The current state of Provisioning "nodes" needs to be fixed

Locke_ESO
Locke_ESO
✭✭✭
As in the title the current state of Provisioning nodes needs to be reviewed and sorted out in the next patch. As a Dominion player there are currently only 1-2 locations that you can get enough resources to create any provisioning items and they are in the level 40 area and to actually get enough you are forced into doing the "log in & log out exploit". VR1-10 is currently totally useless because the Provisioning nodes are either to low for 50+ recipes or totally wrong ingredients for your factions recipes. Some people say this is by design to let people catch up who didn't pick up provisioning in the 1-50 areas but this is not true of any other craft. The provisioning specific nodes (barrels/crates etc) also seem to have been caught in the same "stealth nerf" as crates/desks/cupboards and are almost never open so in the few areas that do give level appropriate ingredients they are often unusable. This also seems to affect the area Dune in Reaper's March which used to be the best location to get some ingredients at but now at least 75% of provisioning nodes will always be open there.

Of course this doesn't even touch on the lop sided nature of the ingredients being provided. You can find mountains of garlic and potatoes which are "rare" ingredients used only in purple recipes but never any tomatoes or oats which fill the same function. Either make all the rare ingredients hireling only or none of them. VR5 rare recipes are also way to reliant on one ingredient, honey comb, for all recipes. If I look for provisioning ingredients 90% of what I find will be produced and sold for 4g to a merchant currently. Only honey comb, red wheat, salt, onion and some of the rare things like pepper have any actual value.
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