SexyVette07 wrote: »Think about it logically. The familiar is a spell thats casting a spell. They arent wielding a weapon. The familiar isnt a weapon ability
Spell.
ZOS_AmeliaR wrote: »Similar to its explosion, the volatile familiar's basic attacks scale based on the caster's maximum magicka.
It's based on maximum Magicka including all buffs and gear. The familiar's damage isn't reduced by abilities that reserve a portion of your Magicka pool (e.g. Magelight or summoning the familiar itself). Hope this helps clarify!Rajani Isa wrote: »Base, Altered, or Altered but not including anything putting a hold on a portion of your magicka like the Familiar ability itself?
@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
ZOS_AmeliaR wrote: »Similar to its explosion, the volatile familiar's basic attacks scale based on the caster's maximum Magicka.
He clearly stated "maximum Magicka". So magical damage bonuses don't apply. Use "add X Magicka" instead.99LukeKBub17_ESO wrote: »ZOS_AmeliaR wrote: »Similar to its explosion, the volatile familiar's basic attacks scale based on the caster's maximum Magicka.
Thank you so much for the response! But is this attack registered with spell damage or regular damage? Te reason being is my current character was going to focus on lowering my opponents spell resistance to increase the damage by summons.
Basic weapon attacks (light and heavy), regardless of weapon, are based on Stamina. Abilities will indicate in their tooltip what the cost is, and it will vary from one ability to another. Damage rendered by those are not necessarily based on cost. For instance, damage of spells increases based on maximum Magicka as well as spell damage, while weapon abilities are based on maximum Stamina and weapon damage.@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
He clearly stated "maximum Magicka". So magical damage bonuses don't apply. Use "add X Magicka" instead.99LukeKBub17_ESO wrote: »ZOS_AmeliaR wrote: »Similar to its explosion, the volatile familiar's basic attacks scale based on the caster's maximum Magicka.
Thank you so much for the response! But is this attack registered with spell damage or regular damage? Te reason being is my current character was going to focus on lowering my opponents spell resistance to increase the damage by summons.
With that said, it's a spell.
ZOS_AmeliaR wrote: »Basic weapon attacks (light and heavy), regardless of weapon, are based on Stamina.@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
ZOS_AmeliaR wrote: »Basic weapon attacks (light and heavy), regardless of weapon, are based on Stamina. Abilities will indicate in their tooltip what the cost is, and it will vary from one ability to another. Damage rendered by those are not necessarily based on cost. For instance, damage of spells increases based on maximum Magicka as well as spell damage, while weapon abilities are based on maximum Stamina and weapon damage.@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
ZOS_AmeliaR wrote: »Basic weapon attacks (light and heavy), regardless of weapon, are based on Stamina. Abilities will indicate in their tooltip what the cost is, and it will vary from one ability to another. Damage rendered by those are not necessarily based on cost. For instance, damage of spells increases based on maximum Magicka as well as spell damage, while weapon abilities are based on maximum Stamina and weapon damage.@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
So, for a sorc, a crystal blast will be based off my maximum Magicka, but my destruction staff skill like wall of elements is based of maximum Stamina, correct?
Because the familiar is a spellcaster, he deals magical damage. You can only boost his damage output by increase your magicka pool, but you can certainly increase it's effectiveness by decreasing your opponent's spell resistance.99LukeKBub17_ESO wrote: »He clearly stated "maximum Magicka". So magical damage bonuses don't apply. Use "add X Magicka" instead.99LukeKBub17_ESO wrote: »ZOS_AmeliaR wrote: »Similar to its explosion, the volatile familiar's basic attacks scale based on the caster's maximum Magicka.
Thank you so much for the response! But is this attack registered with spell damage or regular damage? Te reason being is my current character was going to focus on lowering my opponents spell resistance to increase the damage by summons.
With that said, it's a spell.
But certain morphs allow me to lower my opponents spell resistance. I'd like to know if this will affect the damage my summons do. I'm curious what negative affect I can put on an opponent that will cause y summons to do more damage. Aside from weakness to lightning
Because the familiar is a spellcaster, he deals magical damage. You can only boost his damage output by increase your magicka pool, but you can certainly increase it's effectiveness by decreasing your opponent's spell resistance.99LukeKBub17_ESO wrote: »He clearly stated "maximum Magicka". So magical damage bonuses don't apply. Use "add X Magicka" instead.99LukeKBub17_ESO wrote: »ZOS_AmeliaR wrote: »Similar to its explosion, the volatile familiar's basic attacks scale based on the caster's maximum Magicka.
Thank you so much for the response! But is this attack registered with spell damage or regular damage? Te reason being is my current character was going to focus on lowering my opponents spell resistance to increase the damage by summons.
With that said, it's a spell.
But certain morphs allow me to lower my opponents spell resistance. I'd like to know if this will affect the damage my summons do. I'm curious what negative affect I can put on an opponent that will cause y summons to do more damage. Aside from weakness to lightning
ZOS_AmeliaR wrote: »Basic weapon attacks (light and heavy), regardless of weapon, are based on Stamina. Abilities will indicate in their tooltip what the cost is, and it will vary from one ability to another. Damage rendered by those are not necessarily based on cost. For instance, damage of spells increases based on maximum Magicka as well as spell damage, while weapon abilities are based on maximum Stamina and weapon damage.@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
ZOS_AmeliaR wrote: »Basic weapon attacks (light and heavy), regardless of weapon, are based on Stamina. Abilities will indicate in their tooltip what the cost is, and it will vary from one ability to another. Damage rendered by those are not necessarily based on cost. For instance, damage of spells increases based on maximum Magicka as well as spell damage, while weapon abilities are based on maximum Stamina and weapon damage.@ZOS_AmeliaR Is there some sort of calculator for this? Also, can we get a solid answer on what attributes power up which lines? I'm told that your Stamina is what determines your staff damage (light and heavy attacks only), and your Magika is what determines your skills, regardless of class and what attribute it drains. Is this true? We need answers, please!
So, for a sorc, a crystal blast will be based off my maximum Magicka, but my destruction staff skill like wall of elements is based of maximum Stamina, correct?
@Kyosji
Wrong. Wall of Elements will scale with maximum magicka. Your D-staff light and heavy attacks will scale with Stamina.
@ZOS_AmeliaR if I am understanding your post then my Restoration Staff depends on my stamina for healing? not my Magicka or Spell Damage / Magic Damage ? Can I get some confirmation on this please
That's correct. Scaling based on Max Stamina only applies to damage and healing values. Things like duration, armor increases, etc., often scale in other ways (for instance, the example you provided). Hope this helps clarify!The dragon knight absorb spell scales off of max health.
This ties into what's clarified a couple posts above. Both of these spells consume Magicka, so they both scale up in damage with increases to Max Magicka. Apologies if previous posts about this were confusing.So, for a sorc, a crystal blast will be based off my maximum Magicka, but my destruction staff skill like wall of elements is based of maximum Stamina, correct?
ZOS_AmeliaR wrote: »