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Instance public dungeons, or stop allowing relooting of bosses.

Primus9
Primus9
Groups of players (possibly bots) are standing waiting for bosses in public dungeons( just having doesn Pariah Catacombs and Portdun Watch dungeons in Stormhaven) to respawn and kill to loot, reptitively.

You can't see the boss at all, it dies in a second. You don't get to experieces its dialog, or what it looks like, all you see is a corpse on the ground. And most of the time you can't loot it because it dies before you do enough damage.

Some might say its not good for the game to not be able to fight bosses again to get another drop. Well if that is a necceissty, then a) make it so you have to do the whole dungeon rather than just camp the boss, and b) instance them so peope can't ruin the game for other players!

  • ChampionSheWolf
    ChampionSheWolf
    ✭✭✭
    I think the easiest solution to this bit of camping but not remove the ability of friends helping friends, is to put the loot on a boss on a timer. That way when someone get's the loot they go on an unspecified timer for the dungeon, measured in hours, and wallah, you would kill a majority of botters rather quickly. Have the timer length be based on the difficulty of the dungeon, for instance, but repeat farming is an issue as it stands now.

    I can easily estimate that the devs would ban 500+ accounts if they just sent one GM to patrol all the various public dungeons and the starting zones for obvious bots.
    Harbinger of The Black Wolves.
    Member of Grindstone.

    Ebonheart Pact
    Tyra Ravenheim - Templar (newly rerolled)
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