- A single zone has about 20-30 location quests which give you around 40-60% of your current level.
Oh dear God !!!- Veteran ranks require about 500k more each time you rank up. 1-2 = 456k, 2-3 = 960k, 3-4= 1.4mil etc.
- So we have an exponential growth in points required but the MOB XP/VP stays the same.
Wow. The dumbest thing I have read on this forum.Was referring to the slang term where a growth is larger than expected (i.e comparison to XP/per level from 1-50) instead of the mathematical term.
Nerdmuch?
And that's the reason i'm not bothering to level up more untill i get a clear message from the Devs that this is a temporary leveling solution.
Actually i'm barely logging in before i'm seeing some major overhaul of certain game aspects.
They still have a few days to give some decent responses towards their weird gameplay choices.
To bad this game cannot be modded into something great by a modding community like all previous TES games.
Dark anchors can be farmed then up as I understand they give decent with xp on veteran level, yes you mix them with normal grinding.These stats are from V1-V3 with Aldmeri Dominion the zones are Ebonheart starting ones.
Was referring to the slang term where a growth is larger than expected (i.e comparison to XP/per level from 1-50) instead of the mathematical term.
To be fair he is not complaining that it will take to long, just that it require a lot of boring grinding.Maybe people need to stop thinking as Blizzard teach them in years, the game begins at the highest level possible namely end-game. MMORPGs should be and should be played as a whole, the journey should be as same fun as the destination. Try to stop making calculations on how long it will take to V10, instead just play the game and try to have fun. If you are having fun before the end-game why it should matters how long or how hard to reach end-game. No offence, just a friendly advise, you will be happier when you stop calculating and actually play the game as it is.
My only concern thou, the people who rushed to V10, i called them MMO consumers, will force developers to push content faster and cheaper to keep up with this crowd. It already started, putting a new raid or call it end-game content will affect all aspects of the game. In the end, developers will regularly push end-game content with automated and cheap additions will make the game become less quality and repeating itself.
Dark anchors can be farmed then up as I understand they give decent with xp on veteran level, yes you mix them with normal grinding.These stats are from V1-V3 with Aldmeri Dominion the zones are Ebonheart starting ones.
Was referring to the slang term where a growth is larger than expected (i.e comparison to XP/per level from 1-50) instead of the mathematical term.To be fair he is not complaining that it will take to long, just that it require a lot of boring grinding.Maybe people need to stop thinking as Blizzard teach them in years, the game begins at the highest level possible namely end-game. MMORPGs should be and should be played as a whole, the journey should be as same fun as the destination. Try to stop making calculations on how long it will take to V10, instead just play the game and try to have fun. If you are having fun before the end-game why it should matters how long or how hard to reach end-game. No offence, just a friendly advise, you will be happier when you stop calculating and actually play the game as it is.
My only concern thou, the people who rushed to V10, i called them MMO consumers, will force developers to push content faster and cheaper to keep up with this crowd. It already started, putting a new raid or call it end-game content will affect all aspects of the game. In the end, developers will regularly push end-game content with automated and cheap additions will make the game become less quality and repeating itself.
On the other hand will you not simply finish the game at VR7 or 8? finish in having done all the quests, dungeons and bosses and having to grind to get up to VR10.
Or is it blocks so you have to be VR5 to continue to higher veteran zones?
After finishing the game do primarily PvP, grind can be combined with farming and level up crafting, hunt achievements, help lower level guild mates, if they have problems an VR8 players is always welcome. Then back to more PvP.
And finally WOW has an gear grind after you reach level 90, ESO uses VR rank instead of gearscore.
And finally WOW has an gear grind after you reach level 90, ESO uses VR rank instead of gearscore.
Just a short explanation to those who are not actually playing veteran ranks in ESO.
1) How the XP/VP system works.
- Basically every quest/event scales with your level and gives you bit less that 2% of your _current_ level.
- If you were to be Veteran 1 you'd get ~2% per quest you complete in veteran areas.
- Even if you complete higher quests than your current rank, you still get ~2% of your level per quest
- A single zone has about 20-30 location quests which give you around 40-60% of your current level.
- These location quests are divided into parts that give you smaller rewards (0.5-1%) of your level while progressing
- After completing the zone worth of quests you'll end up with 75-80%ish of your current veteran rank and this usually takes about a day worth of gaming.
2) Problem: Missing 20% of the rank.
- Every mob on veteran zones regardless of the veteran rank gives 45"weak"/85"normal"/115"elite" VP/XP
- Veteran ranks require about 500k more each time you rank up. 1-2 = 456k, 2-3 = 960k, 3-4= 1.4mil etc.
- So we have an exponential larger than expected in points required but the MOB XP/VP stays the same.
- If you rush the quests on the next zone you are biting out a lot of XP because of the scaling system.
- [PVP] Cyrodill gives about 500k-1mil for 16hours of gaming with a hardcore PvP guild. Otherwise pretty much nothing.
3) Conclusion:
- As long as you have quests to complete there's no issue, unfortunately game is designed so that you won't have enough quests and you are forced to find other means to get the missing 20%. Before they dropped the MOB XP/VP to 1/10th of what it was on the PTR you were able to fill the gap with mob grinding. At current state of the game you are looking at a massive grind.
- At best with a group grind you are looking at around 25k / VP / Hour. So just to grind the next rank we are looking at:
V1-V2 = Quests 4-5hrs~ + 4 hours elite grind
V2-V3 = Quests 4-5hrs~ + 8 hours elite grind
V3-V4 = Quests 4-5hrs~ + 12 hours elite grind
V4-V5 = Quests 4-5hrs~ + 16 hours elite grind
V5-V6 = Quests 4-5hrs~ + 20 hours elite grind
V6-V7 = Quests 4-5hrs~ + 24 hours elite grind
V7-V8 = Quests 4-5hrs~ + 28 hours elite grind
V8-V9 = Quests 4-5hrs~ + 32 hours elite grind
V9-V10 = Quests 4-5hrs~ + 36 hours elite grind
The problem here isn't that the ranks are "hard" or "take long time".
The problem is that you are forced to follow this certain path to level and the monotonous grind against much tougher and less rewarding monsters is unbearably dull.
What players need at the moment:
1) Better rewarding quests (amped up to 4% each)
2) Higher mob VP/XP (atleast 5x or 10x)
3) More options to rank up (instances or PvP)
ZOS: If this is deliberate to soft-gate the ranks before Craglorn, please communicate with us!
Yes I agree that doing pvp or dungeons should be viable ways to level up and then repeatedly not just an one time quest. PvP from killing players not only daily quest.wrlifeboil wrote: »And finally WOW has an gear grind after you reach level 90, ESO uses VR rank instead of gearscore.
It's not comparable. Once you hit 90 in WoW, there are many options to gear grind. You could do mat farming for crafted gear, rep farming for rep gear before Timeless Isle, Timeless Isle now, and of course, raid instances.
It might more more a case of mmo gamers aren't accustomed to doing quests at
'max level.' You have to wonder if the reaction would have been the same as it is now if ZOS had just gone with 60 levels instead of masking the last ten levels as VR ranks.
This. The early vet ranks I was about 20% into the next rank when I completed a zone. The last 3 or 4 ranks I was about 20% short of the next rank when I completed a zone and moved on to the next one, but I hit VR10 about 3/4 of the way through the last zone.midnight_tea wrote: »"After completing the zone worth of quests you'll end up with 75-80%ish of your current veteran rank."
Is that so?
I was VR2 3/4 into Glenumbra and completed it 18% into VR2 - now I've done roughly 1/2 of Stormhaven and am now only 23% from reaching VR3.
And I did it in 95% thanks to questing and exploring (and 98% of it solo). In other words: you must not be really as thorough with the map as you think you are.
I understand that people don't necessarily have time or patience to look into every nook and cranny, kill everything that moves and complete all there is on the map as I do - but if I finish a zone and am 1/5 into the next rank, it means that there is more than enough content that will make you progress.