Well now, this can't be good to see what's been done over the years
Runescape: My first MMO, spent countless hours on this one back before the updates. 2D sprites and could be played on every computer with Java. Had some real fun with this one.
World of Warcraft: Joined in here in 2005, played it up until this year and TESO came out. I liked Vanilla, TBC and mid way through Wrath, but Cataclysm just lost me and Mists was a complete joke. I have some hopes for Warlords but I feel WoW is just repeating itself, not really doing anything new. Might try Warlords as I've pre-purchased it but, we'll see.
Rift: I've played this some but it never really got to me. I tried it before it went P2W and after it went P2W. Rift is really a pay 2 win MMO, and stands as a clear example of how bad in-game store can be. You almost have to pay for XP potions and gear because you're never at the "end" level of that current zone and constantly enter the new zones 2-3 levels short of what is recommended. Really hated that aspect of the game.
The secret world: Loved this one, especially the quest system. Nothing short of the best quests in any MMO so far with a lot of variation. Nothing but what's expected from the company behind the best point & click adventure game (The Longest journey) out there. However I did not like the crafting system very much as it was very difficult to understand the developer's thought process of it, as well as the whole skill system. It could have been a bit better on that part, certainly.
Lord of the Rings: Online: Only tried this a couple of weeks so I'm really not at liberty to discuss it too much. Personally it didn't appeal too much to me.
Guild wars 2: I did play Guild wars as well, but only for a few weeks there too so my memory isn't too good there. Guild wars 2 however, I tried for a few months. I really like the story and combat system, I didn't however like that you were always tuned to the level of the zone you're inn. I never felt like a "grand" adventurer once I got higher in levels, and even though they tried on a "non fixed setup" in groups, it felt clunky and chaotic trying to do dungeons as everyone ran around, trying to avoid as much as they could, though, still ended up dying. All in all, a solid game, but grew dull pretty quick.
Star Wars: The old republic: Fun fact; it runs on the same engine that TESO does (HeroEngine). Anyway, I liked being a genuine EVIL sith in this game (I was bad to the core) and the fact that it showed on your character. The story was also very good, but I didn't like that it was so heavily instanced as it was. Half the time you didn't see anyone for a whole play session because you were instanced. Also, after it went P2W it went to smithereens. I logged in recently and they wanted me to pay to take my helmet off. So it was a good game when it was released but far from anything special.
Right, I would leave you all with a potato for this long post but, I ate them all for dinner so you'll just have to cope with a comically shaped banana ..... that I also ate. Sorry.