The morph Degeneration of this ability gives you a 15% chance to have melee attacks against the enemy heal you for 115% of damage done. So with passives it is a cheap cast, increases max magicka and regen by 2%, buffs your next spell attack by 20%, and you heal up BIG TIME for doing weapon damage for 13.4 seconds. I didn't even mention the damage + heal the ability does on its own and it is already good.
Entropy (and morphs): Significantly decreased the cost and increased the damage for this ability and its morphs.
According to the description this ability is as follows:
"Deals 175 magic damage over 13 seconds and restores 82 health to player every 6 seconds".
The other day I started leveling this ability on a VR1 just to see what it was about. So far the ability is up to "Entropy III". Unless I'm missing something this ability seems pretty worthless for a VR1. I have noticed that when I use this ability it does almost nothing. To give me 82 health over 6 seconds seems really pointless.
Is there something more to this ability, or is this it?
Please show me where I said the spell does good damage? You lack reading comprehension.
For me, with a crit surge heal melee build, that 15% chance to heal myself for anywhere from 150-1,500 HP is well worth it. The guaranteed dmg and heals it does with 20% boost to my next spell is icing on the cake.
Then you are wasting the majority of your dot? If the mob really dies that fast might as well cast something that is DD not a DOT.I usually ambush into melee hit degen and swallow soul while in the air then use cloak and concealed weapon that takes one enemy from 100% to dead in 3 seconds.
Please show me where I said the spell does good damage? You lack reading comprehension.
For me, with a crit surge heal melee build, that 15% chance to heal myself for anywhere from 150-1,500 HP is well worth it. The guaranteed dmg and heals it does with 20% boost to my next spell is icing on the cake.
Read your last sentence in that post. Maybe you just have a crappy memory or don't actually revise what you say.
And the chance that on that 15% hit you'll happen to land a crit is minuscule. Read up on your statistics.
The heal from the ability is every 6 seconds, and heals for less than a single tick of Grand Healing. That's really bad.
In fact, you'll heal for far more just using siphon from the resto staff instead and using light attacks.
There's a reason why the ability is getting buffed in the PTS, and it's because it's bad.
Most DoT skills in this game are terrible.
The morph Degeneration of this ability gives you a 15% chance to have melee attacks against the enemy heal you for 115% of damage done. So with passives it is a cheap cast, increases max magicka and regen by 2%, buffs your next spell attack by 20%, and you heal up BIG TIME for doing weapon damage for 13.4 seconds. I didn't even mention the damage + heal the ability does on its own and it is already good.
The skill does terrible damage, what are you talking about. The only reason for regen is the 15% chance to heal for 100% damage done, and that's such a small percent, it's only used as a sustained heal over a long time as it's not on demand.
You are much better off slotting something else.
According to the description this ability is as follows:
"Deals 175 magic damage over 13 seconds and restores 82 health to player every 6 seconds".
The other day I started leveling this ability on a VR1 just to see what it was about. So far the ability is up to "Entropy III". Unless I'm missing something this ability seems pretty worthless for a VR1. I have noticed that when I use this ability it does almost nothing. To give me 82 health over 6 seconds seems really pointless.
Is there something more to this ability, or is this it?
can someone confirm the healing proc works on multiple targets? if so its a great spell
According to the description this ability is as follows:
"Deals 175 magic damage over 13 seconds and restores 82 health to player every 6 seconds".
The other day I started leveling this ability on a VR1 just to see what it was about. So far the ability is up to "Entropy III". Unless I'm missing something this ability seems pretty worthless for a VR1. I have noticed that when I use this ability it does almost nothing. To give me 82 health over 6 seconds seems really pointless.
Is there something more to this ability, or is this it?