RustyBlades wrote: »I report them all, let the devs sort out if they are bots or bannable. I just report them all, get my one kill on the boss, and leave.
RustyBlades wrote: »I report them all, let the devs sort out if they are bots or bannable. I just report them all, get my one kill on the boss, and leave.
Thats the way to NOT do it.
The DEVs needs to go through a 95% of false flag cases to find the real botters, and trust me this is NOT helping.
Ragnar_Lodbrok wrote: »RustyBlades wrote: »I report them all, let the devs sort out if they are bots or bannable. I just report them all, get my one kill on the boss, and leave.
Thats the way to NOT do it.
The DEVs needs to go through a 95% of false flag cases to find the real botters, and trust me this is NOT helping.
Thats how a friend got banned accidentally. because of that poster you quoted. People like that shouldnt be playing mmos.
But aren't you forcing the same issue when you camp a boss?Ragnar_Lodbrok wrote: »No, because now you are trying to force playstyles on people.
SeñorCinco wrote: »But aren't you forcing the same issue when you camp a boss?Ragnar_Lodbrok wrote: »No, because now you are trying to force playstyles on people.
I am not opposed to farming, in general. By that I mean, ( for ex.) having a route you travel to rune locations. Camping a boss hinders the basic gameplay of others. Standing in a single location and repeatedly killing the same boss over and over is not farming. IMO that is a blatant exploit.
I pay a script to actually "play" the game and not compete for a hit just to advance the quest. By camping a boss, the campers are forcing the ramifications of their exploits on everyone else.
Because it directly inhibits the accomplishment of the challenge of it being a "boss" fight.Ragnar_Lodbrok wrote: »How does it affect you? If you get a hit on it it counts for you too.
Ragnar_Lodbrok wrote: »Thats how a friend got banned accidentally. because of that poster you quoted. People like that shouldnt be playing mmos.
RustyBlades wrote: »He got banned for accidentally spawn camping a boss 20x in a row, by accident? Most campers kill the boss in 2-3 seconds so no one else can get damage in on the boss, most campers aren't alone, and most campers deliberately try to "cut" everyone out of the kill. I don't report them by accident - I report them for intentionally cutting everyone else out of getting at least one kill on the boss as they are just passing through to complete a quest. You are right, your friend shouldn't be playing mmo's.
Almost every other boss camper I have ran across is multi-consoling (indicating by only one member of the party every going into their inventory to sort out junk).
Exactly! I don't feel very triumphant when all I did to defeat a very tough opponent was to (I'm sorry. I couldn't help it.) shoot an arrow in his knee. That and the horrible bot problem is why I would really like to see ZOS abandon this public dungeon endeavor. It was a great idea in theory, but it's just too immersion breaking to be viable. I would like to see them make all dungeons instanced to the player and and scale in difficulty/loot to the size of the group.SeñorCinco wrote: »Because it directly inhibits the accomplishment of the challenge of it being a "boss" fight.Ragnar_Lodbrok wrote: »How does it affect you? If you get a hit on it it counts for you too.
I'm not paying for others to play the game for me and that is exactly what campers and bots alike are doing. You are robbing the enjoyment of the challenge from the game.
Exactly! I don't feel very triumphant when all I did to defeat a very tough opponent was to (I'm sorry. I couldn't help it.) shoot an arrow in his knee. That and the horrible bot problem is why I would really like to see ZOS abandon this public dungeon endeavor. It was a great idea in theory, but it's just too immersion breaking to be viable. I would like to see them make all dungeons instanced to the player and and scale in difficulty/loot to the size of the group.
SeñorCinco wrote: »Because it directly inhibits the accomplishment of the challenge of it being a "boss" fight.Ragnar_Lodbrok wrote: »How does it affect you? If you get a hit on it it counts for you too.
I'm not paying for others to play the game for me and that is exactly what campers and bots alike are doing. You are robbing the enjoyment of the challenge from the game.
Thus, you are also forcing the player to attune to the playstyle, if it can even be called that, of the campers.
That's the real problem here. I don't thing ZOS ever decided which came first with ESO... an immersive RPG experience that we've all come to expect from an Elder Scrolls game or the MMORPG experience that many gamers have grown accustomed to.And then half of the forum would cry because they cant clear the dungeons alone...
They just CANT win.
That's the real problem here. I don't thing ZOS ever decided which came first with ESO... an immersive RPG experience that we've all come to expect from an Elder Scrolls game or the MMORPG experience that many gamers have grown accustomed to.And then half of the forum would cry because they cant clear the dungeons alone...
They just CANT win.
And they will have the same core options to address that issue.And then half of the forum would cry because they cant clear the dungeons alone...
You find challenge in public dungeons? Even without bots and campers, there are usually other people helping you defeat the boss. It can be a nice, social group effort, but not exactly an epic battle testing your strength and skill.SeñorCinco wrote: »Because it directly inhibits the accomplishment of the challenge of it being a "boss" fight.Ragnar_Lodbrok wrote: »How does it affect you? If you get a hit on it it counts for you too.
I'm not paying for others to play the game for me and that is exactly what campers and bots alike are doing. You are robbing the enjoyment of the challenge from the game.
Thus, you are also forcing the player to attune to the playstyle, if it can even be called that, of the campers.
Well, that certainly isn't helping either... I'll give ya that.Ragnar_Lodbrok wrote: »No the problem is with people who think ESO should be a single player game.
RustyBlades wrote: »I report them all, let the devs sort out if they are bots or bannable. I just report them all, get my one kill on the boss, and leave.
If you are the same Kitty form the Beth forums, then...o/ If not ten o/, anyway. It is good to see you or to meet you, which ever the case may be.I don't intend to camp, but half of the time I don't get any loot and it's a little annoying. .
I completely agree with the social element. I have met friends and play with them today from meeting in a dungeon. However, the challenge is still there.You find challenge in public dungeons? Even without bots and campers, there are usually other people helping you defeat the boss. It can be a nice, social group effort, but not exactly an epic battle testing your strength and skill.
Really? In defense of your having to camp a boss fight, you come to the plate with that?Ragnar_Lodbrok wrote: »So you want a single player game?
RustyBlades wrote: »Ragnar_Lodbrok wrote: »Thats how a friend got banned accidentally. because of that poster you quoted. People like that shouldnt be playing mmos.
He got banned for accidentally spawn camping a boss 20x in a row, by accident? Most campers kill the boss in 2-3 seconds so no one else can get damage in on the boss, most campers aren't alone, and most campers deliberately try to "cut" everyone out of the kill. I don't report them by accident - I report them for intentionally cutting everyone else out of getting at least one kill on the boss as they are just passing through to complete a quest. You are right, your friend shouldn't be playing mmo's.
Almost every other boss camper I have ran across is multi-consoling (indicating by only one member of the party every going into their inventory to sort out junk).
SeñorCinco wrote: »And they will have the same core options to address that issue.And then half of the forum would cry because they cant clear the dungeons alone...
1- Like any other game, MMO or not, level up some more and return with a stronger character.
2 - Get some help. Which is the basis of an MMO with group play.
Either way, without at least instancing the boss fight to an individual or their group, you remove the need for any given player to have a competitive initiative to do anything.
SeñorCinco wrote: »Really? In defense of your having to camp a boss fight, you come to the plate with that?Ragnar_Lodbrok wrote: »So you want a single player game?
I am compelled to ask... So, you support bots camping a boss?
Not at all. You can try to put this on a SP vs MMO aspect but that's just spin. I, in no way, even remotely suggested anything close.Really? This is your best offense to someone pointing out the obvious? This game has plenty of solo content players can enjoy, now they want to convert these public dungeons into solo instances too?