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Vampire Feeding

Valerien
Valerien
✭✭✭
Yes another Vampire Thread.

First off I fully agree with anyone that thinks that Vampires are a very powerful option and brings some very useful options to most builds and therefore my issue with Vampires may require some other draw back to be introduced for balance but Vampire Feeding needs to be redesigned.

Firstly the animation and the nature of the feeding is strange, I sneaky sneak up behind someone and rather than grab them in my super human embrace I some how pull the blood out of them in a channel ability that is very aggressive and noticable for any of their friends around. Either its a sneak attack and I have to be hidden and right behind them or its a spell that pulls blood in massive waves out of them. I appreciate this isn't the recently cancelled world of darkness MMO and much is done in the terms of balance but it feels like this power is confused with what it wants to be. I dream of getting up behind that lone travel sinking my fangs into their neck tacking what I need then sneaking off leaving them dazed and confused. If instead its a blood draw spell then I can see that but why sneaking up behind them and getting close to cast a spell?

Secondly and my major issue that needs to be evaluated is the feed times. 30 minutes from stage 1 to 2 is far far far too short given this is a massive multiple online roleplaying game filled with people and wonderfully involved dialogue. I have started some of the quests having just feed and before I have got through the talking I am already moving into stage 2. It encourages skipping through the dialogue and not asking additional questions which turns the Vampire class into a power grinding addition which I think is a shame and the wrong way to go. They are going to be over populated but when thats accepted they add a lot to the world and it would be a shame for everyone that plays one to feel they have to rush through dialogue and books and other things because they are constantly racing the clock.

The other issue with the feed time is that it makes playing in a group more difficult if you constantly have to ask people to wait while you go and feed. Some areas there just isn't anything you can feed on and often as not if you are moving through an area with others they don't appreciate why you are trying to sneak up behind someone and why being a fraction of a degree off you can't angle the feed and the sneak. It encourages Vampires to be solo play, which I get playing the lone killer who hunts his prey through the night. Wonderful for any of the Elder Scroll games that are single player but as an MMO goes some what missing the fun.

This leads to the final issue with the feed times is that being an MMO its full of other people that you have no control over. I have often been sneaking up behind someone when another person comes charging in and engaging them, the feed is ruined and now all behind is 'cleared' and all infront will have my new comrade engaging it long before I can sneaky sneak sneak up to it. And even should I explain what I am trying to do and they understand and offer not to engage till I have feed there is the next person and the next and the next. It makes feeding on a quest almost impossible and thats providing the area has mobs in such a way that you can feed. Cause while there maybe plenty of walking blood sources flying through disrupting the feeding you can't feed on other players.

Which is a very valid design choice as we are an MMO and its about other peoples enjoyment as well but the limited options on feeding have to be considered with any decision on when to move from one stage to the next. Towns are full of people that can't be feed on, turns out animal blood is no good, I don't known about Dedra I am having a hell of a time trying to feed on them but that could just be any number of other issues in cold harbour. So to have a fairly limited feed pool by design and then to have a very tight time line between stages could have a negative effect on both the players experience and what being a Vampire leads to.

For while Vampires maybe immortal and live forever players are not and a 30 minute feed schedule and the issues outline can make it problematic. It can detract from walking round towns talking to people enjoying the flavour of the towns and quests and can make any questing best done solo to allow sneaking up on people. I appreciate this is a long post and feeding is a necessary price of immortality but I feel that it needs to be in keeping with questing and social aspect of elder scrolls online and not in conflict with it.
  • xilix69b14_ESO
    I have to agree. 30 minute timer is rather ridiculous.

    I personaly, like to go out exploring the world & farming mats. The constraints of the feeding timer kills that.

    Grouping is not even an option. No one wants to sit around twiddling their thumbs every few minutes because a party member has to run off to feed their addiction.
  • rwood0604_ESO
    rwood0604_ESO
    ✭✭✭
    well it's like OP said vampire can be pretty good so you have to pay for that advantage in weakness such as fire damage being attacked by silver bolts in pvp and if you don't feed losing 75% of hp regen lol, mean while you can be a werewolf and have no downside other than the fact you have to use your ultimate to transform and use werewolf and only be hurt more by silver bolts in pvp if they pay into the passive skill to affect werewolves also(which I think is bs and should be automatic seems how in any elderscrolls game silver does more damage to werewolves) other than that there really isn't a downside to werewolf but personally I still find vampire more useful and im always at stage 4 vampire because only difference is between stage 1 and 4 is the hp regen deuff but the fact your vampire skills cost 60% less to use it more than makes up for it, not to mention the fact you can get passives to decrese the hp regn amount lost in stage 4
  • rwood0604_ESO
    rwood0604_ESO
    ✭✭✭
    long story short though from the post above is Imo your complaints on feeding are invalid besides the point of the animation and having to sneak up on them being a bit confusing
  • Jaxom
    Jaxom
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    Has anyone actually gotten the 60% reduction at stage 4? I've yet to see it.
  • Invisioblack
    Invisioblack
    ✭✭✭
    Jaxom wrote: »
    Has anyone actually gotten the 60% reduction at stage 4? I've yet to see it.

    I have - it is nice when it happens.

  • Jaxom
    Jaxom
    ✭✭✭✭
    Jaxom wrote: »
    Has anyone actually gotten the 60% reduction at stage 4? I've yet to see it.

    I have - it is nice when it happens.

    Yeah. It would be nice to not have to have a 200 ultimate cost when stage 4.
  • SunfireKnight86
    SunfireKnight86
    ✭✭✭✭
    The bigger issue is that the mechanics aren't working. I spend most of my time at stage four because I WANT my drain ability to cost less. But it doesn't, I just lose health regen. I'm aware that one of our passives fixes that a bit, but it's still not working as intended. Minor issues really since vamps are stupidly powerful anyway.
  • Jaxom
    Jaxom
    ✭✭✭✭
    I wouldn't consider it a minor issue. It's the whole point of being in any other stage than 1. The reason you progress into the higher stages is for the reduction. Without it, it's all pointless. Half of our passives don't work either. I finally got Dark Stalker last night. It worked for a whole 10 minutes when I first put the point in. Then I zoned and it was gone.
  • killedbyping
    killedbyping
    ✭✭✭✭
    Why would you feed your self when playing vampire ?
    It makes you weaker, LOL !
    You only lose a health regen which, imho, totaly useless characteristic even for tanks. But everything else become stronger and cheaper.
    Edited by killedbyping on April 21, 2014 9:54PM
  • Jaxom
    Jaxom
    ✭✭✭✭
    I feed because the second I die, my Bat Swarm goes back to 200 ultimate. It's broken. So feeding let's me do Batswarm at Stage 3 until I die basically.
  • Gerpir
    Gerpir
    Yea that sneaking behind is kinda funny...
    Feed animation looks great. Reminds me one of my all times fav game sagas Legacy of Kain (Defiance). I wish I could use it more often thou.
    99%ppl will be playing on vampirism stage 4 anyway. No feeding allowed ;)
    Please swap feed animation with Drain Essence. Lets not waste such a gem animation!.!
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
    ✭✭✭✭✭
    have you ever played "legacy of kain: blood omen" or really any of the legacy of kain series where kain is the main character?

    this is where i believe they got the idea for the current feeding animation, and im ok with it, it enhances the magickal focus of vampires, and it brings me back to games i loved and played in my youth. i do think they need to touch on other vampire abilities that were in past games, like a temp zombie raise pet, or night eye/detect life.
  • oldkye
    oldkye
    ✭✭
    I love the way feeding works not only is it the way the NPC's feed but this isn't twilight or some contemporary vampire story if I can drain blood with a spell from the front 20 feet away why would I ever risk getting close enough to bite that irresponsible risk taking.

    No only could the victim fight back and strike me that close but the other enemies would clearly notice me hugging their friend(they notice if I'm a foot closer then the drain range anyway lol) if you recall since "biting" is such a delicate process other stories give the vampire ways to put the victims to sleep or restrain them.

    The goal of the "bite" is it's sensual almost romantic but I'm not Edward and Bella and this isn't a love story I'm a blood thirsty monster with the goal of killing off followers of molag bal and arkay.

    Lastly not feeding is a "plus" you can mist form, use less ultimate, and drain all for a fraction of there cost giving me more heals and damage mitigation having my regen be 13 every 2 seconds or whatever instead of 26 is hardly a problem you don't regen in battle fast enough for it to matter from the start.

    You're "stronger" hungry I wish they would make the times "shorter" waiting 3 hours cause you fed since it's one of the best feeding mechanics of vampires I've seen and fun to do feels like a punishment lol.
    Edited by oldkye on April 29, 2014 9:44PM
  • Medwin
    Medwin
    ✭✭✭✭
    In my guide one of the suggestions I have is to let it stack, this way folks can just stack up if they are going to RP or just want a to be stage one. Honestly, you feed till you are full but need to feed in 30 minute just seems to make very little sense.
    Please read through and comment on my incredibly comprehensive Vampire guide. :)
    Officer at Cross Guild check us out, we are a large DC guild that does PvP, RP, and PvE. We have things for just about anyone.
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  • Corithna
    Corithna
    ✭✭✭✭✭
    Valerien wrote: »
    Yes another Vampire Thread.

    First off I fully agree with anyone that thinks that Vampires are a very powerful option and brings some very useful options to most builds and therefore my issue with Vampires may require some other draw back to be introduced for balance but Vampire Feeding needs to be redesigned.

    Firstly the animation and the nature of the feeding is strange, I sneaky sneak up behind someone and rather than grab them in my super human embrace I some how pull the blood out of them in a channel ability that is very aggressive and noticable for any of their friends around. Either its a sneak attack and I have to be hidden and right behind them or its a spell that pulls blood in massive waves out of them. I appreciate this isn't the recently cancelled world of darkness MMO and much is done in the terms of balance but it feels like this power is confused with what it wants to be. I dream of getting up behind that lone travel sinking my fangs into their neck tacking what I need then sneaking off leaving them dazed and confused. If instead its a blood draw spell then I can see that but why sneaking up behind them and getting close to cast a spell?

    Secondly and my major issue that needs to be evaluated is the feed times. 30 minutes from stage 1 to 2 is far far far too short given this is a massive multiple online roleplaying game filled with people and wonderfully involved dialogue. I have started some of the quests having just feed and before I have got through the talking I am already moving into stage 2. It encourages skipping through the dialogue and not asking additional questions which turns the Vampire class into a power grinding addition which I think is a shame and the wrong way to go. They are going to be over populated but when thats accepted they add a lot to the world and it would be a shame for everyone that plays one to feel they have to rush through dialogue and books and other things because they are constantly racing the clock.

    The other issue with the feed time is that it makes playing in a group more difficult if you constantly have to ask people to wait while you go and feed. Some areas there just isn't anything you can feed on and often as not if you are moving through an area with others they don't appreciate why you are trying to sneak up behind someone and why being a fraction of a degree off you can't angle the feed and the sneak. It encourages Vampires to be solo play, which I get playing the lone killer who hunts his prey through the night. Wonderful for any of the Elder Scroll games that are single player but as an MMO goes some what missing the fun.

    This leads to the final issue with the feed times is that being an MMO its full of other people that you have no control over. I have often been sneaking up behind someone when another person comes charging in and engaging them, the feed is ruined and now all behind is 'cleared' and all infront will have my new comrade engaging it long before I can sneaky sneak sneak up to it. And even should I explain what I am trying to do and they understand and offer not to engage till I have feed there is the next person and the next and the next. It makes feeding on a quest almost impossible and thats providing the area has mobs in such a way that you can feed. Cause while there maybe plenty of walking blood sources flying through disrupting the feeding you can't feed on other players.

    Which is a very valid design choice as we are an MMO and its about other peoples enjoyment as well but the limited options on feeding have to be considered with any decision on when to move from one stage to the next. Towns are full of people that can't be feed on, turns out animal blood is no good, I don't known about Dedra I am having a hell of a time trying to feed on them but that could just be any number of other issues in cold harbour. So to have a fairly limited feed pool by design and then to have a very tight time line between stages could have a negative effect on both the players experience and what being a Vampire leads to.

    For while Vampires maybe immortal and live forever players are not and a 30 minute feed schedule and the issues outline can make it problematic. It can detract from walking round towns talking to people enjoying the flavour of the towns and quests and can make any questing best done solo to allow sneaking up on people. I appreciate this is a long post and feeding is a necessary price of immortality but I feel that it needs to be in keeping with questing and social aspect of elder scrolls online and not in conflict with it.

    As a vampire nightblade I've encountered what you're describing here but I think there are a couple things your missing. First off once fully leveled up with point in all your passives the amount of punishment for missing a feed time is very minimal. The cost to fire vulnerability is consistent throughout the four stages of hunger, and can be offset by racial passives or fire resistance glyph. The only real hit you see is to health regeneration, again this is diminished via the passives. In group the only person who primarily should be effected is that tank, and honestly vampire isn't a good fit for anyone who's tanking. Or in aoe heavy fights where players are always taking a ton of damage. There are offsets to this such as health glyphs, and drain essence. One of the ultimate morphs allows it to grant healing. Yes there is some give and take here.

    As far as others charging in on the mob you planned on draining the main thing is stay calm, adjust your position and feed on them anyways as the only thing that breaks your ability to feed is the mob becoming aware of you, not them entering combat with another player. You don't even need to feed for the full duration, so long as you start the feed it counts to reset the timer. Anyways I hope that helps you be better able to integrate your vampiric nature into your play style.
    For all the millions of pages of codified law we have enacted in this nation alone, all of it, every word, sentence, paragraph and nuance, is steeped in the singular idea of this:

    "Be good to one another."
  • ChampionSheWolf
    ChampionSheWolf
    ✭✭✭
    Vamp tanks are bad tanks? I dunno I would disagree. They are bad tanks if they don't gear right but that can go for anyone. This is almost the same train of thought as saying that templars or nightblades are bad tanks if you prescribe to the old MMO train of thought that only one class can fit in one role.
    Harbinger of The Black Wolves.
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  • vandettaa
    vandettaa
    Just turned vamp when can I start feeding
  • vandettaa
    vandettaa
    Pay me 20k for bite vampire add me vandettaa88 north America
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