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Why are people so against monthly fees?

Zephyr
Zephyr
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The pay to win idiots are console kids. With 15$ a month, per person, they are only making 6.50$ not including what they pay their staff. So for that 15$, very little goes to their pockets. With a server game, it isn't like a console game. It is ever expanding, therefore, they are always working on it. You physically can not just pay one time and expect free content for life as well as perfect server maintenance and all that. Though I guess the free to play children would much rather take Mommy's credit card and buy endgame items so they have a chance against real players.
NA Server - Ebonheart Pact - Irisana
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Because mom and dad wont pay.
  • Altheina
    Altheina
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    Why do I have the feeling that this thread is going to end up ugly... again
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • Sarenia
    Sarenia
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    There's a lot of reasons really, it's a complex issue that goes beyond teenagers without income. That's a bit of a stereotype.

    Personally I am quite happy to pay a subscription fee. You get what you pay for most of the time in this world.
    [beta_group_85b_9]
  • Nox_Aeterna
    Nox_Aeterna
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    Quite simple to me.

    If the devs go into the subs/month path , they need to each month add the content i would expect from a new whole game i could buy for said price.

    If they do it , fine , if they dont , i might just buy a new game.

    With that said , i still did not cover all the story this game got to offer atm , and the month fee means nothing when compared to what i give to steam each month , guess it was $40 just yesterday, so i will stay around until atleast i finish the story of the 3 factions.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • DesertYeti
    It's just the way it is now. Sub games are becoming a rare business model. I still love the idea of sub based games. Often a different community once people have to pay.

    Unfortunately, more people seem to prefer the f2p with item shop these days. Apparently, game companies are making more money that way?
  • Squints
    Squints
    I am not against it. I am actually up for it because you get what you pay for and if you want to improve your game quality, you need to support it with a steady stream of revenue. With that being said, in this current beta of a game, where the economy is already shattered from dupe bugs, bots, game breaking bugs in pvp and pve (it’s the MAIN QUEST you can't take 5 minutes to check the MAIN QUEST is working properly?) and of course the CSR... No I don't see me subbing up another month till they get their act strait.

    I like this game, this game is entertaining, but I am not going to reward the devs with 15 dollars a month for fixing stuff that should have not been broken in the first place (yes for all the fan boys that are to say this is a MMO deal with it... that a pretty crappy attitude) You hold companies accountable for their crappy product with the power of your wallet. It's like going to a fast food restaurant and give you a crap between a bun, will you say hey it's a fast food joint and willing eat that crap between a bun and PAY 5 dollars to do so instead of telling the manager this is a crap between a bun. If you let your standards lower, then you give game developers more leeway to churn out crap products with little repercussion. (Example being EA)

  • deathly809_ESO
    deathly809_ESO
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    Because they don't understand that it costs money beyond just "gimme new content" to run an MMO. Power usage in a data center is huge and paying people to maintain the game and servers costs money as well. I would rather pay to have quality updates rather than be nickel and dimed for a bunch of items or to be able to go past a certain level.
  • Gedalya
    Gedalya
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    Its simple; because it places a huge burden on our allotted daily and weekend Steam sale budget:

    0a1360e12f26fffb9da0a67a8050febee5c4f8fd8ff25eb3d57a1659db08a519.jpg
    Baskin Robbins always finds out.

    Check out my ESO name generator: eso.tamriel.org
  • Nox_Aeterna
    Nox_Aeterna
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    Gedalya wrote: »
    Its simple; because it places a huge burden on our allotted daily and weekend Steam sale budget:

    0a1360e12f26fffb9da0a67a8050febee5c4f8fd8ff25eb3d57a1659db08a519.jpg

    All hail lord gaben!
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
    Edited by [Deleted User] on April 22, 2014 8:08PM
  • Shimond
    Shimond
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    No idea, but I think that we'd eventually end up paying more than $15 if it would ever go F2P.

    Agreed. In my experience "free to play" is more expensive than subscription.
  • Sarenia
    Sarenia
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    Shimond wrote: »
    No idea, but I think that we'd eventually end up paying more than $15 if it would ever go F2P.

    Agreed. In my experience "free to play" is more expensive than subscription.
    No kidding. And while you play you have to deal with that constant fear of something else popping up and saying "GIVE US MORE MONEY?"

    Want an extra bag slot? Give us $10. Want a mount? Give us $20. Want to unlock a "prestige" class? $10 each. Want to unlock levels beyond 20? That's just $15! We added new areas - unlock them for $25? We know this dungeon is impossible, but you can buy a power up potion for just $8 and finish it! If you want to craft "elite" gear you can, just buy these crafting materials for $5 each.

    Playing F2P games is like browsing the internet without an ad blocker.
    Edited by Sarenia on April 22, 2014 8:25PM
    [beta_group_85b_9]
  • Crumpy
    Crumpy
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    Um.... cos it cost like, er, money?
    Edited by Crumpy on April 22, 2014 9:13PM
    I lyke not this quill.
  • byghostlightrwb17_ESO
    because we live in a "I want it all and I want it NOW" generation, ones who would rather torrent tv/movies because they dont think anything cost money and everything should be given to them. $15 a month is nothing, its two less beers, or a decent lunch, in my country it costs twice as much to see a film at cinema.
  • RaZaddha
    RaZaddha
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    It's simple, people like free stuff. Theres no other reason, f2p allows the casuals to play when they want withouth feeling guilty of wasting money if they don't play enough that month
  • Glurin
    Glurin
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    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • deathly809_ESO
    deathly809_ESO
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    @Glurin I wish they would do the next strip already! It takes sooooo long :/
  • Darlantan
    Darlantan
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    what i find the funniest part is some people *** about some game being f2p like NW and want it to be p2p. No one can agree on that... For my part, i do not mind p2p if that can keep some jerk out of the game.
    We are One >:)
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    Sarenia wrote: »
    There's a lot of reasons really, it's a complex issue that goes beyond teenagers without income. That's a bit of a stereotype.

    Personally I am quite happy to pay a subscription fee. You get what you pay for most of the time in this world.

    There are a lot of fans in the 10-14 age bracket who were drawn in by skyrim and bought in to this game's hype. However, when the sub fee was announced, they were shut out and Zenimax lost a HUGE source of revenue that Skyrim tapped effectively. By adding the sub fee, they are removing the main stream audience that they brought in with Skyrim.

    They basically shot themselves in their collective feet.

    Sanguine's Beta Tester

  • lordspyder
    lordspyder
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    Sarenia wrote: »
    There's a lot of reasons really, it's a complex issue that goes beyond teenagers without income. That's a bit of a stereotype.

    Personally I am quite happy to pay a subscription fee. You get what you pay for most of the time in this world.

    There are a lot of fans in the 10-14 age bracket who were drawn in by skyrim and bought in to this game's hype. However, when the sub fee was announced, they were shut out and Zenimax lost a HUGE source of revenue that Skyrim tapped effectively. By adding the sub fee, they are removing the main stream audience that they brought in with Skyrim.

    They basically shot themselves in their collective feet.

    Since this game is rated M, and there for not marketed to that age group, I highly doubt that it was even in the back of their mind.
  • byghostlightrwb17_ESO
    Sarenia wrote: »
    There's a lot of reasons really, it's a complex issue that goes beyond teenagers without income. That's a bit of a stereotype.

    Personally I am quite happy to pay a subscription fee. You get what you pay for most of the time in this world.

    There are a lot of fans in the 10-14 age bracket who were drawn in by skyrim and bought in to this game's hype. However, when the sub fee was announced, they were shut out and Zenimax lost a HUGE source of revenue that Skyrim tapped effectively. By adding the sub fee, they are removing the main stream audience that they brought in with Skyrim.

    They basically shot themselves in their collective feet.

    no great loss

    from the maturity that is currently shown in zone chat and manners of adventures I meet around the place, the loss of a bunch of tweens is hardly a worth caring about. The subscription fee keeps out some of the deadwood and immaturity.
  • durz0blint
    its $15 a month...if you can't come up with that, you shouldn't be buying a game and having internet anyway. There would be more important things to buy.
  • Zephyr
    Zephyr
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    they need to each month add the content i would expect from a new whole game i could buy for said price.
    .

    15$ a month, thats 1/4th of a whole video game. Most new video games take 20 hours, max to beat, that is if it is a rpg even. Consider the PvP, raids, crafting, sky shards, all the time you spend in game. I can guarantee you are getting your 15$ worth.
    NA Server - Ebonheart Pact - Irisana
  • darkkterror_ESO
    darkkterror_ESO
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    Do you honestly have to ask why people prefer things to not cost them money?
  • Aballister
    Aballister
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    I was hoping for a lifetime subscription option, got one to LOTRO when it first came out for 99 quid, still play 7 years later. Probably one of the best investments I have made.
    Dark Elf Sorc(AD)
  • Stautmeister
    Stautmeister
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    My general way of deciding wether something is worth buying is by looking at the e/ph (entertainment value per hour) Copyright pending ;)

    Divide how much you pay for it by the amount of hours you play it and tada that magic number decides all my purchases :)
    For steam/console games im looking for 2 or 3 minimal. For MMO's 1 is the magic number. naturally this number is higher but declines over the course of 2 months.
    If i play this game 15 hours in a month(!) i achieve my goal :)
    Movies in the cinema go for 8, books for around 6-7.

    1 eph is extremely low, it drops with every extra hour you play and if you just pay monthly, non recurring plan you can decide per month if you want to pay or not.
    An orc marrying a wood elf?! Enjoy your Borsimer mutants!
  • Darlantan
    Darlantan
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    Sarenia wrote: »
    There's a lot of reasons really, it's a complex issue that goes beyond teenagers without income. That's a bit of a stereotype.

    Personally I am quite happy to pay a subscription fee. You get what you pay for most of the time in this world.

    There are a lot of fans in the 10-14 age bracket who were drawn in by skyrim and bought in to this game's hype. However, when the sub fee was announced, they were shut out and Zenimax lost a HUGE source of revenue that Skyrim tapped effectively. By adding the sub fee, they are removing the main stream audience that they brought in with Skyrim.

    They basically shot themselves in their collective feet.
    The game was never geared toward that age and like other have say, i do not think they calculated those or even want them.

    Even if the game was f2p how could they contribute with the $ since they still can't pay for items without a CC?

    Oh and also do not want a M rated game changed to a G rated game because "we have to think about the children".
    We are One >:)
  • zaria
    zaria
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    Do you honestly have to ask why people prefer things to not cost them money?
    Has you ever played any F2P MMO in the endgame?
    Do you think they run them as an public service :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Sanspoof
    Sanspoof
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    Squints wrote: »
    I like this game, this game is entertaining, but I am not going to reward the devs with 15 dollars a month for fixing stuff that should have not been broken in the first place (yes for all the fan boys that are to say this is a MMO deal with it... that a pretty crappy attitude) You hold companies accountable for their crappy product with the power of your wallet. It's like going to a fast food restaurant and give you a crap between a bun, will you say hey it's a fast food joint and willing eat that crap between a bun and PAY 5 dollars to do so instead of telling the manager this is a crap between a bun. If you let your standards lower, then you give game developers more leeway to churn out crap products with little repercussion. (Example being EA)
    I agree that this game's current state of polish and lack of quality of life features does not justify the higher box price or the slightly higher sub fee than of other mmo's.
    That said, I'm against f2p because I'm sure we'd end up spending more in order to have access to things we get for free now, while still having those same bugs around.
  • Sarenia
    Sarenia
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    Sarenia wrote: »
    There's a lot of reasons really, it's a complex issue that goes beyond teenagers without income. That's a bit of a stereotype.

    Personally I am quite happy to pay a subscription fee. You get what you pay for most of the time in this world.

    There are a lot of fans in the 10-14 age bracket who were drawn in by skyrim and bought in to this game's hype. However, when the sub fee was announced, they were shut out and Zenimax lost a HUGE source of revenue that Skyrim tapped effectively. By adding the sub fee, they are removing the main stream audience that they brought in with Skyrim.
    So you're saying, "By charging money for their rated 'M' game, they excluded children who have no income to pay for rated 'M' games."

    I'm okay with this.
    Edited by Sarenia on April 23, 2014 11:50AM
    [beta_group_85b_9]
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