Armour Enchants

p.hurst1b16_ESO
p.hurst1b16_ESO
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I have been messing about for a while now and this is based on using enchants made specifically for the correct gear level


Gear with100% of enchant value)

Helm
Cuirass
Greaves

Gear with < 50% of Enchant)

Boots
Pauldron
Gloves/Bracers
Sash/Belt

This is insane as it means the difference between a weak (Ta) and a Legendary are only about 8 points on these gears. That is somehow not right....

So the higher you make the glyhs the MORE loss you take when applying to the lower set of items.


Now that is all very well.... but then dropped items in the game have the same enchants but up to 30% higher than the top gear set.

So you make an Epic Health Rune with +82 health. On a dropped set of health epic health boots in the same level range you get 90 health and up to 105 if the Infused Trait is there.

So much for crafting better gear...........

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  • SexyVette07
    SexyVette07
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    Dropped gear is enchanted with the same quality rune as the gear (purple gear will have purple enchant, blue gear will have blue enchant, etc etc). Thats why you are noticing such a huge difference with dropped items.

    But I agree, if I make gear, I only use a blue aspect rune on the lesser items because its such a waste. I believe its 40% on the lesser items.

    FYI, might be a better idea to do Divines on the lesser items, that will probably yield greater results depending on your circumstances. Infused on the greater items though.


    Edit, although with crafted gear, you get to make it exactly how you want. Not all good dropped gear comes with infused or divines. If it were just the enchant, it would be one thing, but you cant change the trait and that could end up being huge (+17% enchantment effect on legendary I believe).
    Edited by SexyVette07 on May 10, 2014 1:27PM
  • huntgod_ESO
    huntgod_ESO
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    That is a good idea using Divines on the lower gear...
    --- HuntGod ---
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    www.unrepentantgaming.com
  • randomriffyrocksprerb18_ESO
    Does Ta and other aspect runes affect the durability of enchants? As in you can use it much longer before having to recharge again with a soul gem
    Edited by randomriffyrocksprerb18_ESO on May 10, 2014 1:38PM
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