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spell, weapon, physical and melee critical
Is there any way to know what abilities scales with spell and weapon critical? My Templar just got mage light and it never does critical hits with puncturing strikes.
And medium armor seems to give weapon critical instead of physical critical chance. I haven't tested melee critical yet, but I assume it is also weapon critical?
Is this supposed to happen but the text is wrong or is this bugged and the text is correct?