Help me please. [Templar Tank Build]

jones52j
jones52j
Hey everyone,

My friend and I are loving the game as both Imperial Templars, she plays a Healer and I've been a DPS. I would like to honestly develope into a solid tank. I tried once earlier in the game and was thrown off by no AoE Taunt mechanic. From what I've read most Templar Tanks are going in and spamming Solar Flare. I'd greatly appreciate any feedback, suggestions, builds.

-Falco Catius
  • tonyglissonb14_ESO
    tonyglissonb14_ESO
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    puncturing strikes,piercing javelin, shielded assault, pierce armor or silver bolts and finally a heal nova for ultimate
    Second bar has bow with different utility skills that i change around per group needs.
    Edited by tonyglissonb14_ESO on May 4, 2014 8:23PM
  • jones52j
    jones52j
    With Templar Tanks, what would you say is the hardest part. The mitigation or the ability to hold aggro on multiple targets?
  • Natjur
    Natjur
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    I prefer to replace Pierce Armor (Taunt) with Inner Beast (Undaunted Taunt)
    Its a range taunt and has a very cool synergy. I think its the best Taunt in the game at the moment. Bonus synergy damage is what grouping is all about and almost required in vet dungeons.

    When tanking I used 'Flawless Dawnbreaker' (Fighters Guild) as the Ultimate as it has 14% increase weapon damage while slotted, unless its a boss fight, then its swapped to Solar Disturbance (Nova Morph)
    Edited by Natjur on May 4, 2014 10:54PM
  • tonyglissonb14_ESO
    tonyglissonb14_ESO
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    I don't taunt so much. I more play an interdiction style tank
  • Bryong9ub17_ESO
    Bryong9ub17_ESO
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    I personally like it. Its adds a challenge to the game and makes you think a little more before you do the next pull or when you think you may need to drop out before you go broke. I understand that some people out there want things to be easy and cheap and not challenging, but not everyone feels the same way.
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