Mustaklaki wrote: »You don't need Emperor for it. How do you think they even get to Emperor...? They abuse these bugs.
from what i see on video it really does looks OP, however the video raised few questions.
Try and fight not a vampire VR 10 tank with full purple VR 10 gear, it'll be about the same.
cjtignub17_ESO wrote: »Uhh yeah it is have your group spread out doesn't matter if its 100 or 30 and focus fire him. If u sit in an AOE that heals what do u expect.... thats just common sense.
Shouldn't nerf a skill because people are noobs and don't know how to pvp
nimrod1984b16_ESO wrote: »STILL NOT FIXED maybe they are to busy to not LOOK into forums and wanny fix some more side quests instead of gamebreakers in PVP
http://www.youtube.com/watch?v=Uq2-Zl1PETM
What you see in this video is the guy playing the current empress exploiting unintended mechanic that only works if a player meets certain requirements: 1) being a stage 4 vampire (60% spell cost reduction affecting ultimate ability!) 2) having a morphed vampiric self-healing ultimate ability 3) being a sorc or a dragon knight ( ultimate cost reduction passives) 4) having a specific armor set that also reduce ultimate cost 5) having a mist form 6) being an emperor
Now what is happening actually?
In short, if a player meets these requirements he can have ultimate ability cost reduced to 4 , even 0 in some cases. What does it mean? It means he can spam extremely strong self healing ability INDEFINITELY doing huge amount of damage
What;s worse. He can turn into a mist form that has 75% damage reduction AND receive ultimate self healing from the bat swarm which is not supposed to happen based on how the mist form works. A vampire in a mist form CANT get healing. BUT they missed that it doesn't affect ultimate ability bat swarm.
The thing is. The more people around the empress the more invulnerable she is.
We managed to kill her one time when she was alone avoiding being close to her , keeping distance and it took 50+ players. BUT it is IMPOSSIBLE to do if she is with her own group.
It is totally broken mechanic exploiting mist form+ bat swarm
The title is a kinda misleading.
Vamp's ultimate needs a big fix. It destroy everything. Bad idea to make a little cost of ultimate. I hope Zenimax team will repair vamp mechanics and cut ultimate reduction out from the game.
Sorcs have incredibly good synergy with vamp abilities – both due to the ultimate/magicka cost reduction passives and the general ability for sorcs to get out of dodge when/if fire is an issue.
It will surely be fixed at some point, but right now it’s possible for a sorc @ vamp stage 4 to get the cost of bat swarm ultimate to under 10 ultimate cost. Combine that with impulse and you’re an AOE bomber from hell (both pvp and pve).
http://i.imgur.com/W6svXiO.jpg
It’s actually 200 – 120 (60% vamp stage 4) – 40 (20% item set bonus) – 30 (15% sorc passive) – 6 (3% seducer set) = bats cost 4 ultimate. Cost reduction for the ultimate is broken hence you can just spam it.
That 60% ultimate reduction is not going to last long.
ZENIMAX SAVE OUR LIVES AND PLAYS.
Kyubi_3002b16_ESO wrote: »The issue isn't the vampire skill. The 80 unreduced stage 4 cost is perfectly legit for a damage aoe effect that last 5 second and deals progressive damage
The ultimate is perfectly legit for the purpose of its effect, When calculating these maths It deals less damage then veil of blade provide no actual buff and needs to be morphed to actualy be usefull while providing no lasting effect save for health gained, It is just as legit as the aedric spear empowering sweep while requiring you to gimp yourself with a 50% fire damage increase its just normal for vampire ultimate to be slightly more powerful then a classic ult not to mention you need to force yourself in stage 4 and nearly nullify out of combat health regeneration because yes stage 4 vampire cannot heal out of combat save from their abilities.
The true issue comes from armor sets bonus wich shouldn't exist in the first place. While sorcerer 15% ultimate reduction is justified by the absence of ult generation ability in its lines theres no reason why a gear set wich is obtainable only for veteran rank 1 and lvl 22s should be so overpowered as to be better to wear then a vet 10 gearset! Players are wearing a shield helm sword chestpiece set for the +20% ult reduction on their endgame vampire build because the set is broken and gives a better bonus then a class main passive not because vampire is!
Even worse is the emperor 200% ultimate gain wich makes reaching a full ult bar even at 200 ridiculously easy, just REMOVE that or replace it by ''gain 1 more ultimate per attack''.
You want to nerf the vampire ultimate spell? fine go ahead but make sure you double the vampire power by giving them the endless ability to cast Essence drain on targets WITHEOUT cooldown or give us a damnable good reason to gimp ourselves with 50% fire weakness if we are to take a ultimate that is barely as good as what our class provides us!
Heck reduce the damage from that spell make it an ability that can be casted at will for a magicka cost and resplenish a fairly strong amount of health (aka better then the normal regeneration spell on resto staff) Then give us the ability to summon a Gargoyle pet that hits like a truck or to turn into a vampire lord killing machine in the Skyrim fashion. Vampire are meant to be stronger then normal character because of their specific weaknesses which limit their effectiveness in battle to situational fights. Theres no point to having weakness if there is no advantages to begin with. People pick vampirism because they agreed to gimp themselves with those weakness in exchange for the power they gain.
Regardless of how vampire is changed it must remain stronguer then a normal character in all situation that doesn't involve fire or undrainable targets.