Hello there,
One annoying problem I face is the logic of repairing armor.
A level 9 armor costs 8-9 Iron Ingots and on the EU megaserver, it's 400g to NPC per stack (100 of them) or 500-600g from players.
So according to the NPC; charging you, say, 150g to repair that 1 piece of armor which is a staggering amount and the repair bill is probably more expensive than the armor itself.
Solution:
- Allow players to repair their armor, just as they can enhance it, decompose it, etc...
The repair kits that are given, again, are normally worth more than the armor itself.
Counter arguments:
I understand that the economy has to grow, and inflation WILL happen at some point and that 1.5kg to repair a whole set of armor will be measly pennies, but at the moment, I am struggling to keep up repair with a consistent flow of income.
Thoughts and constructive criticisms will go well
EU player
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