The_Emproer wrote: »because the class is not anywhere near as broken as some (read: bad players) claim, and merely has some passives/abilities that are bugged. if you don't enjoy the class, you don't enjoy the class. just tired of people claiming that the sky is falling and NB's are broken when it just isn't true at all.
williams226 wrote: »why not just wear a leather looking disguise over the top of your robes.
georgeisbusting wrote: »Thanks for all your posts. You've all convinced me to not even bother with an NB. If there is this much vehemency over a class, it's not even worth it. Why go through any of this bs. And if it's so broken, why do people even bother. Maybe the question should be what keeps people playing a class that is so crappy in both PVE leveling, dungeons, and PVP. Why waste time trying to have fun with something that isn't.
Because people have invested time and do not want to start over. The class needs it's bugs fixed. It would be much more fun to play a class where you do not have to work around bugs and limitations. Thus it would be better to wait and pick up the class again when / IF the bugs gets fixed.
just to give some more info about this: it doesnt work at all. No Armor-Reduction does.-mark target doesn't seem to be that great damage buff (partly broken?), heal sometimes doesn't work
Im still not sure what causes it.
1) The Debuff is bugged and does not apply
2) There is no Armor on PVE targets (you deal the same damage agaisnt lvl1 targets as against v10 targets. They just have more health. No difference between targets either, Frost Atronach takes the same damage as a Mudcrab)
I also dont know how strong the armor-mitigation is or if the debuffs would stack.
Veiled Strike (40%) and Reapers Mark (75%) would maybe make a big difference in damage against a single target if they work. And if they stack that would be even better.
This is for all the ones that think NB is weak NB solo t2 VR dungeon (vr10 stuff that no other class can solo dk or sorc or templar) https://www.youtube.com/watch?v=PJVgYs3MFA4
I am aware that a lot of nb skills don't work right (i've leveled NB to vr+) but i also think that NB class is a lot more complicated to learn than some others. Potentially it has the ability to be the strongest 1 on 1 class as well as a very good healer for groups. I chose to play a sorc due to knowing that in mass pvp in any game ranged attackers do best and i didn't want to use a bow otherwise i would've played an NB. Lol just earlier today got hit for 2k by some NB from stealth while i was looking at skills in cyro (yeah... don't ever relax in cyro).
xsorusb14_ESO wrote: »A. People who are building NB's with full medium and duel wield, This works great if you're fighting 1 mob or player in PvP..Just like every other class that does this (DK for example) However this is not super amazing in groups besides being decent ranged single target nuker. This is not limited to NB's... That's just how that setup is.
B. If you want to be good in groups, or kills lots of mobs....Light Armor with Destruction Staff, this works on pretty much every single class, including NB's.
Quit building your class as a solo ganker, then wondering why you can't do anything but solo gank.
khele23eb17_ESO wrote: »williams226 wrote: »why not just wear a leather looking disguise over the top of your robes.
Is there a disguise that changes a caster-type gameplay experience to an assassin-type gameplay experience? :P
The Nightblade skills are fixed in 1.1, which is live on the PTS.
I've tested it. I built a nasty Nightblade.
The problem with this class is simply that so many things are bugged and not working right. Nothing really needs to be buffed or changed dramatically for them to be viable. Just get things working like they're supposed to and you'll notice a marked power increase.
They've already done that...sooooo...yay?
The only changes I'd like to see is an increase on the target cap for Fear (2 targets is absurdly, laughably, and horribly low) and perhaps the addition of some synergies to various skills, making Nightblades better members of groups.
Oh also....Path Of Dakness. Needs a big rework or just replace it with something useful.
neocomab16_ESO wrote: »Okay guys ...I said it once, or several times and I say it again. And of course I dont care about the passives that dont work because that doesnt matter right now.
A good amount of people just dont want to play in a dress with a staff. If they were willing to do that they had picked a sorc. Srsly. If I wanted to wear a dress, I'd play a sorc. Screw diversity, I'm wired that way and so are others.
We all know thatdress plus staff works out pretty well but it also clearly shows the flaws in the basic system, that is magicka > all. And this sucks.
khele23eb17_ESO wrote: »Instead of remaking this crappy thread, you could of saved yourself a lot of pain and read the patch notes for 1.1.
Well... I did read patch notes 1.1 What did I get as a NightBlade....
"You can no longer sneak past the boss guarding the Warrior’s Apex Stone. You must fight him like a true hero!"
Ah... so very much appreciated in addressing the many NB's woes. Great...well done indeed Z-Max.
My personal peeve and the greatest complaint I have concerning NB is the absolute lack of a valid escape mechanism. Once engaged in combat you are in combat until either the opposition is defeated...or the Char is dead.
This is fine for the DK because the class and its skills are designed for that. My DK just will stand...put up its flag and steam-roll pretty much everything that sneezes
The Sorc... easy... get into trouble, Teleport away...good by.
Templar ... don't know cause I never played one. But I play DK and Sorc
NB - a very broken class. If facing more than two opposition.... do NOT engage and run or you are dead. (yes I did watch the video of Veteran NB fighting three using shadows as distraction...the guy was a Vamp and in the end used Bats to survive).
There is just no way to disengage from combat for a NB (if anyone knows one tell me). Running is no option because Shadow Cloak does NOT break combat apart from being way too short. Spamming shadow cloak is not an option either and plainly a very silly move because it depletes magicka very quickly.
No breaking combat... NO sneak and hide.
As for Agony (a CC) it last 12 secs and takes 12 secs to cast, so it seems. Actually never timed it. (I can get a cup of coffee and go to the loo before the spell comes up). Because of its long casting time Agony is useless once in combat. It is fine to cast it before combat with one minor peeve... it breaks sneak once it has been cast.
Okay... in the end what is it all about for me? One lousy feature that is pretty much standard for a rogue in every other MMO ( have played 10 by now) A WAY OF ESCAPE, even if it is just playing dead. By all Stars... there are MMO's where the Scout Class can teleport entire groups out of trouble. And the ESO NB can not even get itself out of trouble . THAT STINKS!
Show me a valid way of escaping combat and I will be happy and shut up. No, an ultimate that comes up every 5 mins is not acceptable either.