nerevarine1138 wrote: »Get a better connection?
But seriously, I don't think you understand how patches work. If they've already created the next patch, they can't just "split" the patch into segments and apply them separately. The code is written so that it all goes in one unit. And since most of that file size is probably Craglorn, I don't think there's any way you're avoiding this download.
rawne1980b16_ESO wrote: »I have 76mb/s fibre optic.
4 gig will take me about 20 minutes to download so it doesn't bother me much.
Just so you guys know that my purpose to create this topic is to also provide suggestion to Zenimax to reconsider separating patches that fix bugs and instability in the existing contents(which I highlighted in point 2 in my original post).
NaciremaDiputs wrote: »Just so you guys know that my purpose to create this topic is to also provide suggestion to Zenimax to reconsider separating patches that fix bugs and instability in the existing contents(which I highlighted in point 2 in my original post).
Did you /feedback the suggestion in-game? I would consider that to be more effective if that is your goal. This is the Player helping Players forum and while I'm sure ZOS does read as much here as possible, I'm betting feedback and suggestions are more organized and presented to ZOS more quickly through the /feedback system that is provided in-game.
NaciremaDiputs wrote: »rawne1980b16_ESO wrote: »I have 76mb/s fibre optic.
4 gig will take me about 20 minutes to download so it doesn't bother me much.
You will still be throttled by the download servers and every resource node between your home and the download server.
Unless you have 10 people at your home playing the game at the same time, you will never use more than 10mb/s at most because of the limitations imposed by network infrastructures beyond the control of you, your ISP, and the servers you are connecting to. Even when the infrastructure can support the extra bandwidth, most nodes restrict a single pipe of data to no more than 3mb/s to ensure there is enough bandwidth available for all of the data pipes going through the node.
Sorry if I derailed the topic here. Just thought I throw some knowledge into the bucket.
Lazarus_Long wrote: »Perhaps the hardest part for the devs would be deciding how to split up the packages.
derpmonster wrote: »Where are you guys seeing thees patch notes?
NaciremaDiputs wrote: »rawne1980b16_ESO wrote: »I have 76mb/s fibre optic.
4 gig will take me about 20 minutes to download so it doesn't bother me much.
You will still be throttled by the download servers and every resource node between your home and the download server.
Unless you have 10 people at your home playing the game at the same time, you will never use more than 10mb/s at most because of the limitations imposed by network infrastructures beyond the control of you, your ISP, and the servers you are connecting to. Even when the infrastructure can support the extra bandwidth, most nodes restrict a single pipe of data to no more than 3mb/s to ensure there is enough bandwidth available for all of the data pipes going through the node.
Sorry if I derailed the topic here. Just thought I throw some knowledge into the bucket.
And I have read, everywhere, of people - like myself - getting unreasonably slow download speeds for ESO. I have 50mbps, and I'm getting sometimes as low as 800kbps. Today, it's around 3m. Honestly, some of you folks need to get over your epic rig, and your epic internet, and your game is perfect and why isn't everybody else's...
How do you come to the conclusion that these people talking about download times haven't already considered they don't have fast internet? They're tech savy enough to get to the forum. I think it's safe to assume they have a brain stem.