the rest of us are allowed to have one too.

    also if color doesnt matter then why dont we get purple drops at the same rate as blue drops?... or blues as fast as whites?

    seems to me the color text actually means something, i dont know... maybe im out of my mind.
    Edited by Bolo_Bob on May 12, 2014 12:01AM
  • zaria
    zaria
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    Bolo_Bob wrote: »
    Bolo_Bob wrote: »
    basically all they did was reward those that farmed for motifs earlier, plus dupers.

    because if they are super rare now the only players that benifit are the ones that farmed/duped them in the begining and now prices are rising again due to increased rarity.

    the way i see it is all these loot changes are really doing is punishing the regular player, sure is slowing the farmers and bots, but at the same time just raising prices per item that farmers and bots get to sell.

    i can not say what the perfect fix is, but these "punish the regular player fixes" just isnt the way to go.

    just my opinion on what is going on, not claiming to be right either, but that is what it looks like to me.

    Dupers were all suspended/banned, so if any slipped through the cracks, it wasn't enough to create a problem in the market. And legitimate players who farmed didn't save the motifs for a rainy day. Most of them sold them already. So the normalization has done exactly what you'd expect: made things normal for everyone.

    perhaps, maybe they should change the color of the item from blue to purple or gold.

    because as it is i get blue items just from random drops in regular areas at a decent rate and thats not even farming, thats just going around 1 or 2 extra times in the area before i leave killing stuff.

    so a certain blue item becoming super rare in comparison to other regular blue items is hardly normal.
    See WTB daeric motif for 120-150K in zone chat, normal ones has dropped off the chat, far more common that people want to sell level 40 green armor, even if part of set that belong in a shop.
    Think it is that more players get into veteran level and get serious money while the drop chance is so low prices goes up.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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