Was there any need to be so condescending?This is how games have worked for years from RPG's to Action games if you don't finish some things in one go you have to do it again it's the most basic way for a game to add challenge.
MMO's have been doing it pretty much as long as there have been MMO's until recently these could sometimes be 2-3 hour spans that had to be completed in one try since this is hard for some people they now save progress in raids often and such quests have been carved down to 20-30 mins but if you can never play longer then 15 mins at a time you'll have trouble with any MMO.
MOB's were made for players that can't play for more then 15mins at a time MMO's target people who may play for hours on end.
Was there any need to be so condescending?This is how games have worked for years from RPG's to Action games if you don't finish some things in one go you have to do it again it's the most basic way for a game to add challenge.
MMO's have been doing it pretty much as long as there have been MMO's until recently these could sometimes be 2-3 hour spans that had to be completed in one try since this is hard for some people they now save progress in raids often and such quests have been carved down to 20-30 mins but if you can never play longer then 15 mins at a time you'll have trouble with any MMO.
MOB's were made for players that can't play for more then 15mins at a time MMO's target people who may play for hours on end.
michaeljones161b16_ESO wrote: »I cant bothered re-doing quests just because I can't finish them in one go,